Remote Game Development Jobs in London

3 of 3 Remote Game Development Jobs in London

Lead QA Analyst

london, south east england, united kingdom
Hybrid / WFH Options
Zynga
players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille, Words With Friends, Zynga Poker, Game of Thrones Slots Casino, Wizard of Oz Slots, Hit it … your career to the next level. Join us and be part of the play As a Lead QA Analyst, you will be responsible for owning the test strategy for game features within one of our cross-discipline pods. You will analyse what needs to be tested, write and run tests, as well as log bugs and report your work … the QA team. Use a range of public and internal tools to perform grey-box testing. Demonstrate an ability to balance priorities of planned feature work with reactive live game issues and events. Identify problems with designs, schedules and plans to prevent bugs from occurring before they are written into code. Communicate test details and risks to stakeholders using More ❯
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Senior Network Engineer

London, United Kingdom
Hybrid / WFH Options
Companiongroup
is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximizing player density, and crafting immersive … C++ programming skills, including proficiency in modern C++ standards (C+ and C+) Deep expertise in common data structures and algorithms (DSA) (e.g. Graph Algorithms) Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation, etc.) Shipped at least one AAA session-based multiplayer title. Shipped at least one AAA persistent world multiplayer … of the client-server model, the listen-server architecture, the peer-to-peer architecture, and distributed architectures in general. What makes you stand out Familiarity with cross-platform multiplayer game development (PC/Console) Experience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management More ❯
Employment Type: Permanent
Salary: GBP Annual
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Senior Backend Engineer

London, United Kingdom
Hybrid / WFH Options
Companiongroup
is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive … worldwide. As a fully remote studio with colleagues across the globe, we value and emphasise clear, continuous and transparent communication as highly as technical skills. As our Senior Backend Game Engineer, you will be responsible for designing, developing, and maintaining scalable backend systems and services that support our game titles. You will collaborate closely with cross-functional teams … features with minimal latency. Profile, optimize, and scale backend services to ensure reliability, extensibility, and cost-effectiveness. Develop robust API services and microservices architectures, facilitating seamless data exchange between game clients and servers. Provide accurate development estimates, documentation, and reporting to support project planning and execution. Required Skills: Excellent communication and collaboration skills Strong problem-solving skills More ❯
Employment Type: Permanent
Salary: GBP Annual
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