technologies. Workflow Support: Help develop and refine hybrid pipelines that combine modern technologies with traditional video, animation, and post-production processes. Creative-Technical Integration: Partner with designers, editors, and VFX artists to translate creative ideas into technically feasible solutions that enhance storytelling and visual impact. Tool Customization & Automation: Create scripts, templates, and lightweight tools to improve efficiency, consistency, and … knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, Unreal Engine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real-time engines (Unreal Engine or Unity) for prototyping or content creation. Basic scripting/programming proficiency (Python, JavaScript, or similar) for More ❯
technologies. Workflow Support: Help develop and refine hybrid pipelines that combine modern technologies with traditional video, animation, and post-production processes. Creative-Technical Integration: Partner with designers, editors, and VFX artists to translate creative ideas into technically feasible solutions that enhance storytelling and visual impact. Tool Customization & Automation: Create scripts, templates, and lightweight tools to improve efficiency, consistency, and … knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, Unreal Engine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real-time engines (Unreal Engine or Unity) for prototyping or content creation. Basic scripting/programming proficiency (Python, JavaScript, or similar) for More ❯
You will report directly to the Art Director, working closely with design, engineering, and art to ensure our tools, pipelines, and assets are efficient, scalable, and aligned with the visual goals of the game. If you're excited by the idea of leading a small but ambitious team while getting your hands dirty solving complex technical challenges, then this … Lead technical problem-solving and support debugging of art-related performance issues (e.g., draw calls, LODs, shaders, memory usage) Oversee shader development, optimization, and documentation. Maintain a high-quality visual bar while meeting memory and performance budgets. Build and maintain procedural content generation pipelines. Team Leadership: Mentor Technical Artists to develop their skills and workflows. Review work, provide clear … Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool More ❯
City of London, London, United Kingdom Hybrid / WFH Options
Couch Heroes
You will report directly to the Art Director, working closely with design, engineering, and art to ensure our tools, pipelines, and assets are efficient, scalable, and aligned with the visual goals of the game. If you're excited by the idea of leading a small but ambitious team while getting your hands dirty solving complex technical challenges, then this … Lead technical problem-solving and support debugging of art-related performance issues (e.g., draw calls, LODs, shaders, memory usage) Oversee shader development, optimization, and documentation. Maintain a high-quality visual bar while meeting memory and performance budgets. Build and maintain procedural content generation pipelines. Team Leadership: Mentor Technical Artists to develop their skills and workflows. Review work, provide clear … Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool More ❯
advertisements. We are seeking a talented Senior Pipeline Engineer to join our dynamic pipeline team and contribute to the development, architecture, and implementation of cutting-edge production pipelines for VFX, animation, and virtual production. You will play a key role in creating innovative features for our existing tools and developing new ones as required. You will actively contribute to and … integrating render farm management systems such as Deadline. Requirements Must be legally authorized to work from Scotland. Minimum of 5-7 years of experience in pipeline development within the VFX, animation, or a related industry. In-depth knowledge of animation, modelling, rigging, and rendering pipelines. Strong proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE More ❯
Supervisors to develop the most suitable rigging solutions. Job Description/Key Purpose of the Job: DNEG, a highly regarded studio specialising in animation and visualeffects (VFX), seeks a skilled and experienced Rigging Developer with a strong passion for technical problem-solving to join their rigging department. The ideal candidate for this position will possess a wealth … of experience working within Animation or VFX studios and a thorough understanding of rigging workflows and techniques. As the successful candidate, you will be responsible for developing, enhancing, and creating new workflow tools and rigging modules. You will also be accountable for tackling troubleshooting tasks and supporting the team. You will also organize training sessions for the rigging team, ensuring … long-term quality Additional Skills/Nice to Have Master's degree or higher in Computer Science or related field Experience with other third-party DCC applications used in VFX and Animation, such as Houdini or Blender Experience with C++ software development Experience with USD and its usage in feature production pipelines Experience in Unreal Engine 5 Experience in Bifrost More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
You will play a key role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms. Your expertise will help push the visual quality of Phasmophobia while maintaining efficient workflows. Responsibilities: Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines. Optimize art assets and scenes to … workflows and automate repetitive tasks within Unity. Investigate, identify, and solve visual and technical issues during development. Support the art team with shader creation, material setup, lighting, and VFX integration. Ensure that assets meet both artistic and technical standards and work seamlessly within Unity. Stay up to date with the latest tools, techniques, and best practices in real-time … work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and rendering pipelines. Experience with version control systems such as Git, Perforce and Plastic. Benefits: Competitive salary 5% Employer Match More ❯
