We are looking for a Graduate Tools Programmer to join our Glasgow-based studio and support the development of in-house tools and technology that enhance our gamedevelopment process. This is an excellent opportunity for an enthusiastic programmer at the start of their career to work alongside experienced developers, contributing to tools that streamline … workflows and empower creative teams. If you’re passionate about building technology that makes gamedevelopment more efficient and want to grow your skills in a supportive environment, we’d love to hear from you! Key Responsibilities Assist in the design, development, and maintenance of in-house tools and pipelines to support game production. … Collaborate with artists, designers, and programmers to understand their requirements and develop intuitive, user-friendly tools. Work with the wider code team to ensure tools integrate effectively with game engines and other systems. Troubleshoot and debug tools and workflows, learning how to identify and resolve technical challenges. Maintain documentation for tools and workflows to help ensure usability and longevity. More ❯
for a talented Technical Writer who possess a passion for IT. This is a full-time, permanent and in-office position based in Rockstar's state-of-the-art gamedevelopment studio in Edinburgh, Scotland. WHAT WE DO We help bring clarity to the processes, applications, and systems that all Rockstars depend on. We deliver documentation on … global IT systems, infrastructure, and enterprise applications to the development teams. We collaborate with IT as well as Rockstars from various backgrounds to build the documentation they rely on. We convert vendor documentation into easy-to-understand text, graphics, and video content fit for a global audience tailored to Rockstar's workflows. We are a team spread across … required to apply for the position. Knowledge of macOS environment. Knowledge of Linux environment. Knowledge of mobile devices: iOS, iPadOS and Android. Knowledge of console and PC gaming hardware. Gamedevelopment experience and/or a passion for games. High proficiency with MS Office package. Experience with Adobe Photoshop, Premiere Pro or other image and video editing More ❯
Join to apply for the Game Developer - Unreal role at PRELOADED Join to apply for the Game Developer - Unreal role at PRELOADED Get AI-powered advice on this job and more exclusive features. We’re seeking a seasoned Game developer with an excellent track record in Unreal and an instinctive understanding of what makes a great game experience. You will be part of the gameplay prototyping team and work closely with game design and creative to create and explore new and exciting social game experiences. Specifically, you will be experimenting with innovative multiplayer mechanics and new interaction paradigms for next generation audiences. Key Responsibilities Work closely with the Game Design team to rapidly … prototype new and interesting game experiences. Collaborate with the wider creative tech team to design and develop game and multiplayer systems. Delivering engaging player experiences through technical innovation, creative thinking and efficient working practices. Proactive problem-solving skills accompanied by excellent communications skills to express ideas and reasoning to key stakeholders and the team. Work closely with the More ❯
London, England, United Kingdom Hybrid / WFH Options
PlayStation Global
The team Based in London, our team is part of the 'Foundational Systems and Experiences Engineering' group. We build the low-level SDKs and fundamental technologies used by our gamedevelopment partners to build PlayStation Games. Our team is dedicated to working on the latest GPU and Machine Learning technologies to deliver the next generation of high … performance computer graphics for PlayStation. What you'll be doing: Developing and refining ML models and architectures for computer graphics and game rendering. Researching and evaluating new algorithms and techniques for graphics improvement. Delivering fundamental technologies in our game SDKs. Collaborating with a distributed team of experienced graphics engineers. Working with technical leads, engineers, and project managers to … looking for: A degree or equivalent experience in Computer Science, Artificial Intelligence, Machine Learning, or a related field; advanced degrees are a plus. Strong experience in ML model development and neural networks, possibly with a research focus. Experience in training, validation, and evaluation of deep neural network models on large datasets. Experience in applying AI/ML technologies More ❯
London, England, United Kingdom Hybrid / WFH Options
PlayStation Network
The team Based in London, our team is part of the ‘Foundational Systems and Experiences Engineering’ group. We build the low-level SDKs and fundamental technologies used by our gamedevelopment partners to build PlayStation Games. Our team is dedicated to working on the latest GPU and Machine Learning technologies to deliver the next generation of high … performance computer graphics for PlayStation. What you’ll be doing: Developing and refining ML models and architectures for computer graphics and game rendering. Researching and evaluating new algorithms and techniques for graphics improvement. Delivering fundamental technologies in our game SDKs. Collaborating with a distributed team of experienced graphics engineers. Working with technical leads, engineers, and project managers to … looking for: A degree or equivalent experience in Computer Science, Artificial Intelligence, Machine Learning, or a related field; advanced degrees are a plus. Strong experience in ML model development and neural networks, possibly with a research focus. Experience in training, validation, and evaluation of deep neural network models on large datasets. Experience in applying AI/ML technologies More ❯
history of over 30 years in developing and publishing video games, as well as other media such as films, comics, and books, we are looking for someone passionate about game engine development. Join our team to work on multiple ambitious projects using our proprietary, cross-platform engine. Experience across various engine systems such as animation, AI, audio, build and … Oxford, Warwick, or Runcorn, with relocation support available. Our benefits include holidays, private medical insurance, pension schemes, mental health support, and more. Requirements Experience with at least one shipped game title Strong background in the PC/console games industry, focusing on engine programming Advanced knowledge of C++ Understanding of system design and 3D mathematics Ability to work on … large codebases and solve complex problems independently Knowledge of the gamedevelopment process and adaptability to new pipelines If you are passionate about game engines and want to make a significant impact in a creative environment, we would love to hear from you. #J-18808-Ljbffr More ❯
Job Overview Join the Steel Hunters team, the newly announced free-to-play mech shooter game, by Wargaming, one of the biggest publishers of free-to-play games in the world. This strategic and tactical game in Unreal Engine 5, blends mech hero combat with Battle Royale and Extraction gameplay in a rich, futuristic setting, where players fight … team player, who is able to work within a multidisciplinary team of developers in a global community, to create and be responsible for the crucial communication between player and game, to both share your hard-earned knowledge and continue to develop your skill set by learning from your teammates. Reports to Senior Programmer. What will you do? Design and … implement the HUD for the core gameplay Design and implement the game front-end interface system Work closely with the UI art and UX teams to balance performance, visual impact and usability Communicate with backend services for dynamic and persistent player and game data What are we looking for? Experience developing user interfaces in the games industry Solid More ❯
the boundaries of creativity and your own progression in the industry! We are seeking a proactive and dynamic Producer to join our Fortnite team and oversee our production of game, app, or experience development from the discovery phase right through to delivery. In this role, you will collaborate closely with developers, our creative team, and clients to … to work under pressure and meet tight deadlines. Proven experience managing budgets and schedules. Good understanding of agile development. Knowledge of gaming industry standards. Good understanding of the full gamedevelopment lifecycle. Qualifications: A strong portfolio of what games you have worked on Proven experience in project management in a related field, preferably within the gaming industry. … Knowledge of risk management, contract management and change management processes. Experience in delivering and managing projects for external clients. Bachelor's degree in Project Management, Business Administration, Computer Science, Game Design or a related field would be a plus but not a necessity Certification in Project Management (such as PMP, PRINCE2) or Scrum Master (such as CSM, PSM) is More ❯
IO Interactive Join to apply for the Release Manager role at IO Interactive Get AI-powered advice on this job and more exclusive features. IOI is developing two exciting game projects: Project 007 , a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy , an ambitious new IP for console and PC that … process across both internally developed games and externally developed titles we publish. Coordinate cross-functional teams including QA, Production, Engineering, and Publishing to ensure smooth and timely delivery of game updates, patches, and full releases. Guide and execute the submission process across multiple platforms (PlayStation, Xbox, Steam, Nintendo, etc.), ensuring compliance with TRC/XR and other certification requirements. … have experience in Release Management, Technical Production, Project Management, or a similar role within the games industry. You’re confident coordinating across teams including QA, Marketing, Developer Services, and Game Teams, ensuring alignment and timely communication. You understand the complexities of managing multi-platform game releases and navigating First Party requirements. You’re hands-on with configuration management More ❯
is passionate about open-world systems with a focus on quality. This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art gamedevelopment studio in Dundee, Scotland. WHAT WE DO We create and maintain core gameplay systems and a complex open-world simulation. We develop systems to populate and … simulation. Tackle macro and/or micro level system tasks, from improving engine-level systems to working on higher level systems that will affect the feel of the wider game world. Focus on memory and performance all the while striving for more realism, believability, and accuracy, and implementing systems with finite resources. Work together with Engine, Art, and Design … departments to deliver features on schedule to a high quality. QUALIFICATIONS A degree in Computer Science/related discipline, or equivalent experience. 5+ years’ experience in C/C++ gamedevelopment One shipped title; preferably on the Xbox and/or PlayStation consoles. SKILLS A technical understanding of core game systems and technologies. Excellent problem-solving More ❯
