Senior GraphicsProgrammer, Amazon Games Job ID: Amazon Development Center (Romania) S.R.L. At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World: Aeternum and an upcoming title … from NCSOFT, and King of Meat from Glowmade, as well as the next major entry in the Tomb Raider series from Crystal Dynamics. We are looking for a Senior GraphicsProgrammer who is as excited about games as we are. In this role, you will contribute to a technical mandate on a AAA multiplayer online battle arena game … and accuracy. - Work on GPU optimization on a wide range of PC hardware. - Contribute to and optimise custom technology that extends the functionality of the Unreal Engine. - Develop new graphics features and tools in collaboration with tech artists. - Take ownership of major graphics components. About the team Welcome to Amazon Games Bucharest! Joining the ranks of the existing More ❯
Senior GraphicsProgrammer (Steel Hunters) Job Overview Join the Steel Hunters team as a Senior GraphicsProgrammer working on the newly announced free-to-play mech shooter game, by Wargaming, one of the biggest publishers of free-to-play games in the world. This strategic and tactical game in Unreal Engine 5, blends mech hero combat … be a hardworking motivated team player who is able to work within a multidisciplinary team of developers in a global community. Reports to You will report to the Lead GraphicsProgrammer What will you do? Profile and optimize complex rendering pipelines, focusing on both GPU and Render Thread performance. Investigate and resolve high complexity rendering crashes, particularly those … rendering architecture planning and performance strategy. Review code and mentor colleges, setting high standards for rendering quality and performance. What are we looking for? Strong professional experience as a graphics/rendering programmer in the game industry, ideally in AAA or high-quality AA production environments. Ability to communicate clearly to enable collaboration across disciplines. Solid experience with More ❯
job is brought to you by Jobs/Redefined, the UK's leading over-50s age inclusive jobs board. Job Overview Join the Steel Hunters team as a Senior GraphicsProgrammer working on the newly announced free-to-play mech shooter game, by Wargaming, one of the biggest publishers of free-to-play games in the world. This … be a hardworking motivated team player who is able to work within a multidisciplinary team of developers in a global community. Reports to You will report to the Lead GraphicsProgrammer What will you do? Profile and optimize complex rendering pipelines, focusing on both GPU and Render Thread performance. Investigate and resolve high complexity rendering crashes, particularly those … rendering architecture planning and performance strategy. Review code and mentor colleges, setting high standards for rendering quality and performance. What are we looking for? Strong professional experience as a graphics/rendering programmer in the game industry, ideally in AAA or high-quality AA production environments. Ability to communicate clearly to enable collaboration across disciplines. Solid experience with More ❯
This job is brought to you by Jobs/Redefined, the UK's leading over-50s age inclusive jobs board. Senior GraphicsProgrammer Department: Engineering Employment Type: Permanent - Full Time Location: Remote Reporting To: Florian Luna Description We are looking for an experienced Senior GraphicsProgrammer to help develop state of the art visuals for a … clearly with other team members with minimal external help. Be vigilant for and report new problems, delays and risks to the appropriate Lead/Director. Requirements Extensive C++ and graphics programming experience Proficient in shader languages (HLSL, GLSL, CG, etc.) Solid understanding of modern GPU architecture and pipelines Experience with modern graphics APIs (DirectX, Vulkan, console APIs, etc. … Experience implementing, debugging, and optimizing graphics systems and shaders Bonus Shipped at least one multi-platform game on PC and current gen consoles as a graphics engineer Experience with DX12 Experience working with the Unreal Engine Benefits Our Global Benefits & Perks Unlimited coaching & therapy - with Oliva, to support your mental health Stock Options - everyone owns a piece of More ❯
Job Overview Join the Steel Hunters team as a Senior GraphicsProgrammer working on the newly announced free-to-play mech shooter game, by Wargaming, one of the biggest publishers of free-to-play games in the world. This strategic and tactical game in Unreal Engine 5, blends mech hero combat with Battle Royale and Extraction gameplay in … be a hardworking motivated team player who is able to work within a multidisciplinary team of developers in a global community. Reports to You will report to the Lead GraphicsProgrammer What will you do? Profile and optimize complex rendering pipelines, focusing on both GPU and Render Thread performance. Investigate and resolve high complexity rendering crashes, particularly those … rendering architecture planning and performance strategy. Review code and mentor colleges, setting high standards for rendering quality and performance. What are we looking for? Strong professional experience as a graphics/rendering programmer in the game industry, ideally in AAA or high-quality AA production environments. Ability to communicate clearly to enable collaboration across disciplines. Solid experience with More ❯
a self-funded video games development studio based in London, United Kingdom. We provide video games development services and also make our own IPs. About the role As a Graphics Engineer, you will work across various areas of the rendering pipeline for a AAA game project, leveraging the latest advancements in real-time rendering. Your expertise will be crucial … to a new platform, where you’ll address complex rendering and optimisation challenges to achieve peak performance and visual quality. Responsibilities Port and optimise rendering techniques. Design and implement graphics techniques that are optimised for the target hardware. Profile and analyse CPU/GPU performance and memory usage to identify bottlenecks. Debug and resolve engine and graphics related … issues. Skills we are looking for Strong foundation in computer science. Strong knowledge of C++. Strong problem-solving and bug fixing skills. Experience with at least one modern graphics API (Direct3D 12, Vulkan or Metal). Experience with shading languages (HLSL, GLSL or MSL). Good knowledge of modern real time rendering techniques including raytracing. Good knowledge of GPU More ❯