We are seeking a talented Senior Pipeline Engineer with expertise in Unreal Engine to join our pipeline team. The role involves developing, architecting, and implementing advanced production pipelines for VFX, animation, and virtual production. You will contribute to enhancing existing tools and creating new solutions, ensuring efficient workflows across modeling, rigging, animation, and rendering, including integration with render farm management … systems like Deadline. Requirements Candidates must be legally authorized to work in Scotland. 5-7+ years of experience in pipeline development within VFX, animation, or related fields. Deep understanding of animation, modeling, rigging, and rendering pipelines. Proficiency in Python programming. Experience with Unreal Engine: Blueprints, Animation Blueprints, Python API. Familiarity with DCC tools such as Maya, Houdini, Blender, Substance More ❯
across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visualeffects in cinema. Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day … rigs for high-end visualeffects films. You will work closely with Modellers and Animators to develop and refine rigs that meet the specific requirements of a VFX pipeline. What you'll do Create fully scripted rigs and refine them according to animation and lighting needs. Prototype, implement and refine puppet (skeleton), body (deformer and muscle-based) or … creating believable CG characters and the requisite attention to detail. Experience with scripting (i.e. Python) and the ability to follow strict coding standards. Analytical and artistic skills, creativity and visual problem-solving. Teamwork, communication and time management skills. The ability to write technical documentation and present your work (wiki, screen capture etc.). Basic knowledge of anatomy for bipeds More ❯
to-date on the overall project(s) developments in order to keep cinematic scenes relevant and seamless with the bigger picture Liaise closely with the Script, Animation, Audio, Character, VFX, and Design teams to ensure cohesive shared goals and dependency awareness. Breakdown scripts into storyboard/animatics for clarity and direction for the team (if and when required). Work More ❯
Effects Technical Director - ILM London Apply Now Apply Later Job ID Location London, United Kingdom Business Industrial Light & Magic Date posted 6月. 17, 2025 Job Summary: Position Summary At ILM, FX Technical Directors are tasked with creating simulations, procedural animation, and rendering photorealistic effects elements for feature film, animation and episodic visual effects. We seek an artist … quality and efficiency. What we're looking for: Experience as an effects technical director in feature film, animation and/or episodic TV, or other relevant experience in VFX, games or animation. Ability to work with proficiency, energy, and passion within a team environment. A proactive communicator. Engages in the creative process with an inclusive and encouraging approach. Demonstrates … a great eye for aesthetics. Shows interest and skill in solving technical and creative problems. Good understanding of most aspects of Houdini and the VFX pipeline. Linux proficiency. Please provide a demo reel that showcases your creative and technical skills. This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site More ❯
Roberts' vision. Implement complex systems that enhance engine capabilities and player experience. Set up vehicle design using in-house tools, ensuring clean implementation. Coordinate with artists, animators, audio, and VFX teams for vehicle content creation. Present concepts, designs, and proposals to project leads. Work with cross-disciplinary teams to integrate game systems with vehicles. Analyze game data to understand usage … professional game development experience as a Designer. Experience with a large-scale 3D title from pre-production to release on PC or current/next-gen consoles. Knowledge of visual scripting languages. Positive, solution-oriented attitude with a passion for game development. Strong design sense and focus on user experience. Creative problem-solving within limited tools. Motivated, focused, and More ❯
artists. Contribute to the game design process and react to player feedback. Work with technical artists and testers to build and iterate compelling multiplayer moments with complex animation and VFX requirements. Requirements Develop and manage new features throughout their entire lifecycle, from initial concept to final release. Develop gameplay features in C++ and blueprints whilst working closely with game designers … artists. Contribute to the game design process and react to player feedback. Work with technical artists and testers to build and iterate compelling multiplayer moments with complex animation and VFX requirements. Bonus Skills At least 5 years of game development experience with Unreal Engine. Strong programming background and experience with using C++. Experience in creating features for a networked multiplayer More ❯
How Story Drives Everything We Do Step Inside Our World of Stories to Learn More About Us at ILM Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visualeffects for over 325 feature films and has played a … role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visualeffects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in … visualeffects, VR, AR, and Immersive Cinema. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name More ❯
early-stage, creative decisions that can then guide their entire production. We have over a hundred creatives, technologists and producers working across concept art, previsualisation, virtual production, in-camera VFX, techvis and postvis. Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe … the possible. The Role Realtime Environment Artists within our pre-production department blend artistic vision with technical expertise, collaborating closely with developers, visualisation artists, and VFX teams to build high-quality, performant real-time environments for feature films and episodic productions. As a Realtime Environment Artist, you'll work with Visualization and VFX Supervisors to create stunning and efficient real … to the overall look and feel while adhering to best practices in environment construction and performance. You'll be involved in optimising environment workflows and ensuring the best possible visual fidelity and real-time performance in Unreal Engine. This office-based role may require travel to studios and potentially international locations. This is a 6-month Fixed Term Contract More ❯
