Effects Technical Director - ILM London Apply Now Apply Later Job ID Location London, United Kingdom Business Industrial Light & Magic Date posted 6月. 17, 2025 Job Summary: Position Summary At ILM, FX Technical Directors are tasked with creating simulations, procedural animation, and rendering photorealistic effects elements for feature film, animation and episodic visual effects. We seek an artist … quality and efficiency. What we're looking for: Experience as an effects technical director in feature film, animation and/or episodic TV, or other relevant experience in VFX, games or animation. Ability to work with proficiency, energy, and passion within a team environment. A proactive communicator. Engages in the creative process with an inclusive and encouraging approach. Demonstrates … a great eye for aesthetics. Shows interest and skill in solving technical and creative problems. Good understanding of most aspects of Houdini and the VFX pipeline. Linux proficiency. Please provide a demo reel that showcases your creative and technical skills. This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site More ❯
How Story Drives Everything We Do Step Inside Our World of Stories to Learn More About Us at ILM Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visualeffects for over 325 feature films and has played a … role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visualeffects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in … visualeffects, VR, AR, and Immersive Cinema. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name More ❯
work within a fully English development team Experience with C# outside of the Unity environment Knowledge of iOS and Android SDKs Experience with game development Experience with GPU Shaders & Visualeffects Experience with debugging applications and analyzing production crashes Full-time Unity developer, working on development and implemention of game features in the Unity engine using C#. Annual … a fully English development team Favorable skills Experience with C# outside of the Unity environment Knowledge of iOS and Android SDKs Experience with game development Experience with GPU Shaders & Visualeffects Experience with debugging applications and analyzing production crashes Understanding of CI pipelines Knowledge of the Japanese language Location Preferred: UK (London) or Japan (Tokyo) Application Please apply More ❯
What You'll Do: Troubleshooting and dynamic problem solving for layout, animation,lighting, and post-production workflows. Image/Media handling, including conversion, manipulation, quality control, and playback for visual reviews. Render troubleshooting and queue management. Data management, including monitoring/cleanup of disk space usage, file transfer, and quality assurance. Communication between artists, production, and technical groups for … interact with diverse personalities. Strong time management skills; Ability to multi-task and prioritize. Proven ability to work autonomously and in team settings. Highly motivated. Career focus for animation, visualeffects, or games industries. This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a More ❯
and leadership to creative companies by combining specialized industryexpertisewith excellence in engineering.Weare a rapidly growing technology services firm thatcater tosome of Hollywood's most notable movie studios, gaming companies, visualeffects houses, and advertising firms.Our vision is to expand GPL's presence globally, building an elite force of technology specialists focused on empowering creatives to achieve new heights. More ❯
with 2-3 days initially with potential for extension based on project needs. What You'll Do Create and animate 3D characters for VR experiences Develop shaders, materials, and visualeffects optimized for Quest Build custom Unity tools and workflows Collaborate closely with the development team Optimize content for real-time VR performance Work across the full 3D More ❯
highly polished multiplayer experiences to emotionally engaging single-player campaigns. At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement. We are excited to invite … not available for this position. Your Mission Are you a video games enthusiast whoenjoys first-person-shooters andhas a passion fordigitallighting, art, and photo realistic quality? The lightingteamare thegatekeepersofmood, visual storytelling, and areone of theprimarydriversofplayeremotion.We work closely with our art and creative directorsto evokeplayer emotionand drive what's most important tous:Gameplay. In this role, you will be an … that lighting assets meet runtime and disk budgeting requirements. Anticipate, identify, and report any potential production problems and communicate those to the Lead. Work collaboratively with other departments:Character, VFX, andespecially Environment Art. Work independently and with other leads and directors to create an optimal lighting pipeline for the product. Stay current with industry lighting techniques. Work with Rendering engineers More ❯