London, England, United Kingdom Hybrid / WFH Options
ZipRecruiter
will include: Essential PhD in computer vision, robotics, or a related field. Deep knowledge of SLAM, geometric computer vision or state estimation Strong background in optimization, sensor fusion & numerical linearalgebra Experience deploying SLAM in industrial or embedded environments Proficient in modern C++ development Familiarity with machine learning for semantic/geometric inference. Experience in GPU computing, e.g. More ❯
City of London, London, United Kingdom Hybrid / WFH Options
European Tech Recruit
robotics & automation. Work alongside SLAM & software engineering experts to innovate in applied Spatial AI. Requirements: Strong background in geometric computer vision, state estimation, or SLAM. Expertise in optimisation, numerical linearalgebra, & sensor fusion. Industrial experience in deploying SLAM solutions. Proficiency in C++. Desirable experience: PhD in computer vision or robotics. Experience with machine learning techniques for geometric & semantic More ❯
robotics & automation. Work alongside SLAM & software engineering experts to innovate in applied Spatial AI. Requirements: Strong background in geometric computer vision, state estimation, or SLAM. Expertise in optimisation, numerical linearalgebra, & sensor fusion. Industrial experience in deploying SLAM solutions. Proficiency in C++. Desirable experience: PhD in computer vision or robotics. Experience with machine learning techniques for geometric & semantic More ❯
architecture, RF architecture and/or wireless propagation and modeling is desirable. • Experience with modern communications protocols is desirable, including LTE, WCDMA, GSM, 802.11, or 802.16. • Knowledge of numerical linearalgebra is a plus. • TS/SCI clearance required so you must meet eligibility requirements for access to classified information. U.S. Citizenship required. You will: Research, design and More ❯
London, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
Master's or PhD in computer vision, robotics, or a related field. 5+ years' experience Deep knowledge of SLAM, computer vision & VIO Strong background in optimization, sensor fusion & numerical linearalgebra Experience deploying SLAM in industrial or embedded environments Preferred Familiarity with machine learning for semantic/geometric inference. Experience in GPU computing, e.g. Vulkan, CUDA, OpenCL or More ❯
Slough, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
Master's or PhD in computer vision, robotics, or a related field. 5+ years' experience Deep knowledge of SLAM, computer vision & VIO Strong background in optimization, sensor fusion & numerical linearalgebra Experience deploying SLAM in industrial or embedded environments Preferred Familiarity with machine learning for semantic/geometric inference. Experience in GPU computing, e.g. Vulkan, CUDA, OpenCL or More ❯
SQL, Pandas, or dplyr An excellent academic record, including a undergraduate degree in a STEM subject with a strong data science component or equivalent. Strong mathematical ability - particularly in linearalgebra and Bayesian statistics A minimum of four days a week in our Holborn office, preferably Monday to Thursday Ability to manage time effectively and tight deadlines; flexibility More ❯
fixes effectively to deadlines. QUALIFICATIONS A degree in Computer Science, related field or equivalent work experience. SKILLS Programming skills (e.g. C++ or C#). Knowledge of 3D mathematics (e.g. linearalgebra, trigonometry and matrices). Ability to work within a team. Ability to work within a schedule and deliver effectively to deadlines. PLUSES Please note that these are More ❯
fixes effectively to deadlines. QUALIFICATIONS A degree in Computer Science, related field or equivalent work experience. SKILLS Programming skills (e.g. C++ or C#). Knowledge of 3D mathematics (e.g. linearalgebra, trigonometry and matrices). Ability to work within a team. Ability to work within a schedule and deliver effectively to deadlines. PLUSES Please note that these are More ❯
What we're looking for Excellent C++ skills Computer Science PhD or Master’s Degree with a focus on modern geometry processing or equivalent experience Strong knowledge of applied linearalgebra and numerical methods Experience applying machine learning techniques is preferred but not required Experience writing tools that improve the user experience of the consumer in game development More ❯
verbal Curiosity to learn new things Ability to work collaboratively, with a diverse range of people Even better if you have Experience of setting up test-RIGs Familiarity with linearalgebra and statistics Familiarity with dashboards creation (for test status reporting) How to apply Please upload a CV and covering letter by clicking 'Apply Now'. Your covering More ❯
related field. 5+ years of professional experience, predominantly in C++ (minimum C+). Expertise in software design, architecture, and development of complex systems. Strong foundation in mathematics (e.g., geometry, linearalgebra, numerical methods). Proficiency in Agile methodologies and experience working in Scrum teams. Full professional fluency in English. Knowledge of any of the following is definitely a More ❯
architecture, RF architecture and/or wireless propagation and modeling is desirable. Experience with modern communications protocols is desirable, including LTE, WCDMA, GSM, 802.11, or 802.16. Knowledge of numerical linearalgebra is a plus. Good customer communication and presentation skills (written and verbal) are essential. REQUIRED EDUCATION AND EXPERIENCE M.S. in a related field is required, Ph.D. is More ❯
London, England, United Kingdom Hybrid / WFH Options
Sports Interactive Limited
GPU architectures, rendering techniques, and graphics performance optimization. Experience profiling and debugging rendering issues using tools like RenderDoc, Unity Profiler, PIX, or NSight. Deep understanding of 3D math, including linearalgebra and transformations. Understanding of real-time lighting, shadows, and physically based rendering (PBR). Strong software engineering skills, including clean code architecture and performance-focused development. Experience More ❯
time rendering techniques including raytracing. Good knowledge of GPU architecture. Experience with multithreading. Strong experience with profiling and low-level optimisation. Good foundation in Mathematics, with a focus on linear algebra. The ability to quickly learn new techniques and adapt to a large code base. #J-18808-Ljbffr More ❯
Apple to develop these animation technologies. Minimum Qualifications Solid knowledge and experience with C++ Experience with real time skeletal character animation techniques. Good understanding and comfort with 3D maths (linearalgebra). Experience with game engines. Preferred Qualifications BS/MS in Computer Science OR equivalent experience. Detail-oriented approach to planning, execution, and maintenance. Excellent communication skills More ❯
communicating with other departments, and ensuring quality of output Familiarity with pipeline issues and a character/creature-heavy post-production environment Extensive Python knowledge (OOP, etc.) Knowledge of LinearAlgebra and Vector Math Nice to Have Maya API knowledge C++ QT or Pyside knowledge About You Team-oriented Courteous and helpful Proactive Adaptable Able to take direction More ❯
members Organizing task assignments, communicating with other departments, ensuring quality of output Familiarity with pipeline issues and character/creature-heavy post-production environment Extensive Python knowledge (OOP etc.) LinearAlgebra and Vector Math Nice to Have Maya API knowledge C++ QT or Pyside knowledge About You Team-oriented Courteous and helpful Pro-active Adaptable Able to take More ❯
experience Preferred Qualifications Experience delivering AAA Games, working on Graphics subsystems or the Game Engine Augmented Reality (AR)/Virtual Reality (VR) experience Knowledge of ray tracing, rasterization and linearalgebra Experience with low level performance profiling and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such More ❯