Permanent Vulkan Job Vacancies

26 to 50 of 132 Permanent Vulkan Jobs

Software Engineer - AI Framework

London, United Kingdom
Hybrid / WFH Options
microTECH Global Limited
focused on delivering high-performance and energy-efficient compute platforms for modern AI workloads. You'll be working on a flagship GPU and AI platform supporting PyTorch, OpenCL, and Vulkan, designed to bring scalable, efficient AI capabilities to developers and researchers across the industry . Role Overview: As a Software Engineer - AI Framework, you'll be responsible for developing and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior C ++ Software Developer

Fareham, England, United Kingdom
Reed Talent Solutions
vessels and AI. About you Expert C++ developer, preferably within a Windows/Visual Studio environment, with deep understanding of software architecture. Solid experience with OpenGL is desirable, although Vulkan and DirectX will provide the transferable skills required. Strong mathematics background is essential – you love the challenge of physics, vectors and 3D transformations. Experience with TCP/UDP sockets and More ❯
Posted:

Senior GPU IP Modelling Engineer

Manchester, United Kingdom
Imagination Technologies
similar Strong C and C++ knowledge An understanding of computer architecture A comprehension of hardware design principles You might also have: An understanding of computer graphics and OpenGL/Vulkan/DirectX Knowledge of build systems (Make, CMake) and scripting languages (Python) Experience with concurrent systems Familiarity with SystemC Who we are Imagination is a UK-based company that creates More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Graduate GPU Software Engineer (Contractor)

Cambridge, Cambridgeshire, United Kingdom
Huawei Technologies Research & Development (UK) Ltd
a relevant discipline. Good understanding of rendering technologies and graphics pipelines. Strong programming skills: C/C++, Python. Desired: Good understanding of mobile GPU architecture principles. Good understanding of Vulkan or OpenGL graphic API. Good written and verbal communication skills. Self-motivated, well organized, and a good team player. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Staff Engineer (Oracle MOM)

Marlborough, Massachusetts, United States
The TJX Companies , Inc
Product Software Engineer - Senior Technical Project Manager Senior Software Engineer (Missile Defense Sensors) - (Onsite) Senior Product Software Engineer - Senior Technical Project Manager Sr Software Engineer, GPU Rendering, OpenGL, DirectX, Vulkan (Burlington, MA/Greater Boston area) - R50164 Senior Software Engineer - EtherCAT & Controls Boston, MA $150,000.00-$230,000. hours ago Boston, MA $180,000.00-$230,000. hours ago Software Engineer More ❯
Employment Type: Permanent
Salary: USD Annual
Posted:

Senior Graphics Programmer, Amazon Games

London, United Kingdom
Amazon
Senior Graphics Programmer, Amazon Games Job ID: Amazon Development Center (Romania) S.R.L. At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

GPU Software Engineer

Cambridge, England, United Kingdom
microTECH Global LTD
Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders. Responsibilities: - Design and … discipline. - 5+ years of experience in GPU software architecture or driver development. - Strong programming skills in C++. - Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12. More ❯
Posted:

GPU Software Engineer

Ely, England, United Kingdom
microTECH Global LTD
Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders. Responsibilities: - Design and … discipline. - 5+ years of experience in GPU software architecture or driver development. - Strong programming skills in C++. - Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12. More ❯
Posted:

Research Engineer – VIO / SLAM / Computer Vision

London Area, United Kingdom
Hybrid / WFH Options
European Tech Recruit
algebra Experience deploying SLAM in industrial or embedded environments Proficient in modern C++ development Preferred Familiarity with machine learning for semantic/geometric inference. Experience in GPU computing, e.g. Vulkan, CUDA, OpenCL or Metal Exposure to embedded systems development. Feel free to also refer someone you may know who could be good for the role. If they are successfully placed … we offer a great referral scheme! Key words – Visual-inertial Odometry/SLAM/Computer Vision/Robotics/CUDA/Vulkan/OpenCL/Metal/Sensor Fusion/Embedded Systems/Semantic Inference/Geometric Inference/C++/Spatial AI By applying to this role, you understand that we may collect your personal data & store & process it More ❯
Posted:

