high-quality real-time content for feature films and episodic productions. As a Realtime Technical Artist, you'll work with Supervisors to deliver high-quality real-time assets in UnrealEngine, focusing on shaders, lighting, and particle effects. Collaborating with character and environment artists, you'll contribute to asset creation and look development while ensuring best practices in … lighting techniques. You'll be involved in developing tools, optimising workflows, and ensuring the best possible visual output in Unreal Engine. This role is based in the office, with travel required to work at the studios and potentially abroad. What you'll do: Create high-quality 3D assets, built in UnrealEngine and in external DCCs like … Maya or Houdini, modelling high poly, hard surface and organic forms as well as creating textures and shaders Working with Lookdev assets in UnrealEngine - you'll create photoreal assets optimised for VP workflows and VR - focussing on PBR workflows, realistic lighting and performance optimisation Create high-quality, photoreal environments with bespoke kits and marketplace content for Level More ❯
UnrealEngine Developer/Newcastle/Freelance Overview: We are seeking an experienced UnrealEngine developer to support an interactive activation at a high-profile live event in the London area. The experience will leverage markerless motion capture to animate a digital avatar in real time - with dynamic, abstract visual content overlaid on a large LED … screen as shown in the attached concept frame. Key Responsibilities: - Integrate UnrealEngine with motion tracking hardware (e.g. Microsoft Kinect, Orbecc Femto Bolt, Logitech Brio). - Build and optimize real-time skeletal tracking systems. - Develop a responsive UnrealEngine pipeline to animate abstract avatars in real time. - Ensure smooth processing locally or via the cloud, depending … Visuals will include abstract, generative digital avatars reacting to full-body user motion. - No personal data is recorded - all tracking is GDPR-compliant and privacy-respecting. Requirements: - Proficiency in UnrealEngine (Blueprints and/or C++) for real-time applications. - Experience with motion tracking and integrating depth-sensing cameras. - Confidence working with live display systems and syncing visual More ❯
gaming developer with a pipeline of exciting projects, aiming to fuel further growth of the business and your career. Role: Develop and deliver high-quality game code for AAA Unreal 4 projects. Responsibilities: Collaborate with the UI Team to develop fully realized and functional game UI. Communicate and collaborate with the Programming and Design Teams to deliver polished and … preferred). Experience with game-specific UI, including animation and a keen eye for layout and usability for UX. Good working knowledge of C++. At least 1 year of UnrealEngine 4 experience with a strong understanding of UnrealEngine tools. Understanding of content structure and management codebases, with the ability to learn existing code quickly. … Debugging skills across required languages, with profiling and optimization abilities. Knowledge of UnrealEngine 4 blueprint, UMG logic, and gameplay logic assemblies. Ability to create prototypes that match design criteria quickly. Experience in developing high-quality UI systems for both single and multiplayer games. Demonstrate the ability to: Think critically about game UI requirements. Self-motivate and take More ❯
execution. Working closely with cross-disciplinary teams, you'll ensure that every feature, environment, and interaction aligns with a cohesive, player-first experience. Your leadership, hands-on experience with UnrealEngine, and background in game design and 3D art will help shape projects that resonate with players and partners alike. We're looking for someone who is adaptable … pitches and creative proposals, helping with new projects with clear creative direction. Champion story and world-building, helping shape the emotional core of our titles while working closely with UnrealEngine to prototype and direct real-time experiences. Mentor and manage across the creative teams (art and design) to help set clear creative goals, drive quality standards, and … a creative leadership role (AA or AAA). Proven leadership in at least one of the following areas: game design or 3D art. Demonstrated experience working hands-on with UnrealEngine in a creative capacity. A track record of success delivering creative direction in a collaborative, fast-paced, multidisciplinary environment. Strong understanding of game systems, storytelling, and visual More ❯
At the core of Epics success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether its building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, were always innovating. Being Epic means being a part of a team that continually strives to do right by … our community and users. Were constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. Were always improving on the tools and technology that empower content developers worldwide. What You'll Do The … software architecture, design principles, data structures, and algorithms Great communication skills, verbal and written, with experience working in a fast-paced environment with cross-disciplinary teams Experience working with UnrealEngine Advanced knowledge of C++ Agile and product-oriented mindset This role is open to multiple locations across North America and Europe (including CA & WA). EPIC JOB More ❯
