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15 of 15 Permanent Texturing Jobs in the UK excluding London
london, south east england, United Kingdom Hybrid / WFH Options Capgemini Engineering
of 3D model optimization and performance Experience writing, modifying or optimizing shaders or other rendering effects. Experience with art production workflows such as modeling, texturing, rigging, animation, or lighting with HDRP/URP Intermediate skill with C# or another programming language You might also have: Experience with commercial/industrial More ❯
slough, south east england, United Kingdom Hybrid / WFH Options Capgemini Engineering
of 3D model optimization and performance Experience writing, modifying or optimizing shaders or other rendering effects. Experience with art production workflows such as modeling, texturing, rigging, animation, or lighting with HDRP/URP Intermediate skill with C# or another programming language You might also have: Experience with commercial/industrial More ❯
sunderland, tyne and wear, north east england, United Kingdom Premier Group
briefs into polished, production-ready assets Confident using Spine, Photoshop, Illustrator, Maya, Blender (or similar tools) Experience across the full art pipeline: concepting, modelling, texturing, rigging, animating Great eye for style—whether that’s realistic, cartoon, fantasy, or sci-fi Comfortable working independently or as part of a team Able More ❯
newcastle-upon-tyne, tyne and wear, north east england, United Kingdom Premier Group
briefs into polished, production-ready assets Confident using Spine, Photoshop, Illustrator, Maya, Blender (or similar tools) Experience across the full art pipeline: concepting, modelling, texturing, rigging, animating Great eye for style—whether that’s realistic, cartoon, fantasy, or sci-fi Comfortable working independently or as part of a team Able More ❯
bradford, yorkshire and the humber, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
handsworth, yorkshire and the humber, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
manchester, north west england, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
slough, south east england, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
sheffield, south yorkshire, yorkshire and the humber, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
leeds, west yorkshire, yorkshire and the humber, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
london, south east england, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
london (city of london), south east england, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
bolton, greater manchester, north west england, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
london (west end), south east england, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
ashton-under-lyne, north west england, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
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Salary Guide Texturing the UK excluding London - 25th Percentile
- £32,500
- Median
- £35,000
- 75th Percentile
- £37,500
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