is passionate about open-world systems with a focus on quality. This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art gamedevelopment studio in Dundee, Scotland. WHAT WE DO We create and maintain core gameplay systems and a complex open-world simulation. We develop systems to populate and … simulation. Tackle macro and/or micro level system tasks, from improving engine-level systems to working on higher level systems that will affect the feel of the wider game world. Focus on memory and performance all the while striving for more realism, believability, and accuracy, and implementing systems with finite resources. Work together with Engine, Art, and Design … departments to deliver features on schedule to a high quality. QUALIFICATIONS A degree in Computer Science/related discipline, or equivalent experience. 5+ years’ experience in C/C++ gamedevelopment One shipped title; preferably on the Xbox and/or PlayStation consoles. SKILLS A technical understanding of core game systems and technologies. Excellent problem-solving More ❯
is passionate about open-world systems with a focus on quality. This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art gamedevelopment studio in Dundee, Scotland. WHAT WE DO We create and maintain core gameplay systems and a complex open-world simulation. We develop systems to populate and … simulation. Tackle macro and/or micro level system tasks, from improving engine-level systems to working on higher level systems that will affect the feel of the wider game world. Focus on memory and performance all the while striving for more realism, believability, and accuracy, and implementing systems with finite resources. Work together with Engine, Art, and Design … departments to deliver features on schedule to a high quality. QUALIFICATIONS A degree in Computer Science/related discipline, or equivalent experience. 5+ years’ experience in C/C++ gamedevelopment One shipped title; preferably on the Xbox and/or PlayStation consoles. SKILLS A technical understanding of core game systems and technologies. Excellent problem-solving More ❯
team Publishing/Programming Status Permanent Full-Time Location Middlesbrough, EN, Montreal, QC, Toronto, ON The role Are you ready to dive into the world of cutting-edge video gamedevelopment? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic … around the possible impacts of a change in the code. Participate actively to the code reviews. Work within a cross-discipline team on the development of various game features – mostly related to the 3C or the usability (general game mechanics). Test carefully the newly implemented features and suggest improvements. What we're looking for : You … write a clear and maintainable code for at least 10 years. You possess a previous experience in gameplay programming with at least one game shipped. You have previous experience working with Unreal4 or Unreal5 on networking games/online multiplayer games. You have a good understanding of a client/server environment in Unreal Engine. You are comfortable programming More ❯
Senior Online Client Engineer | Up to £80k | Multiplayer AAA | Fully Remote Our client is a widely renowned gamedevelopment support studio working with some of the world's biggest AAA studios to support the production and development of AAA multiplayer game titles. They operate by embedding seamlessly within a client's in-house team … the globe, they value and emphasise clear, continuous, and transparent communication as highly as technical skills. Due to business growth, my client is looking to recruit an Experienced Online Game Developer, with industry experience in C++ and Unreal Engine to join their expanding Engineering team. As an Online Game Developer, you will be instrumental in shaping various aspects … of the online services, contributing to the overall vision of projects, and ensuring an exceptional gaming experience for their clients' audiences. Responsibilities: Support AAA game studios in the delivery of multiplayer features such as online servers, loading and lobby systems, and matchmaking. Collaborate with wider design and engineering teams to support and integrate their features into the online systems. More ❯
Employment Type: Permanent
Salary: £50000 - £80000/annum Fully Remote Working | AAA Games
means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving … work with our team of applied research engineers at the intersection of computer vision, natural language processing and machine learning to create state-of-the-art tools to support game developers in our ecosystem, as well as automation of a number key areas, including localization, moderation, and testing. You will be responsible for the design, implementation and deployment of … that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of More ❯
Sheffield, England, United Kingdom Hybrid / WFH Options
Steel City Interactive
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming … who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before. *Please note that for all of our roles, we have a preference for candidates who can be onsite full time. However, for outstanding candidate’s hybrid … understanding of software architecture and engineering best practices. Excellent communication and documentation skills. Self-driven with a proactive mindset and attention to detail. A genuine passion for games and game development. Prior experience in line management or leading engineering teams. Familiarity with supporting hybrid teams. Experience delivering large-scale tools projects across the full development lifecycle. What More ❯
means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. … role, you will Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design Create new material effects, implement basic logic in blueprints, and/or create 2D effects Contribute … Figma, Adobe Suite, or other comparable software A strong portfolio of work showcasing your skills and your process Experience with UI Art implementation, in Unreal Engine (UMG) or equivalent game engine Experience with building UI materials & shaders for game engines, or equivalent 3d packages and FX tools; motion design & UI animation, preferably for games or interaction design You More ❯
