Senior Technical Animator
Portsmouth, Hampshire, UK
Hybrid / WFH Options
Hybrid / WFH Options
Kinetic Games
across multiple platforms. Responsibilities: Design, create, and maintain complex character, creature, camera and object rigs that are efficient, flexible, and easy to use. Implement and maintain animation systems and state machines within Unity, ensuring smooth and polished in-game animations. Develop tools to streamline animation pipelines and workflows. Work closely with artists and programmers to troubleshoot rigging, skinning, and … title. Expertise with rigging, skinning, and creating animation control systems in a 3D software package (e.g., Blender, Maya). Strong experience implementing animation systems within Unity, including Animator Controllers, State Machines, and Blend Trees. Proficient in C# and tool development. Solid understanding of real-time animation principles, constraints, IK systems, and retargeting techniques. Strong problem-solving skills, especially when More ❯
Employment Type: Full-time
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