We have an excellent opportunity for a passionate game developer to join our Total War team as a Graphics Programmer. Based at our well-established studio in the heart of Sussex in the UK, you will be working as a key member of the code team on our next unannounced Total War title. In this role, you will be … wider development team - striving to make our titles better than ever before. Key Responsibilities Working in a varied and challenging development environment, you will be researching and implementing new graphics related technologies. You will work on GPU/CPU optimisations and program modules of the game including; design, implementation, debugging and documentation. As a key member of the team … you will collaborate with the Art and Design teams in solving problems and implementing new features. Working with the Lead Programmer and Development Managers you will be helping to define targets and deliverables, and ensure they are achieved. All of this is achieved by keeping to the studios high-quality programming standards and development processes. Communication is key to More ❯
Liverpool, England, United Kingdom Hybrid / WFH Options
Lucid Games Ltd
Social network you want to login/join with: Senior GraphicsProgrammer – LAST SENTINEL, Liverpool col-narrow-left Client: Lucid Games Ltd Location: Liverpool, United Kingdom Job Category: Other - EU work permit required: Yes col-narrow-right Job Reference: ba63da10998f Job Views: 4 Posted: 02.06.2025 Expiry Date: 17.07.2025 col-wide Job Description: Responsibilities Lead the design and development … of the graphics engine, implementing rendering techniques and features. Work closely with other disciplines to define and implement graphics requirements for the overall game vision. Create and optimise shaders for various platforms, ensuring visual quality and performance targets are met. Work closely with artists and designers to implement their vision through efficient and visually appealing shaders. Investigate and … resolve graphics-related bugs and issues. Required experience: Degree in Computer Science or similar Experience in graphics programming for game development Strong C++ experience Strong understanding of rendering algorithms, shaders, and graphics hardware architecture Excellent problem-solving and debugging skills Benefits: Remote and Hybrid Working Company pension at 4% of annual salary 26 days holidays Cycle2work scheme More ❯
London, England, United Kingdom Hybrid / WFH Options
Improbable
Join to apply for the Principal GraphicsProgrammer: MSquared role at Improbable 3 days ago Be among the first 25 applicants Join to apply for the Principal GraphicsProgrammer: MSquared role at Improbable Get AI-powered advice on this job and more exclusive features. At MSquared, we’re pioneering the next evolution of the internet: an … who believe in the power of shared digital spaces. Our culture is built around curiosity, empathy, and pushing the boundaries of what’s possible. We are seeking a Principal Graphics/Rendering Engineer with deep expertise in real-time rendering , game engines , and graphics technologies . This is an opportunity to drive the development of cutting-edge visual … experiences, optimize performance across platforms, and pioneer new graphics techniques. Your Role in Building the Future You’ll be a key force in helping bring our ambitious vision for the open metaverse to life. As Principal Rendering Engineer in MSquared you will be responsible for maintaining and improving world leading technology. Areas for Impact Develop and maintain core graphicsMore ❯
by ambition to bring the world of boxing into a video game like never before. Remote working within the UK only The Role We're looking for a Lead GraphicsProgrammer to help shape the future of our game. In at the start as we pivot to UE5 you'll be responsible for the development of new rendering … performance of our product to AAA fidelity. You will be working in collaboration with a highly talented, diverse team to create world-class gameplay. Responsibilities Lead and mentor the Graphics team, fostering a collaborative and inclusive environment. Oversee the planning, scoping, and delivery of Rendering features and shaders that support our stated goal of AAA fidelity. Liaising with tech … approve technical documentation and architectural decisions. Ensure high-quality code through best practices and automated testing. Identify risks and proactively implement mitigation strategies. Champion continuous improvement and innovation in Graphics development. Contribute to the studio’s technical direction and culture of excellence. Knowledge, Skills & Experience Proven Experience in graphics programming Deep knowledge of key technologies used in graphicsMore ❯
London, England, United Kingdom Hybrid / WFH Options
Steel City Interactive
by ambition to bring the world of boxing into a video game like never before. Remote working within the UK only The Role We're looking for a Lead GraphicsProgrammer to help shape the future of our game. In at the start as we pivot to UE5 you'll be responsible for the development of new rendering … performance of our product to AAA fidelity. You will be working in collaboration with a highly talented, diverse team to create world-class gameplay. Responsibilities Lead and mentor the Graphics team, fostering a collaborative and inclusive environment. Oversee the planning, scoping, and delivery of Rendering features and shaders that support our stated goal of AAA fidelity. Liaising with tech … approve technical documentation and architectural decisions. Ensure high-quality code through best practices and automated testing. Identify risks and proactively implement mitigation strategies. Champion continuous improvement and innovation in Graphics development. Contribute to the studio’s technical direction and culture of excellence. Knowledge, Skills & Experience Proven Experience in graphics programming Deep knowledge of key technologies used in graphicsMore ❯
