Remote Interaction Design Jobs in High Wycombe

2 of 2 Remote Interaction Design Jobs in High Wycombe

Spatial Experience Designer

high wycombe, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
us... At Imvizar, it is our vision to revolutionise storytelling through truly immersive, storytelling experiences. We are pushing the boundaries through our user-centric interaction design process to create experiences which evoke emotion and connection unlike any other. Over the last three years we have launched over … asking: Does this experience make sense? Does the flow feel right? How will the user know what to do next? This role blends product design, UX/UI thinking, and spatial logic with creativity and clarity. You’ll also be key to shaping client-facing mock-ups and visuals … at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation More ❯
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Head of Engineering (Spatial Computing XR AR)

high wycombe, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
At Imvizar, it is our vision to revolutionise storytelling through truly immersive, storytelling experiences. We are pushing the boundaries through our user-centric interaction design process to create experiences which evoke emotion and connection unlike any other. Over the last three years we have launched over 100 augmented … closely with creative and content teams to deliver immersive spatial storytelling experiences, ensuring technical feasibility and excellence. Cross-Functional Collaboration: Work closely with Product, Design, and Business teams to align technical execution with company goals. Quality & Performance: Establish best practices in software development, including code reviews, testing, security, and … computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
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