and understanding of mathematical modelling. - Experience with CUDA, multithreading, AI/ML would be advantageous. - Any exposure to 3D/2D graphics development (OpenGL, Vulkan) would be beneficial. The company offers an excellent remunerations package including annual bonus and significant enhanced pension contributions as well as private health and dental More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
Ecm Selection
geological modelling including deformation modelling. 2D and 3D kinematic modelling techniques. Fracture modelling. Additional experience with: GUI development (Qt, QML); 3D graphics toolkits (OpenGL, Vulkan or shaders); CI experience (CMake, JIRA, Git, Jenkins); GIS development tools (GDAL API, MapBox API); multithreading/parallel computing (GPU programming or CUDA); MATLAB/ More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
ECM Selection (Holdings) Limited
including deformation modelling. o 2D and 3D kinematic modelling techniques. o Fracture modelling. Additional experience with: GUI development (Qt, QML); 3D graphics toolkits (OpenGL, Vulkan or shaders); CI experience (CMake, JIRA, Git, Jenkins); GIS development tools (GDAL API, MapBox API); multithreading/parallel computing (GPU programming or CUDA); MATLAB/ More ❯
Android programming. Experience with native Android debugging. Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact More ❯
other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with AI and/or AI tooling in a game development context Experience with Unity and/or Unreal Engine More ❯
Portsmouth, Hampshire, United Kingdom Hybrid / WFH Options
Gregory Martin International
Engine and UE C++. Experience with Unity Engine and C#. Experience with Python. Experience with Virtual Reality. Ability to solve complex problems. Familiarity with Vulkan and Robotics. Able to regularly travel to Portsmouth office. UK National or Joint National. Willing and eligible to gain UK SC Security Clearance. Interest or More ❯
Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Experience writing or contributing to graphics drivers. Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact More ❯
and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California if hired for this position, please click here for additional More ❯
Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new More ❯
Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new More ❯
Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new More ❯
other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a game development context. Experience with real world node-graph optimization problems More ❯
Android programming. Experience with native Android debugging. Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact More ❯
timescale estimation, task prioritisation and design accuracy. Qualifications Experience of working in video processing or equivalent performance sensitive or high-performance applications. Experience developing Vulkan software, or other modern GPU APIs. Significant experience in developing C/C++ code from the ground up and enhancing established code bases. Willingness to More ❯
and energy-efficient compute platforms for modern AI workloads. You'll be working on a flagship GPU and AI platform supporting PyTorch, OpenCL, and Vulkan, designed to bring scalable, efficient AI capabilities to developers and researchers across the industry . Role Overview: As a Software Engineer - AI Framework, you'll More ❯
Huawei Technologies Research & Development (UK) Ltd
of rendering technologies and graphics pipelines. Strong programming skills: C/C++, Python. Desired: Good understanding of mobile GPU architecture principles. Good understanding of Vulkan or OpenGL graphic API. Good written and verbal communication skills. Self-motivated, well organized, and a good team player. More ❯
knowledge An understanding of computer architecture A comprehension of hardware design principles You might also have: An understanding of computer graphics and OpenGL/Vulkan/DirectX Knowledge of build systems (Make, CMake) and scripting languages (Python) Experience with concurrent systems Familiarity with SystemC Who we are Imagination is a More ❯
guide Metal developers to tune their applications for maximum performance on Apple Silicon. Minimum Qualifications Understand the graphics pipeline GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCL Programming knowledge of C/C++ Carry forward highly complex software debug efforts Preferred Qualifications Excellent written and oral More ❯
of variety and future growth too. C++ Graphics Software Engineer requirements: - Strong modern C++ skills - Knowledge of 3D graphics/rendering (Unreal, OpenGL, DirectX, Vulkan ect.) - Good 3D maths - Eye for writing clean and maintainable code thriving on problem solving If you have a good background in C++ and some More ❯
Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, SigmaTel, etc. Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc. Cross device dependency management Game engines and game engine technologies Internals of browser technology such as Webkit, WPE, Chromium, Cobalt The hiring range More ❯
architecture of GPU IPs - Graphics Hardware Processors (5 - 10+ years' experience) Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc. Definition of high-level GPU architecture/micro-architecture Confidence knowledge in the ASIC digital design flow Experience in R More ❯
architecture of GPU IPs - Graphics Hardware Processors (5 - 10+ years' experience) Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc. Definition of high-level GPU architecture/micro-architecture Confidence knowledge in the ASIC digital design flow Experience in R More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
Required Skills and Experience : Proven industry experience in graphics engineering, with a strong focus on optimization and debugging. Deep expertise in modern graphics APIs (Vulkan, OpenGL ES, DirectX, Metal). Proficient in C/C++ and shading languages (GLSL/HLSL). Skilled in GPU performance profiling and debugging using More ❯
algorithms and game rendering workflows. In-depth knowledge of computer graphics and rendering techniques. Hands-on experience with graphics APIs such as OpenGL, Metal, Vulkan, etc. Responsibilities: Collaborate with cross-functional teams to develop and integrate rendering algorithms for mobile platforms. Design and implement optimisation solutions at the GPU subsystem More ❯
algorithms and game rendering workflows. In-depth knowledge of computer graphics and rendering techniques. Hands-on experience with graphics APIs such as OpenGL, Metal, Vulkan, etc. Responsibilities: Collaborate with cross-functional teams to develop and integrate rendering algorithms for mobile platforms. Design and implement optimisation solutions at the GPU subsystem More ❯