Remote Permanent Maya Jobs

25 of 25 Remote Permanent Maya Jobs

Game Artist

Manchester, England, United Kingdom
Hybrid / WFH Options
Light & Wonder
equivalent to at least a degree in a relevant subject like Graphic Design/Animation. Familiarity with Adobe Illustrator. Experience in 3D modeling (Autodesk Maya). Understanding of Unity and Spine. Animation skills would be advantageous. Knowledge of the Gambling industry is a plus. What can we offer? Annual More ❯
Posted:

Senior Technical Animator

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
role on at least one shipped Unity title. Expertise with rigging, skinning, and creating animation control systems in a 3D software package (e.g., Blender, Maya). Strong experience implementing animation systems within Unity, including Animator Controllers, State Machines, and Blend Trees. Proficient in C# and tool development. Solid understanding More ❯
Posted:

Senior Technical Artist

London Area, United Kingdom
Hybrid / WFH Options
Capgemini Engineering
skills and experience We are looking for: Experience developing with Unity at a high level Solid understanding of one or more 3D creation suites (Maya, Blender, etc) Experience and technical understanding of 3D model optimization and performance Experience writing, modifying or optimizing shaders or other rendering effects. Experience with More ❯
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Senior Technical Artist

london, south east england, United Kingdom
Hybrid / WFH Options
Capgemini Engineering
skills and experience We are looking for: Experience developing with Unity at a high level Solid understanding of one or more 3D creation suites (Maya, Blender, etc) Experience and technical understanding of 3D model optimization and performance Experience writing, modifying or optimizing shaders or other rendering effects. Experience with More ❯
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Technical Assistant - ILM London

London, United Kingdom
Hybrid / WFH Options
The Walt Disney Company
i.e. C/C++) and scripting language experience (i.e. Python, Perl) a must. Understanding of, and experience with, 3D modeling/animation software (i.e. Maya) highly desired. Familiarity with film, video and animation post production and/or computer graphics techniques highly desired. Excellent verbal and written communication skills More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Hard Surface Artist

London, United Kingdom
Hybrid / WFH Options
Gunzilla Games
and ideas. Experience with creating PBR materials. Functional knowledge of articulation and mechanical aptitude. Proficiency in industry leading DCC tools such as Substance Painter, Maya, Blender, 3ds Max, ZBrush, Fusion 360, Mol, etc. Good communication and interpersonal skills and willingness to help everyone excel. Strong understanding of form and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Technical Artist

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
performance profiling and optimization for multi-platform games. Excellent programming skills in C# Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar). Strong communication skills, with the ability to explain technical processes to non- technical team members. Ability to work independently and More ❯
Posted:

Senior System Administrator - LONDON - £80,000

London Area, United Kingdom
Hybrid / WFH Options
Tenth Revolution Group
Automation & Cloud: Ansible for automation Use of Terraform, Docker AWS AMI creation and management Creative/VFX Tools (must have extensive experience): Experience supporting: Maya Houdini Nuke Thinkbox Deadline Flame Baselight Resolve Adobe Creative Cloud Avid Media Composer Monitoring/Tooling: Familiarity with Grafana, Prometheus, Graylog Python/Bash More ❯
Posted:

Visualisation Manager

Stratford-upon-avon, Warwickshire, United Kingdom
Hybrid / WFH Options
Jaguar & Land Rove
the Vehicle Design Director Experience using 2D design compositing & editing tools e.g. Photoshop, After Effects & Premiere Experience using 3D modelling & visualisation tools e.g. VRED, Maya, Blender & Unreal Understanding of the Vehicle Design process and knowledge of design roles, from concept generation to production design delivery An exceptional understanding and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Graphics Programmer

Middlesbrough, Yorkshire, United Kingdom
Hybrid / WFH Options
Double Eleven Ltd
advanced techniques like PBR, ray tracing, and GI in ways understandable to engineers, artists, and clients Communicate effectively with content creators using tools like Maya or Max to ensure asset pipelines align with rendering goals Adaptability to new APIs Shader development and optimisation experience Proven experience in cross-disciplinary More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior VFX Artist (Unity) - Remote

united kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

Central London, UK
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

West London, UK
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

East London, London, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

City of London, London, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

Altrincham, Greater Manchester, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

Bury, Greater Manchester, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

london, south east england, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

leeds, west yorkshire, yorkshire and the humber, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

Central London / West End, London, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

london (city of london), south east england, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

leigh, greater manchester, north west england, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

bolton, greater manchester, north west england, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

london (west end), south east england, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:

Senior VFX Artist (Unity) - Remote

ashton-under-lyne, north west england, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
Posted:
Maya
Work from Home
25th Percentile
£41,750
Median
£43,500
75th Percentile
£52,688
90th Percentile
£66,075