performance profiling and optimization. Experience with character animation and behavior. Familiarity with tools like Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with graphics APIs such as DirectX, Vulkan, OpenGL, or Metal. Experience with AI and AI tooling in game development. Experience with Unity and/or Unreal Engine. Proficiency in scripting languages like Python or Lua. More ❯
level performance profiling and optimization Experience with character animation and behavior Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with Unity and/or Unreal Engine Experience with Python, Lua and/or other scripting languages in a game development context More ❯
features such as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a game development context. Experience with real world node-graph optimization problems and/ More ❯
shared vision design, develop and deliver systems and high-quality code using programming languages; C++ is the industry standard, though many others may be used including C#, Visual Studio, DirectX, Python, Erlang, and Perforce refactor code to improve the design of existing code quality test coding in a systematic and thorough way to find problems or bugs and record More ❯
graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California if hired for this position, please click here for additional information. About More ❯
Developer, Mid & Senior level, C++ Software Engineer, 3D Graphics, CAD, Games, Maths, Physics, DotNet, C#, .Net, .Net Core, SQL Server, T-SQL, DDD, AWS, MVVM/MVC, OpenGL/DirectX - Global Software House - up to 70K Exciting global software house producing innovative cloud tech is continuing to build its team and is looking for software developers (mid-level upwards More ❯
Developer, Mid & Senior level, C++ Software Engineer, 3D Graphics, CAD, Games, Maths, Physics, DotNet, C#, .Net, .Net Core, SQL Server, T-SQL, DDD, AWS, MVVM/MVC, OpenGL/DirectX - Global Software House - up to 70K Exciting young Software House who launched their software products last year is continuing to build their team and is looking for Software Developers More ❯
Games Developer, C#, 3D Graphics Developer, C# Software Developer, Senior level, Graphics based Software Engineer, CAD, Games, Maths, Physics, DotNet, C#, .Net, .Net Core, No SQL, OpenGL/DirectX - Global Software House - up to 70K Global Software client is looking for Software Developers with a Maths, Physics, 3D or Games background. Can you show proven C# experience in the More ❯
3D Graphics Developer, C# Software Developer, Senior level, Graphics based Software Engineer, 3D Graphics, CAD, Games, Maths, Physics, DotNet, C#, .Net, .Net Core, SQL Server, T-SQL, OpenGL/DirectX - Global Software House - up to 70K Global Software client is looking for Software Developers with a Maths, Physics, 3D or Games background. Can you show proven C# experience in More ❯
3D Graphics Developer, C# Software Developer, Senior level, Graphics based Software Engineer, 3D Graphics, CAD, Games, Maths, Physics, DotNet, C#, .Net, .Net Core, SQL Server, T-SQL, OpenGL/DirectX - Global Software House - up to 70K Global Software client is looking for Software Developers with a Maths, Physics, 3D or Games background. Can you show proven C# experience in More ❯
programming techniques; ability to code and architect various core engine systems Real-time rendering experience in the games industry a plus, with knowledge of modern graphics APIs such as DirectX 12 or Vulkan Experience profiling and optimizing a large codebase Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the micro-level Experience More ❯
London, England, United Kingdom Hybrid / WFH Options
Elite People Partners Ltd
5+ years in commercial software development in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience with GPU profiling or API More ❯
is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders. Responsibilities: - Design and develop More ❯
is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders. Responsibilities: - Design and develop More ❯
is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders. Responsibilities: - Design and develop More ❯
is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders. Responsibilities: - Design and develop More ❯
Ray-tracing. A background in the interactive entertainment industry, computer graphics, or a related field. Experience in developing computer graphics applications with C/C++ and APIs such as DirectX/Vulkan or console equivalents. Strong communication and a collaborative approach to problem-solving. Familiarity with agile development methodologies. Domain Expertise: Experience with programming languages, tools, and frameworks relevant … to graphics and machine learning (e.g., C++, Python, PyTorch, OpenGL, DirectX). Deep expertise in TensorFlow or PyTorch, Python, and related computer vision/graphics software; proven by building advanced image/video/graphics projects. Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity More ❯
Huawei Technologies Research & Development (UK) Ltd
at the forefront of mobile GPU Software Architecture design. The successful candidate will work on investigating and designing existing and new features of 3D graphics APIs like Vulkan and DirectX and how these apply to current and future GPUs. You will approach this from a use-case and performance perspective, and work closely with software and hardware architects, driver … implications to internal and external partners. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in different scenarios such as gaming More ❯
London, England, United Kingdom Hybrid / WFH Options
PlayStation Network
Ray-tracing. A background in the interactive entertainment industry, computer graphics, or a related field. Experience in developing computer graphics applications with C/C++ and APIs such as DirectX/Vulkan or console equivalents. Strong communication and a collaborative approach to problem-solving. Familiarity with agile development methodologies. Domain Expertise: Experience with programming languages, tools, and frameworks relevant … to graphics and machine learning (e.g., C++, Python, PyTorch, OpenGL, DirectX). Deep expertise in TensorFlow or PyTorch, Python, and related computer vision/graphics software; proven by building advanced image/video/graphics projects. Discretionary bonus opportunity Hybrid Working (within Flexmodes) Company pension Private Medical Insurance 25 days holiday per year On Site Gym On-site bar More ❯
candidates must be eligible to work and travel across the EU. C/C++ with structured programming techniques (min 7 yrs experience) 3D Maths Graphics Programming with Open GL, DirectX or equivalent Excellent Analysis and Problem Solving Skills Experience using Performance Analysis Tools Must have Excellent Communication Skills in English Must be capable of adapting to new tools and More ❯
Extensive experience developing systems and graphics for AAA video games - Experience writing optimized HLSL/GLSL and compute shaders - Up to date knowledge of the current APIs such as DirectX 11/12 and OpenGL 4.x and Vulkan. - Profound understanding of state-of-the-art graphics and lighting techniques. PREFERRED QUALIFICATIONS - Experience with full software development life cycle, including More ❯
new concept with genuine interest, trusting the innovators and driving execution through self-motivation. Desirable Experience of design and implementation of compression codecs, particularly MPEG2, H.264, HEVC. Experience developing DirectX applications. A good understanding of Agile Development and DevOps best practices to accelerate the adoption of Quality driven development. Knowledge of CI/CD pipelines and their practical applications More ❯
5+ years in commercial software development in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience with GPU profiling or API More ❯
Social network you want to login/join with: Graphics Engineer - Inside IR35 - 6 Month Initial Term We are seeking a talented and experienced Graphics Engineer. The ideal candidate will have a passion for graphics programming and possess strong skills More ❯
expected to clearly and confidently communicate issues that may arise and offer solutions to resolve them. Knowledge, Skill and Experience Essential Fluent C++ Experience with Visual Studio Experience with DirectX 12 or Vulkan Excellent communication skills; both written and verbal Experience working on at least two shipped titles Multi-threaded/multi-core development experience Desirable Experience with DirectXMore ❯