with best-in-class technology and creativity, don't just help us stand out-they solidify the . The Opportunity We're looking for a Support Developer with strong UnrealEngine (UE) experience to join our multidisciplinary team. In this role, you'll collaborate closely with technical artists, programmers, and content creators-bridging the gap between tools, code … and procedural tools - so expect plenty of growth and challenge. These are some of the things you will get up to: Support developers and artists with day-to-day UnrealEngine issues (Blueprints, asset behaviors, editor tools). Debug and resolve technical problems across multiple disciplines (art, code, tools). Collaborate with the broader team to improve Perforce … to help integrate art and code. Optionally assist in rigging tasks or support rigging pipelines. What you'll bring The must-have knowledge, skills and experience. Solid experience with UnrealEngine , especially Blueprints and editor tools. Proficiency in Perforce and a working knowledge of Git . Experience with debugging UE issues across code and assets. Understanding of technical More ❯
work to fuel further growth of the business and your career. RESPONSIBILITIES: Work with the technical team to design and own systems in a multiplayer environment using C++ within UnrealEngine 4, initially on PC. Drive improvements throughout the codebase alongside the rest of the technical team. Build strong collaborative working relationships with all members of the team … and studio,regardless of discipline or seniority. Understand the audience and core goals and game ethos. REQUIREMENTS: A passion for UnrealEngine compliant C++ and game architecture systems. Proven track record of debugging, performance analysis and optimisation in games development. Familiarity with version control, continuous integration, bug tracking and code review systems. Proactive individual with a can-do … 3D geometry. Flexible individual able to impact and build consensus across interdisciplinary areas of a project. DESIRABLE: Experience with graphics programming Enthusiasm for working with rendering systems. Experience using UnrealEngine 4. Familiarity with Mobile and Console platforms. Experience applying Automated Testing with Unit and Integration tests. Familiarity with the constraints of developing networked games. Experience developing Games More ❯
cutting-edge immersive experiences, ensuring technical excellence across projects. As a key leader within the engineering team, you will provide direction, mentorship, and hands-on technical expertise, particularly within UnrealEngine, to drive the success of our projects. Responsibilities Lead and manage a team of engineers, providing guidance, support, and mentorship to ensure high-quality project outcomes. Play … a hands-on role in designing, implementing, and optimising systems, with a strong emphasis on UnrealEngine development. Oversee the engineering aspects of multiple projects, ensuring alignment with creative and technical goals. Identify risks and complex challenges, proactively developing and implementing effective solutions. Collaborate closely with production, project management, and other leads to plan and execute development strategies. … and maintain coding standards, technical documentation, and best practices within the team. Foster a culture of continuous improvement, innovation, and collaboration across disciplines. Requirements Extensive hands-on experience with UnrealEngine, including a deep understanding of its systems, workflows, and optimisation techniques. Strong proficiency in C++, with the ability to develop and debug complex systems efficiently. Proven leadership More ❯
communication as highly as technical skills. As our Senior Tools Engineer , you will play a key role in building a log monitoring and coordination system designed to work with UnrealEngine, process event data, and ultimately provide robust, scalable insights into gameplay sessions. If you're comfortable in Linux environments, have backend experience, and are excited about working … practices in Linux for the team. Build and maintain back-end systems that ingest, process, and report on gameplay session data. Collaborate with game teams to integrate tools with UnrealEngine - including reading, managing, and altering log output and server-side controls. Design tooling interfaces that receive commands, push updates, and generate actionable reports. Required Skills: Strong proficiency … Linux environments, especially in development and deployment contexts. Experience with C# & C++. Solid understanding of backend engineering principles - including system design, service communication, and data pipelines. Working knowledge of UnrealEngine, particularly in relation to logging, runtime controls, and server communication. Ability to understand complex event graphs and gameplay state data structures. Clear, proactive communication skills and a More ❯
Level Design Director to help us craft unforgettable worlds and then jump in to help build them. This is a hands-on leadership role: you'll be deep in UnrealEngine, creating compelling gameplay spaces, establishing the design "recipe" for the game, and validating it in close collaboration with the Creative Director. You'll also mentor a small … A seasoned Level Designer or Level Design Director with experience shipping PC/Console multiplayer games. A creative leader who can define vision and execute details. Experience working with Unrealengine; Comfortable working in lean, highly collaborative teams. Passionate about horror, medieval settings, and survival co-op games. Someone who is curious and aware of current level design … Design pour nous aider à créer des mondes inoubliables et à les construire concrètement. Il s'agit d'un rôle de leadership pratique et impliqué : vous serez directement dans UnrealEngine, à concevoir des espaces de jeu captivants, à définir la "recette" de design du jeu, et à la valider en étroite collaboration avec le Directeur Créatif. Vous More ❯
