skills. Comfortable supporting both artists and developers in a collaborative environment. The nice to have knowledge, skills and experience Experience with rigging (characters or mechanical) in Unreal, Blender, 3dsMax, Maya. Familiarity with automation or Python scripting in Unreal Engine. Exposure to tools like Jenkins , Houdini , or Omniverse . Our Character We . show up More ❯
London, England, United Kingdom Hybrid / WFH Options
Warner Bros. Discovery
processes across the Code team Technical Requirements Advanced understanding of C++ and software development Proficient understanding of modern animation pipelines and tools Comprehensive understanding of animation tools such as 3DSMax, Maya, or MotionBuilder, with experience developing plugins for DCC tools a plus Good understanding of the main gaming platforms and the requirements needed to develop software on them Good understanding More ❯
Revit. Experience working with Offsite Contractors, or in MMC project works. Experience with installation drawings for onsite use Working knowledge of wider design tools such as Dynamo, Rhino, SketchUp, 3DSMax and Solibri is advantageous but not essential Should this role be of interest please send your most up-to-date CV to the details below and get in touch straight More ❯