each other. Together we are driven by ambition to bring the world of boxing into a video game like never before. The Role We're looking for a Lead GraphicsProgrammer to help shape the future of our game. In at the start as we pivot to UE5 you'll be responsible for the development of new rendering … performance of our product to AAA fidelity. You will be working in collaboration with a highly talented, diverse team to create world-class gameplay. Responsibilities Lead and mentor the Graphics team, fostering a collaborative and inclusive environment. Oversee the planning, scoping, and delivery of Rendering features and shaders that support our stated goal of AAA fidelity. Liaising with tech … approve technical documentation and architectural decisions. Ensure high-quality code through best practices and automated testing. Identify risks and proactively implement mitigation strategies. Champion continuous improvement and innovation in Graphics development. Contribute to the studio's technical direction and culture of excellence. Knowledge,Skills & Experience Proven Experience in graphics programming Deep knowledge of key technologies used in graphicsMore ❯
Middlesbrough, Yorkshire, United Kingdom Hybrid / WFH Options
Double Eleven Ltd
We're looking for a Senior GraphicsProgrammer to join our award winning team in Middlesbrough (UK), home to the beautiful North Yorkshire coastline and countryside. As a Senior GraphicsProgrammer at Double Eleven, you'll be part of an incredible team of developers working on some of the best selling franchises of all time. You … ll be implementing graphical rendering techniques and effects, sharing your graphics knowledge and working closely with other departments to create or improve art asset creation and workflow. As a global gaming company, we've enabled millions to conquer Minecraft Dungeons, battle in Rust Console Edition and create new adventures in Fallout 76. Recently, we collaborated with Rockstar Games to … for this role. What you'll be doing Implement graphical rendering techniques and effects Work closely with other departments to create or improve art asset creation and workflow Sharing graphics knowledge with other members of the programming team Work as part of a small but perfectly formed close-knit team, where your opinion and efforts count What we're More ❯
Job Description: GraphicsProgrammer at Cloud Imperium Games We are a crowdfunded company with a passionate community of backers dedicated to creating the "Best Damn Space Sim Ever". We value diverse talent and aim to build the best possible product. About the Role: As a GraphicsProgrammer, you will advance our rendering technology to support … Imperium Games develops innovative video games, including Star Citizen and Squadron 42. Join us to push the boundaries of gaming and make history. Daily Responsibilities: Research and implement new graphics technologies and tools. Analyze and improve existing graphics systems. Support and advise other developers on graphics features, debugging issues. Profile and optimize the rendering pipeline, including lighting … and shading. Stay updated on latest graphics techniques and tools to inform development planning. Candidate Expectations: Proficiency in C++ within a large codebase, experience with shader languages and modern graphics APIs. Strong understanding of 3D rendering, math, and optimization. Excellent debugging skills for complex issues. Ability to work collaboratively and communicate technical info effectively. We are seeking mid More ❯
Senior GraphicsProgrammer page is loaded Senior GraphicsProgrammer Apply locations Manchester time type Full time posted on Posted 30+ Days Ago job requisition id JR100560 We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build … the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. As a Senior GraphicsProgrammer in the Manchester Studio, you would be pushing forwards the rendering technology that powers a huge sandbox universe, spanning every conceivable scale from shading interstellar gas clouds, planets and asteroid belts, down to rendering individual human hairs. … same universe. Join us as we break boundaries and make videogame history. For more information about life at Cloud Imperium Games, check this out - What does a Senior Graphic Programmer at Cloud Imperium Games do? In short, on daily basis you will: Drive research and implementation of new cutting-edge graphics technology and tools. Analyse, refactor and improve More ❯
and motivated individuals, who are passionate about gaming and excited to join us on our ambitious journey! The Role: We're on the lookout for a skilled and passionate GraphicsProgrammer (at a Mid, Experience or Senior-level) to join our development team and help create visually stunning and entertaining games across multiple platforms. Join us and play … in defining the visual quality and performance of our titles, while working in a collaborative and creative environment where your input will directly influence the final product. As a GraphicsProgrammer, you will be responsible for architecting, prototyping, and developing rendering systems and advanced graphics features. Your work will focus on pushing visual fidelity to new heights … ensure a seamless player experience; and collaborating closely with Technical Artists in order to streamline and enhance art pipelines. You will also ensure the reliability and quality of all graphics-related code, contributing to the overall polish and stability of our games. About you: You will join us with a strong understanding of real-time rendering, a sharp eye More ❯