We are a dynamic video game startup based in Cambridge, UK, dedicated to creating immersive and innovative gaming experiences. We are seeking a talented Senior Software Engineer (Game Engine) to join our team and help us develop and maintain our cutting-edge game technologies and systems. At World Makers, a Senior Software Engineer (Game Engine) will have the … opportunity to work directly on core modules and plugins for UnrealEngine, building and improving existing C++ game systems and support for new platforms and device targets. Responsibilities Develop and manage new features throughout their entire lifecycle, from initial concept to final release. Develop and maintain game systems in C++ on Unreal Engine. Work on core UnrealEngine plugins (such as audio processing, core animation, deep learning tools) to support our most critical and innovative game features. Explore new platforms to deploy our games to, and develop additional features required for those platforms. Debug, profile, and optimise code on a variety of platforms. Work effectively with other game development disciplines, including art and design. Contribute More ❯
Liverpool, Lancashire, United Kingdom Hybrid / WFH Options
Techwaka
designers, and other developers to create immersive gaming experiences that captivate players. Key Responsibilities: Design, develop, and maintain game features and mechanics using game engines such as Unity or UnrealEngine Collaborate with artists and designers to create visually stunning and engaging gameplay Write clean, efficient, and well-documented code for both client and server-side functionality Implement … feedback to improve team practices and code quality Required Skills: Proficiency in programming languages such as C#, C++, or JavaScript Strong experience with game development frameworks and engines (Unity, UnrealEngine) Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software More ❯
open metaverse to life. As Principal Rendering Engineer in MSquared you will be responsible for maintaining and improving world leading technology. Areas for Impact Develop and maintain core graphics engine systems and tools. Optimize rendering performance, ensuring high framerates and efficient GPU/CPU memory usage across multiple hardware platforms and operating systems. Collaborate closely with gameplay, engine … RenderDoc , and PIX . Solid understanding of core real-time rendering algorithms (e.g., deferred rendering , shadow mapping ). Bonus points if you: Experience with commercial game engines , such as UnrealEngine or CryEngine . Deep familiarity with UnrealEngine's rendering systems, such as: Render Dependency Graph (RDG) Shader compilation pipelines Indirect drawing Nanite Lumen Niagara More ❯
open metaverse to life. As Principal Rendering Engineer in MSquared you will be responsible for maintaining and improving world leading technology. Areas for Impact Develop and maintain core graphics engine systems and tools. Optimize rendering performance, ensuring high framerates and efficient GPU/CPU memory usage across multiple hardware platforms and operating systems. Collaborate closely with gameplay, engine … RenderDoc , and PIX . Solid understanding of core real-time rendering algorithms (e.g., deferred rendering , shadow mapping ). Bonus points if you: Experience with commercial game engines , such as UnrealEngine or CryEngine . Deep familiarity with UnrealEngine's rendering systems, such as: Render Dependency Graph (RDG) Shader compilation pipelines Indirect drawing Nanite Lumen Niagara More ❯
Gameplay Engineer to join our team in London building EVE Vanguard. We are a tight-knit team creating a new perspective into the rich universe of EVE Online using UnrealEngine 5. In this role, you will be responsible for the development, maintenance and optimisation of all runtime animation and movement systems. Reporting to the Lead Core Tech … movement systems (e.g. movement component & mover) . Own all C++ runtime animation performance and optimisation using animation budgets to meet performance expectations. Investigate and fix bugs in project and engine code. Your Profile Passionate about playing and building video games! Proven experience working with Unreal's C++ animation and movement framework (e.g. skeletal meshes, movement component, mover, animation … graph, animation instances, animation Blueprints, anim notifies, IK systems, etc) . Proven Experience making multiplayer games in UnrealEngine (C++, Blueprint and replication). Willingness to embrace the challenge of prototyping new features alongside shipping regular content updates. Ability to effectively communicate and collaborate with other disciplines. Knowledge of motion matching would be advantageous. Knowledge of modular animation More ❯
from diverse creative backgrounds. About the Role: As an Interactive Technical Artist, you will play a key role in shaping and enhancing art pipelines. Your deep understanding of the UnrealEngine 5 content creation pipeline, coupled with knowledge of computer hardware specifications, will be pivotal in driving performance goals and optimizations for projects. Essential Skills: UnrealEngine … and evolving art pipelines Strong problem-solving ability with attention to detail Effective communication skills, balancing Creative and Technical requirements Desirable Skills: Technical Artist experience (highly advantageous) Experience with Unreal Insights, Substance suite, VR design and deployment, Niagara, Blueprints, and C++ (advantageous) Knowledge of architecture (desirable) Roles and Responsibilities: Establish efficient pipelines for data ingestion into Unreal from More ❯
