Remote HLSL Jobs in England

11 of 11 Remote HLSL Jobs in England

Lead Technical Artist

City of London, London, United Kingdom
Hybrid / WFH Options
Couch Heroes
C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as More ❯
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Lead Technical Artist

London Area, United Kingdom
Hybrid / WFH Options
Couch Heroes
C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as More ❯
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Lead Technical Artist

South East London, England, United Kingdom
Hybrid / WFH Options
Couch Heroes
C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as More ❯
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Sr. C++ Graphics Engineer

England, United Kingdom
Hybrid / WFH Options
剩癥
programming in C++ with expertise in rendering and low level graphics. Expertise in modern GPU rendering pipelines (Vulkan, Metal, and/or D3D12) Experience in GPU shader programming (GLSL, HLSL, and/or MSL) Experience working with vector instructions sets (AVX, SSE, NEON, WebAssembly SIMD) Proven ability to come up to speed and contribute quickly to a complex code base. More ❯
Employment Type: Permanent
Salary: GBP Annual
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Senior Technical Artist

Portsmouth, Hampshire, UK
Hybrid / WFH Options
Kinetic Games
and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and rendering pipelines. Experience with version control systems such as Git, Perforce and Plastic. More ❯
Employment Type: Full-time
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Senior Technical Artist

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and rendering pipelines. Experience with version control systems such as Git, Perforce and Plastic. More ❯
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Senior Render Tech Programmer

Knutsford, Cheshire, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
to provide support to junior team members generally taking an active role in leading the evolution of our technology. Requirements: Expert knowledge of C/C++ and shader languages (HLSL/GLSL) Good understanding of DX12 and/or Vulkan Unreal experience a bonus, especially interactions with the source code Comfortable debugging large codebases Experience with console development a bonus More ❯
Employment Type: Permanent
Salary: GBP Annual
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Staff Graphics Engineer - OEM Engagements

Cambridge, Cambridgeshire, United Kingdom
Hybrid / WFH Options
Arm Limited
a strong focus on optimization and debugging. Deep expertise in modern graphics APIs (Vulkan, OpenGL ES, DirectX, Metal). Proficient in C/C++ and shading languages (GLSL/HLSL). Skilled in GPU performance profiling and debugging using tools like RenderDoc, Nsight, and Arm Streamline. Proven ability to resolve complex performance and compatibility issues in production environments. Experience collaborating More ❯
Employment Type: Permanent
Salary: GBP Annual
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Lead Graphics Programmer

London, England, United Kingdom
Hybrid / WFH Options
Steel City Interactive
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype More ❯
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Graphics Engineer

Middlesbrough, Yorkshire, United Kingdom
Hybrid / WFH Options
Radical Forge
Work within on our graphics engine and tools Ideal Applicant 3+ years game industry programming experience Strong knowledge of C++, graphics engine & shader programming models & dedicated languages such as HLSL Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts 3D math skills Passion for graphics programming and staying on top of current techniques Ability to write clear More ❯
Employment Type: Permanent
Salary: GBP Annual
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Interactive Technical Artist (Visa Sponsorship Available)

London, United Kingdom
Hybrid / WFH Options
Techwaka
with knowledge of computer hardware specifications, will be pivotal in driving performance goals and optimizations for projects. Essential Skills: Unreal Engine 5 content creation pipeline expertise BlueP Proficiency in HLSL and computer hardware specifications Experience shaping and evolving art pipelines Strong problem-solving ability with attention to detail Effective communication skills, balancing Creative and Technical requirements Desirable Skills: Technical Artist More ❯
Employment Type: Permanent
Salary: GBP Annual
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