Research Engineer – VIO / SLAM / Computer Vision

City of London, London, United Kingdom
Hybrid / WFH Options
European Tech Recruit
algebra Experience deploying SLAM in industrial or embedded environments Proficient in modern C++ development Preferred Familiarity with machine learning for semantic/geometric inference. Experience in GPU computing, e.g. Vulkan, CUDA, OpenCL or Metal Exposure to embedded systems development. Feel free to also refer someone you may know who could be good for the role. If they are successfully placed … we offer a great referral scheme! Key words – Visual-inertial Odometry/SLAM/Computer Vision/Robotics/CUDA/Vulkan/OpenCL/Metal/Sensor Fusion/Embedded Systems/Semantic Inference/Geometric Inference/C++/Spatial AI By applying to this role, you understand that we may collect your personal data & store & process it More ❯
Posted:

Research Engineer – VIO / SLAM / Computer Vision

South East London, England, United Kingdom
Hybrid / WFH Options
European Tech Recruit
algebra Experience deploying SLAM in industrial or embedded environments Proficient in modern C++ development Preferred Familiarity with machine learning for semantic/geometric inference. Experience in GPU computing, e.g. Vulkan, CUDA, OpenCL or Metal Exposure to embedded systems development. Feel free to also refer someone you may know who could be good for the role. If they are successfully placed … we offer a great referral scheme! Key words – Visual-inertial Odometry/SLAM/Computer Vision/Robotics/CUDA/Vulkan/OpenCL/Metal/Sensor Fusion/Embedded Systems/Semantic Inference/Geometric Inference/C++/Spatial AI By applying to this role, you understand that we may collect your personal data & store & process it More ❯
Posted:

Lead Research Engineer (SLAM / State Estimation)

London Area, United Kingdom
Hybrid / WFH Options
European Tech Recruit
in deploying SLAM solutions. Proficiency in C++. Desirable experience: PhD in computer vision or robotics. Experience with machine learning techniques for geometric & semantic estimation. GPU programming skills (CUDA, OpenCL, Vulkan, Metal). Experience with embedded software development. If this role is of any interest please apply directly on LinkedIn or send a copy of your CV to nh@eu-recruit.com. More ❯
Posted:

Lead Research Engineer (SLAM / State Estimation)

City of London, London, United Kingdom
Hybrid / WFH Options
European Tech Recruit
in deploying SLAM solutions. Proficiency in C++. Desirable experience: PhD in computer vision or robotics. Experience with machine learning techniques for geometric & semantic estimation. GPU programming skills (CUDA, OpenCL, Vulkan, Metal). Experience with embedded software development. If this role is of any interest please apply directly on LinkedIn or send a copy of your CV to nh@eu-recruit.com. More ❯
Posted:

Lead Research Engineer (SLAM / State Estimation)

South East London, England, United Kingdom
Hybrid / WFH Options
European Tech Recruit
in deploying SLAM solutions. Proficiency in C++. Desirable experience: PhD in computer vision or robotics. Experience with machine learning techniques for geometric & semantic estimation. GPU programming skills (CUDA, OpenCL, Vulkan, Metal). Experience with embedded software development. If this role is of any interest please apply directly on LinkedIn or send a copy of your CV to nh@eu-recruit.com. More ❯
Posted:

Senior Computer Vision Engineer (f/m/d)

Wien, Austria
Hybrid / WFH Options
Iventa IT-Recruiting GmbH
mobile platforms (iOS/Android) or other performance-constrained systems We welcome if you have knowledge of ML techniques for computer vision, shader programming, or 3D graphics (OpenGL/Vulkan), and even SIMD (NEON/AVX2) Wir bieten Enjoy a hybrid work model with flexible working hours Benefit from an annual public transport pass, lunch vouchers and other gift cards More ❯
Employment Type: Permanent
Salary: EUR Annual
Posted:

Senior Compiler Engineer, LLVM

Santa Clara, California, United States
NVIDIA
a deep understanding of parallel programming models. Experience with compiler optimizations, especially working with LLVM infrastructure. Ways to stand out from the crowd: Experience developing CUDA, DirectX, OpenGL/Vulkan applications. Background with developing compiler optimizations and code generation for GPUs. Ability to do code generation and building a good compiler framework. Collaborate well with others in an energizing environment. More ❯
Employment Type: Permanent
Salary: USD Annual
Posted:

Senior Compiler Engineer, LLVM

Redmond, Washington, United States
NVIDIA
a deep understanding of parallel programming models. Experience with compiler optimizations, especially working with LLVM infrastructure. Ways to stand out from the crowd: Experience developing CUDA, DirectX, OpenGL/Vulkan applications. Background with developing compiler optimizations and code generation for GPUs. Ability to do code generation and building a good compiler framework. Collaborate well with others in an energizing environment. More ❯
Employment Type: Permanent
Salary: USD Annual
Posted:

Staff Graphics Engineer - OEM Engagements

Cambridge, Cambridgeshire, United Kingdom
Hybrid / WFH Options
Arm Limited
ensuring long-term technical success. Required Skills and Experience : Proven industry experience in graphics engineering, with a strong focus on optimization and debugging. Deep expertise in modern graphics APIs (Vulkan, OpenGL ES, DirectX, Metal). Proficient in C/C++ and shading languages (GLSL/HLSL). Skilled in GPU performance profiling and debugging using tools like RenderDoc, Nsight, and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Software Engineer II - C++/Rust

London, United Kingdom
Disney Cruise Line - The Walt Disney Company
data driven UX to viewers. Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, SigmaTel, etc. Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc. Cross device dependency management Game engines and game engine technologies Internals of browser technology such as Webkit, WPE, Chromium, Cobalt The hiring range for this position in San More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Render Tech Programmer

Knutsford, Cheshire, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
active role in leading the evolution of our technology. Requirements: Expert knowledge of C/C++ and shader languages (HLSL/GLSL) Good understanding of DX12 and/or Vulkan Unreal experience a bonus, especially interactions with the source code Comfortable debugging large codebases Experience with console development a bonus Experience with profiling and GPU debugging tools (Renderdoc/Pix More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Principal Software Engineer

Cambridge, Cambridgeshire, United Kingdom
Hybrid / WFH Options
Arm Limited
performance-critical driver for GPU hardware, including scheduling and memory management for Linux and Android OSs. You will provide the foundations that will make the Mali GPU implementation of Vulkan, OpenGL and OpenCL simply the best in the market. Responsibilities: Participating in all phases of software development - including design, implementation, testing, code review and documentation. Leading software designs in coordination … multiple teams. Extensive experience with ARM embedded systems, including performance optimization and hardware bring-up. Familiar with Android system software development and debugging. Interest in graphics and compute APIs - Vulkan, OpenGL ES, OpenCL. Experience in developing production-grade software for commercial organizations, with an emphasis on high-quality, maintainable code. Arm GPU Engineering Group: We produce graphics processing hardware and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

C++ Software Engineer (egaming)

Cataluña, Spain
Hays
advanced graphical features, shaders, and rendering systems. Collaborate with designers, developers, and artists to achieve stunning visuals and efficient workflows. Ensure high performance across platforms using technologies like DirectX12 , Vulkan , and HLSL . What We're Looking For 5+ years of C++ game programming experience. Strong background in 3D graphics, GPU tech, and rendering pipelines. Experience with proprietary engines and More ❯
Employment Type: Permanent
Salary: EUR Annual
Posted:

Senior GPU Architect (Graphics Processors R&D for AI)

Midlands, UK
Hybrid / WFH Options
IC Resources
and experience with design and architecture of GPU IPs - Graphics Hardware Processors (5 - 10+ years' experience) Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc. Definition of high-level GPU architecture/micro-architecture Confidence knowledge in the ASIC digital design flow Experience in R&D of the latest products More ❯
Employment Type: Full-time
Posted:

Senior GPU Architect (Graphics Processors R&D for AI)

Leicester, UK
Hybrid / WFH Options
IC Resources
and experience with design and architecture of GPU IPs - Graphics Hardware Processors (5 - 10+ years' experience) Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc. Definition of high-level GPU architecture/micro-architecture Confidence knowledge in the ASIC digital design flow Experience in R&D of the latest products More ❯
Employment Type: Full-time
Posted:

Senior GPU Architect (Graphics Processors R&D for AI)

Sheffield, UK
Hybrid / WFH Options
IC Resources
and experience with design and architecture of GPU IPs - Graphics Hardware Processors (5 - 10+ years' experience) Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc. Definition of high-level GPU architecture/micro-architecture Confidence knowledge in the ASIC digital design flow Experience in R&D of the latest products More ❯
Employment Type: Full-time
Posted:
Vulkan
10th Percentile
£55,375
25th Percentile
£55,938
Median
£66,250
75th Percentile
£78,125
90th Percentile
£79,250