Prototyping Systems (LEAPS). Five (5) years of IT experience in one or more of the following: C++. Object-oriented programming and modeling. Object oriented data structures. OpenGL or DirectX graphics programming. Graphical User Interface (GUI) design and development. Parallel and multi-threaded architectures and development. None Uniform Rational B-Spline (NURBS) mathematics, and Boundary Representation (BREP) topologies. Security More ❯
Cambridge, Cambridgeshire, England, United Kingdom
MicroTECH Global Ltd
a good understanding of the latest development environments Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures Expert proficiency in C and C++ programming languages System level performance analysis and strong OS fundamentals (memory management, multithreading More ❯
camera geometry Knowledgeable of cross-platform development (Windows, Linux, or macOS) Familiarity with C++ build tools such as git and make or CMake Desired: Exposure to Vulkan, Metal, or DirectX graphics APIs is a plus Experience integrating 3D visualization with image processing pipelines or machine learning models, medical imaging or regulated software environments, or CI/CD pipelines for More ❯
frameworks such as ReactJS Experience with Python, JavaScript, BrightScript, or similar languages Proven track record of designing and shipping high-quality software on an embedded platform Experience with OpenGL, DirectX, or any other graphics APIs Experience writing functional and integration tests Good understanding of Core OS concepts like memory management and multi-threading A good understanding of API design More ❯
frameworks such as ReactJS Experience with Python, JavaScript, BrightScript, or similar languages Proven track record of designing and shipping high-quality software on an embedded platform Experience with OpenGL, DirectX, or any other graphics APIs Experience writing functional and integration tests Good understanding of Core OS concepts like memory management and multi-threading A good understanding of API design More ❯
Cambridge, Cambridgeshire, England, United Kingdom
MicroTECH Global Ltd
of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in different scenarios such as gaming More ❯
Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in different scenarios such as gaming More ❯
Qualifications: Proven expertise & experience as a C++ developer, ideally within a Windows/Visual Studio environment. Strong understanding of software architecture and system design. Experience with OpenGL, Vulkan, or DirectX is highly desirable. Solid mathematical skills, particularly in physics, vectors, and 3D transformations. Knowledge of TCP/UDP sockets and MFC is advantageous. Ability to work flexibly with regular More ❯
staines, south east england, united kingdom Hybrid / WFH Options
Samsung Electronics
equivalent period of industrial experience may be substituted) Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures Expert proficiency in C and C++ programming languages A proven track record in real time embedded software development - preferably More ❯
of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs click apply for full job details More ❯
Preferred Experience with MATLAB, especially C code generation, Linux kernel module development Experience with FPGA development (Verilog, VHDL, etc.), especially Xilinx devices and tools Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.), Nix/NixOS More ❯
programming skill (C, C++) • Motivated, able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯
years of proven, deep experience in developing low-level GPU drivers, runtime, or compiler technology for a major mobile GPU architecture. Expert-level knowledge of modern graphics APIs (Vulkan, DirectX 12) and their compute shader pipelines. Fluency in C/C++ and a strong understanding of computer architecture. Must have a proven track record in co-processor design (e.g. More ❯