Watford, Hertfordshire, United Kingdom Hybrid / WFH Options
GPL Technologies
and leadership to creative companies by combining specialized industryexpertisewith excellence in engineering.Weare a rapidly growing technology services firm thatcater tosome of Hollywood's most notable movie studios, gaming companies, visualeffects houses, and advertising firms.Our vision is to expand GPL's presence globally, building an elite force of technology specialists focused on empowering creatives to achieve new heights. More ❯
Europe Our company Substance is the leader in 3D texture and material creation technologies. More than 350,000 monthly users in the domains of games and entertainment, film and VFX, fashion, product visualization, architecture, automotive and more rely on award-winning Substance texture and material authoring software for developing the next generation of digital content. Clients include Activision, Sony Computer More ❯
Nottingham, Nottinghamshire, United Kingdom Hybrid / WFH Options
Nexgencloud
a rapidly growing IaaS company focused on providing innovative cloud solutions and infrastructure services. Our GPU cloud infrastructure solutions accelerate development in industries such as Artificial Intelligence & Machine Learning, VFX & Rendering, Data Science & IoT, and Computer Aided Engineering & MDO. We are dedicated to helping our clients navigate the complexities of the digital world and achieve success through cutting-edge, scalable More ❯
and producers. You will offer vital technical assistance, influence our tools and infrastructure, and help advance our pipeline and workflows. The perfect candidate will have previous ATD experience in VFX and be ready to step into a leadership role. This position reports directly to the Head of Pipeline. Our offices are in Central London, and we anticipate a hybrid work … and framing loop tests. Complete assigned pipeline-related project work under the guidance of the Pipeline team. Develop documentation for ATD tasks. About BlueBolt BlueBolt is an award-winning visualeffects company with fifteen years of experience in film and television. We specialize in compositing, computer graphics, and digital matte painting. Recent projects include Mission Impossible: The Final More ❯
Vertpaint Studios is seeking an experienced Senior Unreal Lighting Artist to join the team for our upcoming horror title Ritual Tides. This is a unique opportunity to shape the visual tone of a deeply atmospheric game, collaborating with a passionate and skilled remote team. Join our public Discord for project updates and community discussions: https://discord.gg/… Design and implement high-quality lighting in UE5 for indoor and outdoor environments across multiple UK-inspired biomes. Collaborate with art direction to establish and maintain consistent mood and visual storytelling. Optimize lighting for performance across platforms without compromising visual quality. Work closely with environment and level artists to ensure scenes are compositionally strong. Develop and maintain lighting … the team. Must-Have Requirements: Demonstrated experience lighting real-time environments in Unreal Engine 5, ideally in a shipped game or high-fidelity demo. Understanding of fog, volumetrics, and visualeffects integration. Deep understanding of UE5’s lighting systems including Lumen, Lightmass, post-process volumes, and exposure. Strong grasp of color theory, contrast, and atmosphere in storytelling. Ability More ❯
you will lead the vision behind unforgettable gaming experiences. You'll be the driving force behind the creative direction of our co-development projects, guiding tone, story, gameplay, and visual style from concept to execution. Working closely with cross-disciplinary teams, you'll ensure that every feature, environment, and interaction aligns with a cohesive, player-first experience. Your leadership … goals across art, game design, engineering, and narrative to ensure a unified vision throughout all player touchpoints. Collaborate closely with art teams, including character art, environment art, technical art, VFX and UI to ensure the creative vision is realised across all visual elements. Support new business by contributing to pitches and creative proposals, helping with new projects with clear … with Unreal Engine in a creative capacity. A track record of success delivering creative direction in a collaborative, fast-paced, multidisciplinary environment. Strong understanding of game systems, storytelling, and visual design with the ability to blend these into cohesive player experiences. Proficiency with creative toolsets such as Unreal Engine, Maya, Substance, Photoshop, or equivalent. An excellent communicator with the More ❯
background in microarchitecture, hardware-software co-design, and performance modelling for graphics and AI workloads. Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visualeffects, UI frameworks). Proven experience architecting and designing ALU subsystems within high-performance GPU or graphics hardware Experience with GPU profiling or API tracing tools. Knowledge of More ❯
equipment (vision/audio mixers, routers, intercoms, camera systems, servers, etc.). DESIRED BUT NOT REQUIRED: Knowledge of key aspects of post-production, long and short form editing systems, visualeffects and graphics, sound design and mixing Working knowledge of Windows and Mac based systems and software Knowledge of Cloud based systems and software Knowledge of Virtual Machines More ❯
a rapidly growing IaaS company focused on providing innovative cloud solutions and infrastructure services. Our GPU cloud infrastructure solutions accelerate development in industries such as Artificial Intelligence & Machine Learning, VFX & Rendering, Data Science & IoT, and Computer-Aided Engineering & MDO. We are dedicated to helping our clients navigate the complexities of the digital world and achieve success through cutting-edge, scalable More ❯
a rapidly growing IaaS company focused on providing innovative cloud solutions and infrastructure services. Our GPU cloud infrastructure solutions accelerate development in industries such as Artificial Intelligence & Machine Learning, VFX & Rendering, Data Science & IoT, and Computer Aided Engineering & MDO. We are dedicated to helping our clients navigate the complexities of the digital world and achieve success through cutting-edge, scalable More ❯