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18 of 18 Visual Effects Jobs in Central London
City of London, London, United Kingdom Tag
technologies. Workflow Support: Help develop and refine hybrid pipelines that combine modern technologies with traditional video, animation, and post-production processes. Creative-Technical Integration: Partner with designers, editors, and VFX artists to translate creative ideas into technically feasible solutions that enhance storytelling and visual impact. Tool Customization & Automation: Create scripts, templates, and lightweight tools to improve efficiency, consistency, and … knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, Unreal Engine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real-time engines (Unreal Engine or Unity) for prototyping or content creation. Basic scripting/programming proficiency (Python, JavaScript, or similar) for More ❯
City of London, London, United Kingdom Hybrid / WFH Options Couch Heroes
You will report directly to the Art Director, working closely with design, engineering, and art to ensure our tools, pipelines, and assets are efficient, scalable, and aligned with the visual goals of the game. If you're excited by the idea of leading a small but ambitious team while getting your hands dirty solving complex technical challenges, then this … Lead technical problem-solving and support debugging of art-related performance issues (e.g., draw calls, LODs, shaders, memory usage) Oversee shader development, optimization, and documentation. Maintain a high-quality visual bar while meeting memory and performance budgets. Build and maintain procedural content generation pipelines. Team Leadership: Mentor Technical Artists to develop their skills and workflows. Review work, provide clear … Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool More ❯
City of London, London, United Kingdom Hybrid / WFH Options Couch Heroes
rapid prototyping, feature integration, and scalable tool creation to help expand the game world. You will report directly to the Game Director , working closely with gameplay engineers, designers, animators, VFX, and audio teams to translate feature ideas into working systems. If you enjoy experimenting, building new mechanics, and mentoring junior designers while bringing gameplay ideas to life, this role is … guidance and mentorship to junior designers on technical skills and Unreal workflows. Work closely with gameplay engineers, combat designers, and level designers to ensure systemic consistency. Collaborate with animators, VFX, and audio teams to align feature implementation across disciplines. Share technical knowledge across the team to strengthen overall design capabilities. We’re Ideally Looking For: Must-Haves: 4-5+ More ❯
City of London, London, United Kingdom Harnham
world material capture — powering new ways for digital artists and creators to produce ultra-realistic virtual content at scale. Backed by proprietary technology and traction in industries such as VFX and gaming, the company is now looking for a technical leader who can set strategic direction, oversee ML and software teams, and help turn state-of-the-art research into … and product teams What we’re looking for Proven experience leading ML teams, ideally in a startup or fast-moving environment Strong understanding of applied machine learning in 3D, VFX, graphics, or gaming domains Ability to evaluate, prioritise, and deliver ML projects that drive product value Comfort balancing hands-off technical strategy with occasional deep technical dives Strong communication and … problems in 3D content creation, with proprietary data and tooling Lead the team building the next generation of material-aware, ML-driven graphics tech Collaborate with domain experts in visual effects, photorealism, and production pipelines Shape a category-defining product used by creatives and technical artists worldwide Interested? Apply below More ❯
City of London, London, United Kingdom Hybrid / WFH Options TechNET Immersive
hands-on with tools like Houdini and modern render engines, helping bring cinematic VR experiences to life with true depth, movement, and immersion. Key Responsibilities Collaborate with CGI and VFX teams to integrate and support volumetric video workflows. Test and validate plugins and tools used in FX-heavy pipelines. Create clear, engaging documentation and tutorials to support external creators. Troubleshoot … re Looking For Solid experience with Houdini and FX pipelines. Proficiency with render engines such as Arnold, V-Ray, Redshift, or equivalent. Understanding of production workflows in feature films, VFX, or high-end CGI. Basic scripting knowledge (e.g., Python) and comfort with command-line tools. Strong communication skills; English fluency required, additional languages a plus. A problem-solving mindset and More ❯
City of London, London, United Kingdom Hybrid / WFH Options TDA
This role is ideal for a technically-minded artist or a creatively-driven developer. You'll be joining a multidisciplinary team to create real-time environments that fuse narrative, visual design, and interactivity — pushing the boundaries of digital experience. ✨ What You’ll Do 🎮 Build high-fidelity real-time experiences in Unreal Engine 5 🎨 Design visual systems — materials, lighting … engineers 🛠️ Prototype tools and pipelines to improve creative iteration 🧠 What You Bring ✔️ Expert knowledge of Unreal Engine 5, especially Blueprints ✔️ Strong visual sensibility in lighting, composition, animation, and VFX ✔️ Proven track record delivering interactive/immersive real-time experiences ✔️ Comfort working across procedural systems, shaders, or Niagara ✔️ Bonus: experience with real-time inputs (OSC, JSON, LiveLink), Python, or automation More ❯
Central London / West End, London, United Kingdom Hybrid / WFH Options TDA
This role is ideal for a technically-minded artist or a creatively-driven developer. You'll be joining a multidisciplinary team to create real-time environments that fuse narrative, visual design, and interactivity — pushing the boundaries of digital experience. ✨ What You’ll Do 🎮 Build high-fidelity real-time experiences in Unreal Engine 5 🎨 Design visual systems — materials, lighting … engineers 🛠️ Prototype tools and pipelines to improve creative iteration 🧠 What You Bring ✔️ Expert knowledge of Unreal Engine 5, especially Blueprints ✔️ Strong visual sensibility in lighting, composition, animation, and VFX ✔️ Proven track record delivering interactive/immersive real-time experiences ✔️ Comfort working across procedural systems, shaders, or Niagara ✔️ Bonus: experience with real-time inputs (OSC, JSON, LiveLink), Python, or automation More ❯
Central London, UK Hybrid / WFH Options TechNET Immersive
and virtual production. The Role You’ll be responsible for building a custom plugin using the RenderMan SDK, enabling support for a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using … only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time zone overlap preferred Rate: Competitive freelance More ❯
City of London, London, United Kingdom Hybrid / WFH Options TechNET Immersive
and virtual production. The Role You’ll be responsible for building a custom plugin using the RenderMan SDK, enabling support for a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using … only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time zone overlap preferred Rate: Competitive freelance More ❯
Central London / West End, London, United Kingdom Hybrid / WFH Options TechNET Immersive
and virtual production. The Role You’ll be responsible for building a custom plugin using the RenderMan SDK, enabling support for a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using … only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time zone overlap preferred Rate: Competitive freelance More ❯
City of London, London, United Kingdom Harnham
office, can then become hybrid post probation Manage and lead a dynamic team of Machine Learning Engineers working on high-impact, machine learning models in the 3D graphics and VFX space. ROLE AND RESPONSIBILITIES Working closely within a small team of 5, to build and scale ML models focusing on Computer Vision, AI rendering and 3D graphic design Working alongside More ❯
City of London, London, United Kingdom Harnham
Role: Lead Machine Learning Engineer Salary: Up to £120,000 Location: London, fully on-site 5 days per week Drive innovation in 3D and visual realism at a deep tech startup pioneering the next generation of content creation tools. ROLE AND RESPONSIBILITIES Lead a concise team of MLEs, working at the intersection of 3D, rendering, texturing, diffusion models, and … visual effects Collaborate with founders and C-level leadership - report directly into the CTO Stay hands-on where needed, remaining close to the technical work SKILLS AND EXPERIENCE Required: At least 3+ years experience in a leadership position Strong experience in ML, 3D graphics, reconstruction, rendering, NERF, BDR, segmentation etc. all applied to images Strong mentoring and technical … skills, with experience managing multiple workstreams This role offers the opportunity to shape breakthrough technology in an industry-defining product. If you're passionate about the intersection of ML, visual realism, and 3D creation—get in touch. This role can sponsor! Apply below More ❯
City of London, London, United Kingdom HONOR
Responsible in writing copy for advertorials, native ads, infographics, digital banners, etc based on creative brief Collaborate with the design team and other relevant departments to ensure consistency in visual effects and message delivery. Maintain brand consistency, ensuring that all content aligns with the brand image and marketing strategy. Conduct market and competitor analysis, gathering data on social More ❯
City of London, London, United Kingdom Harnham
Learning) Location: London | Flexible working policy Salary: Flexible range (candidates will be individually benchmarked according to their level/seniority) This exciting start up (operating within the content creation, VFX and media space) is currently in their hypergrowth space. With high-profile clients, they're looking specifically for someone with management experience within AI (growth, team leadership, exposure to newer More ❯
City of London, London, United Kingdom Harnham
Machine Learning Researcher. The team is building next-generation tools that use image-based methods to capture and reproduce the physical properties of real-world materials — with applications spanning VFX, gaming, and digital content production. This role focuses on using image generation and diffusion models to predict the physical properties of real-world materials – helping to redefine how digital assets More ❯
City of London, London, United Kingdom Harnham
Role: Machine Learning Engineer (PhD Graduate) Salary: £70,000 - £90,000 Location: London, fully on-site 5 days per week Drive innovation in 3D and visual realism at a deep tech startup pioneering the next generation of content creation tools. ROLE AND RESPONSIBILITIES Join a concise team of MLEs, working at the intersection of 3D, rendering, texturing, diffusion models … and visual effects Research and develop new methods for converting 2D images into detailed material properties (e.g. colour, roughness, texture) Work hands-on with diffusion models, GANs, and segmentation techniques (e.g. DINO) to enhance realism in 3D workflows SKILLS AND EXPERIENCE Required: Strong academics (PhD) in a relevant area Academic experience and an interest in texturing, rendering and … material or image-based analysis problems This role offers the opportunity to shape breakthrough technology in an industry-defining product. If you're passionate about the intersection of ML, visual realism, and 3D creation—get in touch. This role can sponsor! Apply below More ❯
City of London, London, United Kingdom Harnham
Role: Machine Learning Engineer (MSc/PhD Graduate) Salary: £70,000 - £90,000 Location: London, fully on-site 5 days per week Drive innovation in 3D and visual realism at a deep tech startup pioneering the next generation of content creation tools. ROLE AND RESPONSIBILITIES Join a concise team of MLEs, working at the intersection of 3D, rendering, texturing … diffusion models, and visual effects Research and develop new methods for converting 2D images into detailed material properties (e.g. colour, roughness, texture) Work hands-on with diffusion models, GANs, and segmentation techniques (e.g. DINO) to enhance realism in 3D workflows SKILLS AND EXPERIENCE Required: Strong academics (MSc or PhD) in a relevant area Academic experience and an interest … material or image-based analysis problems This role offers the opportunity to shape breakthrough technology in an industry-defining product. If you're passionate about the intersection of ML, visual realism, and 3D creation—get in touch. This role can sponsor! Apply below More ❯
City of London, London, United Kingdom Intellect Group
to go permanent) I'm currently recruiting on behalf of a pioneering cloud-native media technology startup that’s transforming how content is created, secured, and delivered globally across VFX and post-production. We’re looking for a Head of IT – AWS/Network Security to join on an initial 6-month FTC , with the clear intention to convert to … Adobe, ShotGrid, etc.) Automate IT ops and user provisioning (scripting in Python, Bash, or PowerShell) 🧠 About You: 5+ years in IT infrastructure and/or cybersecurity (M&E or VFX background a bonus) Proven experience managing secure, cloud-native and hybrid environments (esp. AWS) Strong networking and security fundamentals (firewalls, IAM, routing, DNS) Confident across Windows, macOS, Linux Experience with More ❯
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