17 of 17 Permanent Texturing Jobs in the UK

Gaming Teacher

Location
London Borough of Newham, England, United Kingdom
staff Technical skills required Programming experience - C# Visual scripting/basic programming skills - Bolt or similar Unity for 3D game production 3D Modelling and texturing - Blender Experience with Photoshop - concept art/textures for games Game design industry planning and research skills Maths for games - GCSE/A-Level level ...

Lead Character Artist

Location
Royal Leamington Spa, England, United Kingdom
leadership to ensure the team can deliver consistently against project goals. Expert knowledge of the complete character art pipeline, from sculpting and modelling through texturing, materials, optimisation, and final in-engine implementation Proven experience as a Character Artist within AAA or high‐quality game development, including experience in a Lead ...

3D Designer

Location
Greater London, England, United Kingdom
similar, with a strong portfolio of 3D environment and motion graphics work. Strong skills in Cinema 4D and/or Blender for modelling, texturing and lighting 3D environments. Experience optimising 3D content for real-time engines, ideally Unreal Engine. A solid understanding of real-time rendering principles, including polycount, texture ...

Lead Game Development Expert, AI-Asset & Animation Production

Location
Greater London, England, United Kingdom
based animation. Make AI-driven asset and animation improvement a central pillar of technical collaboration. Identify concrete opportunities across the full asset lifecycle (modelling, texturing, materials, LODs, performance profiling) and animation disciplines (skeleton generation, skinning, control rigs, cloth, hair, rigid-body dynamics and ragdoll setups). Lead or contribute ...

Vehicle Artist - Agency Contract

Location
Royal Leamington Spa, England, United Kingdom
modelling, vehicle scale, form, and proportions. Solid understanding of modern PBR techniques and methodologies. Experience using 3Ds Max or similar 3D packages. Excellent 2D texturing skills using Adobe Photoshop and Substance Designer. A methodical approach to work and quality. A professional work ethic and attitude. Clear written and verbal communication. ...

AAA 3D Character Artist - Cross-Platform & Collaborative

Location
Greater London, England, United Kingdom
global game development company, is building its talent pool for ongoing co-development opportunities in character art. This mid-level role focuses on modeling, texturing, and optimizing character assets for AAA-quality games across PC, console, mobile, and VR/AR. You will work with art leads and cross-functional ...

Mid to Senior level 3D Visualisers / CG Artists

Location
Huddersfield, England, United Kingdom
onsite, permanent position at our Huddersfield studio. Responsibilities Effectively liaise and collaborate with our in‐house design team. Excellent modelling, UV unwrapping and texturing skills. Ability to effectively light 3D interiors. Provide technical assistance to other artists. Up to date knowledge of current 3D techniques and processes. Passion for creating ...

Experienced Character Artist

Location
Cambridge, England, United Kingdom
collaborative handovers. WHAT YOU'LL BRING Experience delivering high-quality game-ready character/creature assets. Expert knowledge of sculpting, modelling, topology, UVs, baking, texturing, and experience with checking assets into game-engine. Deep understanding of anatomy, proportion, form, deformation, and visual storytelling. Strongproficiencywith industry-standard tools:ZBrush, Maya, Substance ...

Senior Look Development Technical Director - ILM London

Location
Greater London, England, United Kingdom
manage time well, provide everyone with accurate time estimates on shot task completion A thorough understanding of the VFX pipeline from modelling through animation, texturing, rendering and compositing Ability to pick up new techniques and the ability to learn new software quickly and easily A current resume is required. Additional ...

Lead Artist

Location
Cambridge, England, United Kingdom
BRING+ Strong experience delivering high-quality 3D assets within a game development environment.+ Highly developed capability in asset creation workflows, including modelling, texturing, and real-time integration.+ Solid hands-on experience with industry tools such as Maya, Substance Painter, and ZBrush.+ Experience leading or coordinating a team delivering content ...

Disney/Pixar-Inspired 3D Character Artist

Location
United Kingdom
developers to bring characters to life, contribute to style guides, and help deliver high‐quality visuals across titles. Experience with high‐poly modeling, texturing, shading, and rigging is valued. Join a growing studio focused on rich character visuals and storytelling within our portfolio of games. #J-18808-Ljbffr ...

GPU Performance Engineer, Platform Architecture

Location
Cambridge, England, United Kingdom
Qualifications 10+ years of experience modeling GPUs, CPUs, or similar MS or PhD degree in related field Experience coding components such as processing cores, texturing units, caches, memory hierarchies, etc. Understanding of GPU/CPU architectures Experience debugging performance issues and correlating multiple models Understanding of data analysis tools such ...

International Service Engineer

Location
East Hagbourne, England, United Kingdom
laser technology and applications. The Company operates two divisions; Micromachining and Imaging. Micromachining systems use lasers to create highly precise microscopic holes, cuts or texturing in a wide range of materials. Imaging systems use lasers to produce very short, intense pulses of light to illuminate high-speed imaging processes ...

3D Character Artist - Talent Pool (EU)

Location
Greater London, England, United Kingdom
role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms. How We Keep You Engaged … tools. Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation. Experience with high- and low-poly modeling, texturing, and shading techniques. Knowledge of proper topology, rigging, and skinning practices. Artistic Skills: Strong eye for detail, form, and style consistency. Ability to adapt ...

3D Model and Scene Generation Algorithm Researcher

Location
Greater London, England, United Kingdom
high‐quality 3D model and scene generation from text descriptions or images, tailored for advanced game development. Apply expert knowledge in 3D geometry, texturing, and scene construction to produce sophisticated and realistic game assets. Collaborate with cross‐disciplinary teams to integrate 3D models and scenes seamlessly into gaming environments, thereby … graphics conferences and journals such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NIPS, ICML, PAMI, IJCV, TOG, TVCG. Demonstrated skills in 3D geometry, texturing, and scene construction. Excellent communication skills with a proven record of effective collaboration in a team environment. Preferred Proficiency in 3D modeling software (e.g., Maya, Blender ...

Character Artist

Location
United Kingdom
intent of the original design. Using Maya, ZBrush, Substance 3D Painter and Unreal Engine 5, you will create production-ready assets across modelling, sculpting, texturing, rigging and animation, ensuring they meet the visual, gameplay and technical requirements of real-time games. Working closely with Art, Design, Animation and Technical … Experience importing, setting up and reviewing character and creature assets in Unreal Engine 5 . Understanding of real-time production workflows, including retopology, UVs, texturing, rigging, LOD and engine integration. Ability to interpret art direction and references, and carry work from development through to completion. A highly organised and productive ...

Houdini Lighting TD

Location
Greater London, England, United Kingdom
passes to tweak a shot after it has been rendered Good knowledge of other disciplines within VFX including simulation, Modeling and UV mapping, Texturing and Camera Tracking Excellent organisation, communication and interpersonal skills Creative problem solving and attention to detail Able to work well under pressure and meet deadlines while … elements and volume rendering Knowledge and experience in other render packages Knowledge and experience in Compositing and Nuke Experience and knowledge in Modeling and Texturing Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support ...