Manchester, Lancashire, United Kingdom Hybrid / WFH Options
Arm Limited
Job Overview - Senior Game Engine Developer Are you a game engine developer looking for an opportunity to do something a bit different? We are looking for people who enjoy travel and variety in their working lives to be part of a team of engineers, travelling across Europe to … of their games to utilise our latest AI graphics techniques. You would be joining a newly crafted 4-person team consisting of two expert game developers and two senior games developers, being supported in your work by an equivalent bench team based in China, and by our graphics research … and performance tooling teams in the UK. Working at the cutting edge of graphics techniques and gamedevelopment, you would be driving the future of gaming. Responsibilities: Travel across Europe and the UK, supporting our partners in the games industry in their use of Arm technology Collaborating More ❯
Manchester, Lancashire, United Kingdom Hybrid / WFH Options
Light & Wonder, Inc
the globe. As a global leader in the gaming industry, Light and Wonder's mission is to be the world's leading cross-channel game company. Our games are designed to reach players wherever they are, whenever they want to play, and in any channel they choose - casino, retail … and Automated Testing. Strong C# knowledge and at least 2 years of experience in a software engineer role are essential. This is not a gamedevelopment role , but involves working with platform development teams on developing and utilizing new APIs. Main Responsibilities: Understand and develop … relevant experience; a degree in a related field is beneficial but not required. Minimum of 2 years professional experience covering the full software development lifecycle. Strong experience in C# development; C/C++ experience is a plus. Good knowledge of relational databases and stored procedures, ideally More ❯
infrastructure, implementing automation frameworks, establishing robust CI/CD pipelines, and optimizing performance and security measures. Your expertise will be crucial in driving our gamedevelopment workflows, ensuring reliability, scalability, and efficiency. You will be the sole DevOps engineer in a small team so this is a … work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being. We are actively recruiting for a More ❯
develops cutting-edge video games. We are currently working on Star Citizen, a multiplayer online space sim, and Squadron 42, a cinematic single-player game set in the same universe. Join us in pushing the boundaries of gaming history. Learn more about life at Cloud Imperium Games - Responsibilities of … pipelines, provide procedural solutions, manage complex transitions, and ensure high fidelity results. Promoting engineering practices and innovation. Ideal candidates will have: A passion for gamedevelopment and a keen interest in animation. Proficiency in C++, 3D math, and 3D animation techniques such as procedural solutions, run-time More ❯
need to have obtained, or be predicted to obtain, a 2.2 in your Bachelor's or Master's degree in Physics, Mathematics, Computer Science, GameDevelopment (including Augmented and Virtual Reality), Computer Graphics (Warton based roles) Aeronautical Engineering, Mechanical Engineering or other STEM subjects with modelling and … plans and shopping discounts - you may also be eligible for an annual incentive. The Air Team: we have a proud heritage in the development, manufacture, upgrade and support of world-leading combat and fast jet trainer aircraft. We operate across the globe, supporting design, production, and provision of More ❯
to progress into the industry. With relevant industrial and/or professional experience and a strong awareness of contemporary developments within the Software Development you will deliver effective teaching, learning and assessment at undergraduate level across a range of computing programmes within the School of Creative & Digital. As … qualification in computing and also ideally PGCE. You will have a strong awareness of contemporary developments within the Computing sector and relevant experience in gamedevelopment, programming language, theory and application. Please press APPLY and we shall send you full details. More ❯
to progress into the industry. With relevant industrial and/or professional experience and a strong awareness of contemporary developments within the Software Development you will deliver effective teaching, learning and assessment at undergraduate level across a range of computing programmes within the School of Creative & Digital. As … qualification in computing and also ideally PGCE. You will have a strong awareness of contemporary developments within the Computing sector and relevant experience in gamedevelopment, programming language, theory and application. Please press APPLY and we shall send you full details. More ❯
Game Designer (Vehicle Specialist) page is loaded Game Designer (Vehicle Specialist) Apply locations Manchester Time type: Full time Posted on: Posted 28 Days Ago Job Requisition ID: JR100986 We are a crowdfunded company with a dedicated community of backers, aiming to create the "Best Damn Space Sim Ever … . We value diverse talent and strive for excellence. Based in Manchester, as a Game Designer (Vehicle Specialist), you will help develop vehicle experiences for Star Citizen. Collaborating with the Design teams, you'll balance and create vehicle gameplay across our universe. Join us to bring the 'verse to … universe. Join us as we push boundaries and make gaming history. For more about life at Cloud Imperium Games, watch this - What does a Game Designer (Vehicle Specialist) do? Design and develop vehicle features for Squadron 42 and Persistent Universe, working with Lead Vehicle Designer and Vehicle Director to More ❯
Activision's award-winning franchises, focusing on designing, implementing, and debugging software in C++, Python, and other languages that drive the next generation of game development. What you bring to the table The video game industry is fast-paced and constantly evolving. Responsibilities may change to support our … tools/infrastructure codebase end-to-end. Player Profile Minimum requirements: At least 1 year of experience programming with Python. Experience working on AAA game titles. Knowledge & Skills: Strong knowledge of Kubernetes, Docker, Linux, HTTP, HTML, Perforce, JIRA. Key attributes: Fast learner, eager to learn new systems, skills, and … graphics, build and infrastructure, optimization, systems programming, and online services. Our teams are globally distributed, combining engineering and research talent to innovate and support game development. Learn more at . Our World At Activision, we aim to create iconic gaming and entertainment brands. We focus on delivering exceptional gaming More ❯
new heights! The position As a Systems Programmer at Central Tech, you will help develop, maintain and adapt the lower-level systems of the game such as spawning, memory management, job scheduling, threading framework, frame layout, streaming, and networking interfaces. You will be involved in profiling and optimizing our … game as well as assisting with debugging and the design of core systems. You should have a strong sense for developing simple, robust and performant systems. In addition to outstanding technical knowledge, we are looking for a self-motivated individual with strong communication and collaboration skills. What you'll … world engine. Work with our systems to make them as efficient as possible. Debug, optimize and iterate our current technology. Work closely with the game projects in developing our engine to run on the first-party platforms. Support game projects using our in-house engine. Who you are More ❯
single-player adventure. Join us as we push boundaries and make gaming history. What does a Senior Level Designer at CIG do? Collaborate with Game Designers and Artists to develop diverse locations within the Star Citizen and Squadron 42 universes. Guide the gameplay intent of the sandbox experience, implementing … Level Designer? Experience in developing and shipping AAA titles, with a clear understanding of level and location creation from concept to completion. Proficiency with Game Editors and blockout tools, emphasizing 3D blockouts and location flow. Technical expertise with advanced editor tools and modular/procedural content. Strong communication skills … and experience working across disciplines. Experience with open-world multiplayer game development. Diversity Statement We are committed to fostering a workplace that celebrates all backgrounds, lifestyles, and perspectives. We aim to create an environment where recognition, appreciation, and understanding of diversity are prioritized. As an Equal Opportunity Employer, we More ❯