vast amount of files and assets that make up our games. This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art gamedevelopment studio in Edinburgh, Scotland. What We Do Interact closely with our various stage, post, and animation teams, in addition to Tech Art and IT. Support performance … by working independently and forging connections in all teams. Qualifications 5+ years of professional experience as a Technical Artist or similar role writing tools. Experience working through several full game production cycles or equivalent experience working on long term projects or toolsets. Skills Experience using optical motion capture technology. Experience using markerless facial motion capture technology. Ability to effectively … required to apply for the position. 3+ years of experience with writing Qt based tools and plugins in MotionBuilder. 3+ years of experience with writing tools and plugins for game engines. 2+ years of experience working with Python 3. Experience converting Python 2 codebases to Python 3. Experience with Numpy, SciPy, OpenCV, OpenImageIO, OpenTimelineIO, USD, Rez. Experience with leveraging More ❯
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into 'Undisputed', the first major boxing video game in over a decade. SCI is a welcoming … who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before. The Role We're looking for a Lead Pipeline & Tools Engineer to join our talented engineering team. In this role, you'll lead the development … understanding of software architecture and engineering best practices. Excellent communication and documentation skills. Self-driven with a proactive mindset and attention to detail. A genuine passion for games and game development. Prior experience in line management or leading engineering teams. Familiarity with supporting hybrid teams. Experience delivering large-scale tools projects across the full development lifecycle. What More ❯
means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts … implement new mesh-based geometry algorithms and engine features while collaborating with users. You will directly impact others' productivity by developing user-facing tools for one of the leading game engines used by developers worldwide. In this role, you will Read and implement cutting-edge geometry processing papers as Unreal Engine features Collaborate with our Machine Learning group to … of applied linear algebra and numerical methods Experience applying machine learning techniques is preferred but not required Experience writing tools that improve the user experience of the consumer in gamedevelopment or similar field Experience developing in a large codebase; ideally, experience designing and implementing a tool from the ground up Experience developing in Unreal Engine is More ❯
means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving … work with our team of applied research engineers at the intersection of computer vision, natural language processing and machine learning to create state-of-the-art tools to support game developers in our ecosystem, as well as automation of a number key areas, including localization, moderation, and testing. You will be responsible for the design, implementation and deployment of … that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of More ❯
means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts … practices What we're looking for Strong proficiency in C++ programming Professional experience in the games industry in a programming/engineering role with a focus on engine development and tooling. Excellent communication skills A passion for gaming technology and innovation Knowledge of character animation systems is desirable Experience with UE4/UE5 and/or UEFN is … that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Jagex Ltd
for the RuneScape franchise, which includes two of the world's longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities. We strive to foster an inclusive workplace built on trust, autonomy, and a … Seize The Day by making the most of every opportunity. With over two decades of experience, and over 400 people in our team, we continue to innovate in live gamedevelopment, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven … gamedevelopment drives everything we do. As part of Jagex, you'll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players. More ❯
exciting adventure? With multiple ambitious unannounced projects in development, we are excited to connect with innovative individuals who have a genuine fascination with the intricate mechanics of game engines and a passion for developing the systems that drive captivating, immersive gaming experiences. Join our exceptional engine team and take on a pivotal role in shaping the technical … 3D maths Easily able to work on large existing codebases Able to provide resolutions to a diverse range of complex problems with minimal assistance Strong understanding of the video gamedevelopment process Easily able to adapt to new processes or pipelines We offer an extensive benefits package to our team including: 22 days holidays + Christmas closure … do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being. We are actively recruiting for a diverse team and continue to More ❯
Programmer of all levels who possess a passion for Tools development. This is a full-time, permanent and in-office position based in Rockstar's state-of-the-art gamedevelopment studio in the heart of Edinburgh, Scotland. WHAT WE DO We create and maintain software tools that are used by all gamedevelopment disciplines to support the creation of all Rockstar Games projects. These software tools range from digital content exporters, a data processing asset pipeline to game, CI/CD automation systems and UI editors. RESPONSIBILITIES Work within the Tools team on a wide range of areas in an established codebase, such as our asset pipeline, automated systems or … similar. Experience with the 3ds Max SDK and MaxScript, or similar in other DCC packages. Passion for creating tools and working closely with your user base. Knowledge of Rockstars' game titles and passion for playing videogames. HOW TO APPLY Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to More ❯