Remote Game Development Jobs in London

20 of 20 Remote Game Development Jobs in London

Senior Producer, Hay Day

London, United Kingdom
Hybrid / WFH Options
Supercell
or London. We're looking for someone who can thrive in a dynamic, fast-moving environment, while owning the full project plan for the game's development cycles. You are a force multiplier for any team you work with. You empower everyone to collaborate productively. You create … are consistently met in a sustainable way. We offer you a chance to join a team of professionals, where talent feeds talent. We believe game development is a team sport and work together to achieve the best results. So, it's paramount that you're a strong … We trust each other's skills and value each other's work. All of us are driven by the amazing opportunity to make a game played by tens of millions of players better and better. Responsibilities Own and facilitate delivery processes, run daily meetings, planning sessions and facilitate team More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

C++ Engineer

London, United Kingdom
Hybrid / WFH Options
Push Gaming
C++ Engineer Push Gaming is a dynamic and innovative game development studio specialising in creating top-quality, mobile-optimised online casino games. With a passion for gaming and a commitment to pushing boundaries, we are dedicated to delivering exceptional experiences to players worldwide. We are looking for … an experienced C++ Engineer to work on a very exciting and key strategic project.This is not a game development role. You will be working on a new exciting infrastructure project, with a new codebase. It will involve using C++ to integrate our existing typescript games on a … to help set standards and processes for the project work. We are looking for a C++ generalist who has worked on projects outside of game development frameworks. We are looking for someone with some knowledge of building C++ projects on different platforms. Location : This is a remote More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Production Director

London, United Kingdom
Hybrid / WFH Options
PC Games Insider
your best selves. Here you are supported, here you are celebrated, here you can thrive. Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development … our home in one of the most diverse cities in the world. Rocksteady Studios is seeking an accomplished Production Director to optimise our development processes, team organisation, project communication, and planning. In your role you will foster continuous improvement in production disciplines across all titles and nurture your … at scale. Shipped multiple AAA console and PC games. Forward thinking leader who can deliver operational excellence in complex, interconnected environments. Expert knowledge of game development production methodologies, tools, and best practices. Experience developing and mentoring a team of Producers and motivating a wider multi-disciplinary team. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Artist 3D Character Artist

London, United Kingdom
Hybrid / WFH Options
Side
pipelines. Share knowledge and recommend best practices in your area of operation. Ensure that produced and integrated assets respect the artistic vision of the game and meet quality standards. Create art while following instructions to support creative production processes and be responsible for producing sketches or artwork, and drawing … you to explain concepts and user stories with confidence. Qualifications Previous experience as a Senior or Lead Artist in the games industry. Passion for game development and strong game culture. Experience in the video game industry will be considered an advantage. Experience in team leadership … and management. Excellent knowledge of 2D & 3D software (3DS Max, Zbrush, with excellent knowledge in Photoshop or other equivalent packages). Good knowledge of game engines. Strong artistic skills. Excellent communication skills and a teamwork-oriented attitude. Problem-solving attitude. Able to drive change and inspire others to generate More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Game Mathematician

London, United Kingdom
Hybrid / WFH Options
International Game Technology
that engage players and drive growth. IGT has approximately 10,500 employees. IGT Play Digital is seeking a passionate, adaptive, hard-working Mathematician/Game Designer ready to apply their skills in this fast-paced creative industry, with an emphasis on maintaining and designing best in-class gaming experiences. … As a Mathematician/Game Designer, you will contribute to all stages of game development, from concept through quality assurance, and be responsible for creating and adapting mathematical models, conducting playtests, and providing documentation and support to team members throughout the development process. What … You'll Do Support conversions of highly rated IGT land-based titles to compelling online experiences Create game math for original games and provide math documentation for originals and ports of land-based games to engineers Test mathematical outcomes to assure quality and accuracy (through calculations in MS Excel More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Technical Animator

London, England, United Kingdom
Hybrid / WFH Options
Trust In SODA
game. As part of the Technical Animation team, you will work directly with the Engineering team, and you will support the Art, AI, and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of our … systems Proved ability to work on engine animation blueprints including overlaying, IK, control rigs or similar technologies. To have completed at least one full game development cycle Demonstrated good collaboration skills. Demonstrable ability in the use of revision control software Responsibilities: Work with design and engineers to … understand and implement gameplay animation features. Support engineers and game teams to fix game issues, troubleshooting animation graphs and artwork. Be aware of the performance issues and be responsible for performance improvements. Participate in R&D into emerging animation technologies. Advise and create tools to improve workflows and More ❯
Posted:

Technical Animator

london, south east england, United Kingdom
Hybrid / WFH Options
Trust In SODA
game. As part of the Technical Animation team, you will work directly with the Engineering team, and you will support the Art, AI, and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of our … systems Proved ability to work on engine animation blueprints including overlaying, IK, control rigs or similar technologies. To have completed at least one full game development cycle Demonstrated good collaboration skills. Demonstrable ability in the use of revision control software Responsibilities: Work with design and engineers to … understand and implement gameplay animation features. Support engineers and game teams to fix game issues, troubleshooting animation graphs and artwork. Be aware of the performance issues and be responsible for performance improvements. Participate in R&D into emerging animation technologies. Advise and create tools to improve workflows and More ❯
Posted:

Director of Product, Hybridcasual

London, United Kingdom
Hybrid / WFH Options
Homa
Homa is a global mobile game developer and publisher with a portfolio of over 80 mobile games and 1.8B downloads. We combine cutting-edge technology with a passion for games to produce hits with franchise potential, empowering creators to thrive in the global gaming landscape. Through Homa Lab, its … proprietary gaming technology platform, Homa provides game developers worldwide with market knowledge, data-driven tools, game tech, and insights to transform creative ideas into commercial hits. Since our inception, we have raised $165 million in total from prominent investors, including Headline, Northzone, Eurazeo, Singular, Quadrille Capital, Fabric Ventures … and player experience. Lead and mentor a team of skilled Product Managers, enhancing their contributions through coaching and process refinements. Partner closely with the game studio, internal leadership, and external development teams to craft a compelling gameplay experience. Track and oversee product progress by monitoring milestone completion More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Release Manager

London, United Kingdom
Hybrid / WFH Options
Gunzilla Games
ABOUT GUNZILLA GAMES Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv … building. ABOUT THE JOB Gunzilla Games are looking to recruit a talented and experienced Release Manager to join our dynamic team for for our game OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation5, Xbox Series X S, and … PC. The Release Manager will play a key role in managing the infrastructure and release processes for our multi-platform game OTG (Off The Grid), ensuring smooth and successful launches across various platforms and regions. RESPONSIBILITIES Ensure compliance of products with game release and update requirements, while designing More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Game Designer (Weapons)

London, United Kingdom
Hybrid / WFH Options
Gunzilla Games
ABOUT GUNZILLA GAMES Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv … of who we are, what we stand for, and what we're building. ABOUT THE JOB Gunzilla Games is looking to recruit a Senior Game Designer (Weapons) to join us in working on weapons design and balancing for our game OTG (Off The Grid), an all-new AAA … Extraction Battle Royale shooter, currently available as Early Access on PlayStation5, Xbox Series X S, and PC. RESPONSIBILITIES As a Senior Game Designer, you will: Take ownership of the design of weapon features and combat systems, driving end-to-end implementation across the team. Balance weapons and combat mechanics More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Mid/Senior Technical Animator (UK Remote)

Central London, UK
Hybrid / WFH Options
Aardvark Swift Recruitment
technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of unique … is a fulltime, 18 month, contract position.*** Your responsibilities… Work with Designers and Engineers to understand and implement gameplay animation features. Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork. Be mindful of any performance issues and be responsible for making performance … and creatures. Expertise in Unreal 5 and animation skills. Experience in the development of location and character control systems. Completed a full game development cycle. For this 18 month contract role you should be... Based in the UK and hold the right to work in More ❯
Posted:

Mid/Senior Technical Animator (UK Remote)

West London, UK
Hybrid / WFH Options
Aardvark Swift Recruitment
technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of unique … is a fulltime, 18 month, contract position.*** Your responsibilities… Work with Designers and Engineers to understand and implement gameplay animation features. Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork. Be mindful of any performance issues and be responsible for making performance … and creatures. Expertise in Unreal 5 and animation skills. Experience in the development of location and character control systems. Completed a full game development cycle. For this 18 month contract role you should be... Based in the UK and hold the right to work in More ❯
Posted:

Mid/Senior Technical Animator (UK Remote)

City of London, London, United Kingdom
Hybrid / WFH Options
Aardvark Swift Recruitment
technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of unique … is a fulltime, 18 month, contract position.*** Your responsibilities… Work with Designers and Engineers to understand and implement gameplay animation features. Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork. Be mindful of any performance issues and be responsible for making performance … and creatures. Expertise in Unreal 5 and animation skills. Experience in the development of location and character control systems. Completed a full game development cycle. For this 18 month contract role you should be... Based in the UK and hold the right to work in More ❯
Posted:

Mid/Senior Technical Animator (UK Remote)

East London, London, United Kingdom
Hybrid / WFH Options
Aardvark Swift Recruitment
technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of unique … is a fulltime, 18 month, contract position.*** Your responsibilities… Work with Designers and Engineers to understand and implement gameplay animation features. Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork. Be mindful of any performance issues and be responsible for making performance … and creatures. Expertise in Unreal 5 and animation skills. Experience in the development of location and character control systems. Completed a full game development cycle. For this 18 month contract role you should be... Based in the UK and hold the right to work in More ❯
Posted:

Mid/Senior Technical Animator (UK Remote)

london, south east england, United Kingdom
Hybrid / WFH Options
Aardvark Swift Recruitment
technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of unique … is a fulltime, 18 month, contract position.*** Your responsibilities… Work with Designers and Engineers to understand and implement gameplay animation features. Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork. Be mindful of any performance issues and be responsible for making performance … and creatures. Expertise in Unreal 5 and animation skills. Experience in the development of location and character control systems. Completed a full game development cycle. For this 18 month contract role you should be... Based in the UK and hold the right to work in More ❯
Posted:

Mid/Senior Technical Animator (UK Remote)

Central London / West End, London, United Kingdom
Hybrid / WFH Options
Aardvark Swift Recruitment
technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of unique … is a fulltime, 18 month, contract position.*** Your responsibilities… Work with Designers and Engineers to understand and implement gameplay animation features. Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork. Be mindful of any performance issues and be responsible for making performance … and creatures. Expertise in Unreal 5 and animation skills. Experience in the development of location and character control systems. Completed a full game development cycle. For this 18 month contract role you should be... Based in the UK and hold the right to work in More ❯
Posted:

Mid/Senior Technical Animator (UK Remote)

london (city of london), south east england, United Kingdom
Hybrid / WFH Options
Aardvark Swift Recruitment
technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of unique … is a fulltime, 18 month, contract position.*** Your responsibilities… Work with Designers and Engineers to understand and implement gameplay animation features. Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork. Be mindful of any performance issues and be responsible for making performance … and creatures. Expertise in Unreal 5 and animation skills. Experience in the development of location and character control systems. Completed a full game development cycle. For this 18 month contract role you should be... Based in the UK and hold the right to work in More ❯
Posted:

Mid/Senior Technical Animator (UK Remote)

london (west end), south east england, United Kingdom
Hybrid / WFH Options
Aardvark Swift Recruitment
technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of unique … is a fulltime, 18 month, contract position.*** Your responsibilities… Work with Designers and Engineers to understand and implement gameplay animation features. Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork. Be mindful of any performance issues and be responsible for making performance … and creatures. Expertise in Unreal 5 and animation skills. Experience in the development of location and character control systems. Completed a full game development cycle. For this 18 month contract role you should be... Based in the UK and hold the right to work in More ❯
Posted:

Product Lead/Executive Producer - Virtual World Games (Contract), PRELOADED

London, United Kingdom
Hybrid / WFH Options
Learning Technologies Group PLC
Contract (Hybrid/Remote) Overview We're seeking a strategic and hands-on Product Lead/Executive Producer to drive the development and delivery of monetised games with virtual worlds (Horizon Worlds, Roblox etc). The experiences will feature in-world purchases and social-first mechanics. You'll … equal-opportunity employer and welcome applicants from all backgrounds. Key Responsibilities Define and own the product vision, roadmap, and KPIs. Oversee cross-functional development teams (design, art, engineering) Implement monetisation strategies (F2P economy, virtual goods, progression systems) Manage project timelines, budgets, and stakeholder expectations Coordinate user testing, analytics … Deep familiarity with Horizon Worlds or similar platforms Excellent communicator, collaborator, and problem solver Nice to Have Background in live ops or community-driven game development Experience with UGC systems or tools ABOUT PRELOADED We are a BAFTA-winning games studio inventing new ways to play for More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Rendering Programmer

London, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
your best selves. Here you are supported, here you are celebrated, here you can thrive. Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development … to extend and optimise our engine and achieve the artistic vision set by Art Director, while ensuring the content creation pipelines are efficient and game performance is consistently high. You will report to the Engine Code Director and collaborate with other code and art leads to ensure the solutions … understand and establish their vision and communicate this to the team. Support the rendering programmers on your team, through regular one-on-ones, development conversations and performance reviews. Be a role-model for your team by emphasizing project and company goals, providing feedback on performance and mentoring. Manage More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
Game Development
London
25th Percentile
£25,000
Median
£30,000
75th Percentile
£35,000