Remote Unreal Engine Jobs in London

10 of 10 Remote Unreal Engine Jobs in London

Support Developer

London, United Kingdom
Hybrid / WFH Options
Giant Interactive, LLC
with best-in-class technology and creativity, don't just help us stand out-they solidify the . The Opportunity We're looking for a Support Developer with strong Unreal Engine (UE) experience to join our multidisciplinary team. In this role, you'll collaborate closely with technical artists, programmers, and content creators-bridging the gap between tools, code … and procedural tools - so expect plenty of growth and challenge. These are some of the things you will get up to: Support developers and artists with day-to-day Unreal Engine issues (Blueprints, asset behaviors, editor tools). Debug and resolve technical problems across multiple disciplines (art, code, tools). Collaborate with the broader team to improve Perforce … to help integrate art and code. Optionally assist in rigging tasks or support rigging pipelines. What you'll bring The must-have knowledge, skills and experience. Solid experience with Unreal Engine , especially Blueprints and editor tools. Proficiency in Perforce and a working knowledge of Git . Experience with debugging UE issues across code and assets. Understanding of technical More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Principal Graphics Programmer: MSquared

London, United Kingdom
Hybrid / WFH Options
MSquared
open metaverse to life. As Principal Rendering Engineer in MSquared you will be responsible for maintaining and improving world leading technology. Areas for Impact Develop and maintain core graphics engine systems and tools. Optimize rendering performance, ensuring high framerates and efficient GPU/CPU memory usage across multiple hardware platforms and operating systems. Collaborate closely with gameplay, engine … RenderDoc , and PIX . Solid understanding of core real-time rendering algorithms (e.g., deferred rendering , shadow mapping ). Bonus points if you: Experience with commercial game engines , such as Unreal Engine or CryEngine . Deep familiarity with Unreal Engine's rendering systems, such as: Render Dependency Graph (RDG) Shader compilation pipelines Indirect drawing Nanite Lumen Niagara More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Interactive Technical Artist (Visa Sponsorship Available)

London, United Kingdom
Hybrid / WFH Options
Techwaka
from diverse creative backgrounds. About the Role: As an Interactive Technical Artist, you will play a key role in shaping and enhancing art pipelines. Your deep understanding of the Unreal Engine 5 content creation pipeline, coupled with knowledge of computer hardware specifications, will be pivotal in driving performance goals and optimizations for projects. Essential Skills: Unreal Engine … and evolving art pipelines Strong problem-solving ability with attention to detail Effective communication skills, balancing Creative and Technical requirements Desirable Skills: Technical Artist experience (highly advantageous) Experience with Unreal Insights, Substance suite, VR design and deployment, Niagara, Blueprints, and C++ (advantageous) Knowledge of architecture (desirable) Roles and Responsibilities: Establish efficient pipelines for data ingestion into Unreal from More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead UI Artist

London, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
Adobe software for 2D Design. Knowledge of current interaction and design trends in Games, particularly across PC & Console titles. Direct experience working within a AAA game engine. Familiarity with Unreal Engine and node-based visual scripting. Knowledge of Unreal materials/shaders for UI texture optimisation. Motion graphic skills are a bonus, i.e. Adobe After Effects. Knowledge More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Gameplay Programmer

London, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
task estimation, and Jira ticket management. Technical Requirements Advanced understanding of C++. An advanced understanding of the main gaming platforms and the requirements needed to develop software for them. Unreal Engine experience an advantage. Skill Requirements Experience working on and shipping at least one AAA video game title. Strong, demonstrable videogame design skills. A good understanding of game More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Staff Machine Learning Engineer (London)

Highgate, Greater London, UK
Hybrid / WFH Options
PlayStation Global
rasterization, lighting, and ray tracing Experience in image processing theory and methods, evidenced by the development of practical designs in this area Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc. Benefits: Discretionary bonus opportunity Hybrid Working (within Flexmodes) Private Medical Insurance Dental Scheme 25 days More ❯
Employment Type: Full-time
Posted:

3D Generalist

London Area, United Kingdom
Hybrid / WFH Options
X4 Technology
software such as Cinema 4D and After Effects. Have worked with rendering tools such as Redshift to create photorealistic animations Have experience using real-time rendering engines such as Unreal and Unity, as well as AR and VR technologies. Experience adapting and reworking existing assets- for example, adding animation to print advert, or reformatting a TV commercial to work More ❯
Posted:

3D Generalist

City of London, London, United Kingdom
Hybrid / WFH Options
X4 Technology
software such as Cinema 4D and After Effects. Have worked with rendering tools such as Redshift to create photorealistic animations Have experience using real-time rendering engines such as Unreal and Unity, as well as AR and VR technologies. Experience adapting and reworking existing assets- for example, adding animation to print advert, or reformatting a TV commercial to work More ❯
Posted:

Graduate Software Engineer: MSquared

London, United Kingdom
Hybrid / WFH Options
MSquared
that make these capabilities accessible to developers. Contribute to the seamless operation and expansion of our platform, ensuring exceptional user experiences. Work on projects that span distributed systems, game engine integration like Unreal, real-time networking, and more. Receive mentorship and structured professional development from world-class engineers, helping you grow into a leading expert in the field. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Director, Performance Creative-

London, United Kingdom
Hybrid / WFH Options
MoneyGram
of loyal customers, the foundation is strong-and the scale is unreal. We're now reimagining just how much further we can take it. We're rebuilding our growth engine -faster, smarter, and more customer-obsessed than ever. Fewer layers. Sharper strategy. Disciplined execution. A bias for action. We're looking for bold operators and builders ready to run … marketing. Build and scale a high-performing team-including in-house creatives, editors, and freelancers, plus a global network of vendors and content creators. Build a scalable creative production engine-powered by data, AI tools, testing pipelines, and tight cross-functional collaboration. Partner deeply with Growth, CRM, and Field Marketing teams to translate performance data into concepts, creative briefs More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
Unreal Engine
London
10th Percentile
£68,500
25th Percentile
£73,750
Median
£85,000
75th Percentile
£93,750
90th Percentile
£97,500