Advanced Software Engineer
- Location
- Greater London, England, United Kingdom
edge rendering systems in Unity related to environments, characters as well as lighting and the post-processing stack. Develop and optimize shaders and rendering code in Unity for multiple platforms. Profile and optimize rendering performance and memory usage across target platforms. Build and maintain tools to improve artist workflows. … Experience with analysis tools like Unity’s Profile Analyzer and Memory Profiler as well as RenderDoc, PIX, or NSight. Strong software engineering skills, including clean code architecture and performance-focused development. Experience with asset pipelines, understanding how assets move from DCC tools to Unity. Demonstrated ability to drive ...