Remote Blender Jobs in Central London

3 of 3 Remote Blender Jobs in Central London

Lead Technical Artist

City of London, London, United Kingdom
Hybrid / WFH Options
Couch Heroes
content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design, scripting (Blueprints, Lua, C#), prototyping new mechanics or systemic features More ❯
Posted:

Remote VFX Generalist (Fusion + Post-Production)

City of London, London, United Kingdom
Hybrid / WFH Options
The Forge Photographic Services Ltd
Editing (Resolve) Color grading Light motion design or FX work Sound design (a bonus, not essential) Tools We Use: DaVinci Resolve/Fusion (core workflow) After Effects Mocha Pro Blender A mix of AI tools and workflows (we’re actively exploring new capabilities) What We Offer: A steady pipeline of creative, visually rewarding work Flexible hours and remote collaboration A More ❯
Posted:

Remote VFX Generalist (Fusion + Post-Production)

Central London / West End, London, United Kingdom
Hybrid / WFH Options
The Forge Photographic Services Ltd
Editing (Resolve) Color grading Light motion design or FX work Sound design (a bonus, not essential) Tools We Use: DaVinci Resolve/Fusion (core workflow) After Effects Mocha Pro Blender A mix of AI tools and workflows (we’re actively exploring new capabilities) What We Offer: A steady pipeline of creative, visually rewarding work Flexible hours and remote collaboration A More ❯
Posted: