3 of 3 Remote/Hybrid Memory Management Jobs in the East Midlands

Graphics Software Engineer

Hiring Organisation
Langham Recruitment
Location
Nottingham, UK
Employment Type
Full-time
modern graphics concepts, such as physically based rendering, deferred rendering, post-processing, and real-time lighting/shadowing techniques. Strong grasp of GPU architecture, memory management, and multi-threaded rendering. Familiarity with graphics debugging and performance profiling tools. Self-motivated, quality-focused, and able to work independently. Desirable … Experience developing custom rendering engine. Experience implementing advanced features such as: Raytraced effects for global illumination, shadows or reflections. Frame graph and memory management strategies. Cross-platform rendering hardware interfaces. Scene graph management and data streaming. Integrating physics engines or compute workloads within graphics pipelines. GPU driven ...

Graphics Software Engineer

Hiring Organisation
Langham Recruitment
Location
Chesterfield, Derbyshire, UK
Employment Type
Full-time
modern graphics concepts, such as physically based rendering, deferred rendering, post-processing, and real-time lighting/shadowing techniques. Strong grasp of GPU architecture, memory management, and multi-threaded rendering. Familiarity with graphics debugging and performance profiling tools. Self-motivated, quality-focused, and able to work independently. Desirable … Experience developing custom rendering engine. Experience implementing advanced features such as: Raytraced effects for global illumination, shadows or reflections. Frame graph and memory management strategies. Cross-platform rendering hardware interfaces. Scene graph management and data streaming. Integrating physics engines or compute workloads within graphics pipelines. GPU driven ...

Graphics Software Engineer

Hiring Organisation
Langham Recruitment
Location
Derby, Derbyshire, UK
Employment Type
Full-time
modern graphics concepts, such as physically based rendering, deferred rendering, post-processing, and real-time lighting/shadowing techniques. Strong grasp of GPU architecture, memory management, and multi-threaded rendering. Familiarity with graphics debugging and performance profiling tools. Self-motivated, quality-focused, and able to work independently. Desirable … Experience developing custom rendering engine. Experience implementing advanced features such as: Raytraced effects for global illumination, shadows or reflections. Frame graph and memory management strategies. Cross-platform rendering hardware interfaces. Scene graph management and data streaming. Integrating physics engines or compute workloads within graphics pipelines. GPU driven ...