Low-Latency Cloud Game Streaming Engineer
- Location
- Greater London, England, United Kingdom
Sony Interactive Entertainment’s GDFT team seeks a mid‐level engineer to design and optimise PlayStation’s real‐time streaming technologies, focusing on low‐latency video pipelines and native C/C++ components across devices. You will work with cross‐functional teams to reduce latency, improve … video quality, and explore new approaches, including hardware encoders and rate control, in a hybrid environment. #J-18808-Ljbffr ...