on with some of the most exciting tech in the XR space. Your responsibilities will include: Developing and maintaining XR/VR/AR applications using Unity 3D or UnrealEngine Managing and supporting immersive hardware (headsets, sensors, inputs, etc.) Helping instructors and learners get the most out of the lab Overseeing day-to-day lab operations, including … environments What We're Looking For: Active Secret clearance (minimum) with TS eligibility Hands-on experience building and maintaining VR/XR/AR environments Familiarity with Unity or UnrealEngine A working knowledge of immersive hardware trends and capabilities At least 5 years of IT systems experience (within the past 10 years) An independent problem-solver with More ❯
a leading engineering firm, driving innovation in robotics & autonomous combat systems. This pivotal role allows you to bring groundbreaking R&D to life through cutting-edge animations, primarily using Unreal Engine. What you'll do: Design and animate high-quality digital assets using UnrealEngine 5. Develop realistic digital environments for testing, training, and promotion. Collaborate with … R&D, Marketing, and Business Development to form storyboard concepts and solutions. Maintain and update assets in alignment with brand standards. Stay ahead of animation and UnrealEngine trends to drive innovation. Ensure performance optimisation, consistency, and brand integration across all media. What We're Looking For: Proven experience producing high-level animations using Unreal Engine. Deep More ❯
Newcastle upon Tyne, Derwent Haugh, Tyne & Wear, United Kingdom
Electus Recruitment Solutions
a leading engineering firm, driving innovation in robotics & autonomous combat systems. This pivotal role allows you to bring groundbreaking R&D to life through cutting-edge animations, primarily using Unreal Engine. What you'll do: Design and animate high-quality digital assets using UnrealEngine 5. Develop realistic digital environments for testing, training, and promotion. Collaborate with … R&D, Marketing, and Business Development to form storyboard concepts and solutions. Maintain and update assets in alignment with brand standards. Stay ahead of animation and UnrealEngine trends to drive innovation. Ensure performance optimisation, consistency, and brand integration across all media. What We're Looking For: Proven experience producing high-level animations using Unreal Engine. Deep More ❯
Employment Type: Permanent
Salary: £35000 - £50000/annum up to 35% bonus, 16% pension, privat
worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., UnrealEngine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation environments with Hardware-in-the-Loop (HIL) and Software … in-the-Loop (SIL) setups What we are looking for Senior-level experience with C++ , including development inside modern game engines Hands-on experience with UnrealEngine , ideally including custom plugin development or editor scripting A versatile, systems-oriented mindset - you're excited about integrating new tools, SDKs, or third-party simulators and making them work together Ability More ❯
proficiency to ensure the smooth delivery of virtual summits and roundtables, tackling any tech hiccups with agility and expertise. Tool Integration: Work hands-on with tools like Aximmetry, Dante, UnrealEngine, audio desks, vision mixers, and FreeD tracking systems, ensuring seamless integration and flawless output. Tech Evolution: Stay updated with emerging technologies and methodologies. Be ready to explore … and audio over a network (Dante). The live studio routing and signal workflow system. Playback and graphic systems such as Qlab and New Blue. Real-time graphics systems (UnrealEngine/Aximmetry). More ❯
DCC applications used in VFX and Animation, such as Houdini or Blender. Experience with C++ software development. Experience with USD and its usage in feature production pipelines. Experience in UnrealEngine 5. Experience in Bifrost (Maya). Experience in ZIVA. More ❯
development best practices: version control (Git), testing, CI/CD, containerization (Docker/Podman), and scalable system design. Hands-on experience with DCC applications; such as Nuke, Houdini, Maya, Unreal, and their respective scripting or expression languages (e.g. VEX, TCL) is a strong asset. Familiarity with production tracking tools like FPT (Autodesk Flow Production Tracking), ftrack, or similar. Experience More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Different Technologies Pty Ltd
the opportunity to work on a variety of game engineering tasks. As a generalist, you will have considerable flexibility to work between our disciplines of gameplay, infrastructure and game engine development. This role requires broad interest and knowledge across multiple disciplines, as opposed to our other job listings which are more specialised. Whilst we believe in-person collaboration is … this can be a remote role for the ideal candidate. Responsibilities Develop and manage new features throughout their entire lifecycle, from initial concept to final release. Work directly on UnrealEngine and our infrastructure and distributed systems across a variety of platforms and programming languages. Debug, profile, and optimise code on a variety of platforms. Work effectively with … software (e.g. Git/P4) Excellent verbal and written English communication skills. Bonus Skills Bachelor's or master's degree in Computer Science or a related field. Experience using Unreal Engine. Experience working on and shipping live service games. Experience working on microservices and distributed systems. Experience developing low-level game engine systems (e.g. rendering, physics, animation, networking More ❯
Strong problem-solving and debugging skills Excellent communication and collaboration abilities Passion for game development and a desire to create impactful tools Desirable Familiarity with game engines such as UnrealEngine or Unity Experience with scripting languages such as Python Knowledge of common DCC tools, such as Maya, 3DS Max, or Houdini Experience with version control systems like More ❯