Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
engineering, with a strong focus on optimization and debugging. Deep expertise in modern graphics APIs (Vulkan, OpenGL ES, DirectX, Metal). Proficient in C/C++ and shading languages (GLSL/HLSL). Skilled in GPU performance profiling and debugging using tools like RenderDoc, Nsight, and Arm Streamline. Proven ability to resolve complex performance and compatibility issues in production environments. More ❯
knowledge of C++. Strong problem-solving and bug fixing skills. Experience with at least one modern graphics API (Direct3D 12, Vulkan or Metal). Experience with shading languages (HLSL, GLSL or MSL). Good knowledge of modern real time rendering techniques including raytracing. Good knowledge of GPU architecture. Experience with multithreading. Strong experience with profiling and low-level optimisation. Good More ❯
demonstrating a strong understanding of shader compilation processes and low-level graphics API interactions. Familiarity with compiler technologies (particularly LLVM) and shader ecosystems, including high-level languages (e.g., HLSL, GLSL) and intermediate representations (e.g., SPIR-V), relevant to driver development or low-level API programming. About the job Google's software engineers develop the next-generation technologies that change how More ❯
game engine, or industry-equivalent technology (3D animation, simulation, etc) - Significant experience in C++ - Extensive experience developing systems and graphics for AAA video games - Experience writing optimized HLSL/GLSL and compute shaders - Up to date knowledge of the current APIs such as DirectX 11/12 and OpenGL 4.x and Vulkan. - Profound understanding of state-of-the-art graphics More ❯
in a complex, matrixed organization involving cross-functional, or cross-business projects. Experience with compiler technologies and toolchains, particularly LLVM. Familiarity with graphics and compute shader languages (e.g., HLSL, GLSL) and intermediate representations like SPIR-V. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information More ❯
demonstrating a strong understanding of shader compilation processes and low-level graphics API interactions. Familiarity with compiler technologies (particularly LLVM) and shader ecosystems, including high-level languages (e.g., HLSL, GLSL) and intermediate representations (e.g., SPIR-V), relevant to driver development or low-level API programming. About the job Google's software engineers develop the next-generation technologies that change how More ❯
in a complex, matrixed organization involving cross-functional, or cross-business projects. Experience with compiler technologies and toolchains, particularly LLVM. Familiarity with graphics and compute shader languages (e.g., HLSL, GLSL) and intermediate representations like SPIR-V. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information More ❯
London, England, United Kingdom Hybrid / WFH Options
Nexus Studios
generation immersive experiences. Requirements What You'll Do : Drive the visual fidelity of immersive demos by creating real-time shaders, visual effects, and motion systems Develop custom HLSL and GLSL shaders for use across native platforms and real-time engines Contribute to rapid look-dev efforts, asset implementation, and visual prototyping in Unity and porting them to GLSL for native … games, XR, real-time graphics, or immersive installations Expert-level experience with Unity, including asset workflows, scripting, and VFX systems Strong shader development skills in both HLSL (Unity) and GLSL (native pipeline) A sharp eye for motion, lighting, material response, and visual design fundamentals Experience integrating and optimizing real-time assets under performance constraints A collaborative mindset with a passion More ❯
Vulkan, or console-specific APIs. Understanding of current real-time rendering techniques. Expert-level C++ skills and comfort working close to the hardware. Experience writing shaders in HLSL, GLSL, CG, or similar. Proven ability to profile and optimize both GPU and Render Thread performance using tools such as RenderDoc, PIX, NSight, Unreal Insights, etc. Strong debugging skills, especially in diagnosing … Vulkan, or console-specific APIs. Understanding of current real-time rendering techniques. Expert-level C++ skills and comfort working close to the hardware. Experience writing shaders in HLSL, GLSL, CG, or similar. Proven ability to profile and optimize both GPU and Render Thread performance using tools such as RenderDoc, PIX, NSight, Unreal Insights, etc. Strong debugging skills, especially in diagnosing More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
camera products Programming skills and experience: any of the following: Browser-based tool development UI Frameworks (Angular) Google Cloud/Serverless (App Engine, Cloud Storage, Spanner) Graphics (WebGL/GLSL) Benefits The pay range for this position is from $90K to $130 annually, depending on the candidate's skills, qualifications, and experience. Benefits: Medical/Rx, dental and vision More ❯
Be familiar with scripting languages: At least one of Python and Vex, and have experience in plugin tool development. • Be familiar with shader languages: At least one of Cg, GLSL, and HLSL. • Be familiar with common rendering algorithms and computer graphics. • Be familiar with C# and C++ programming languages. • Have a good command of the Unreal Engine. • Be proficient in More ❯
such as Resolume, Vmix, Notch, Blender, Max/MSP, or Unreal Engine. Strong knowledge of video processing, real-time rendering, and interactive media systems. Proficiency in Python essential and GLSL shaders a plus. A creative mindset with the ability to solve complex technical challenges. Excellent communication skills and ability to collaborate effectively in a fast-paced team environment. If you More ❯
City of London, London, United Kingdom Hybrid / WFH Options
Couch Heroes
etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a More ❯
etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a More ❯
South East London, England, United Kingdom Hybrid / WFH Options
Couch Heroes
etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a More ❯