Vulkan Jobs in London

1 to 25 of 31 Vulkan Jobs in London

GPU Software Engineer

London Area, United Kingdom
Hybrid / WFH Options
microTECH Global LTD
from home. Key Skills & Qualifications: Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new ideas, a willingness to trust More ❯
Posted:

GPU Software Engineer

City of London, London, United Kingdom
Hybrid / WFH Options
microTECH Global LTD
from home. Key Skills & Qualifications: Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new ideas, a willingness to trust More ❯
Posted:

GPU Software Engineer

london, south east england, united kingdom
Hybrid / WFH Options
microTECH Global LTD
from home. Key Skills & Qualifications: Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new ideas, a willingness to trust More ❯
Posted:

GPU Software Engineer

london (city of london), south east england, united kingdom
Hybrid / WFH Options
microTECH Global LTD
from home. Key Skills & Qualifications: Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new ideas, a willingness to trust More ❯
Posted:

Software Engineer (Codec/SDK)

City of London, London, United Kingdom
microTECH Global LTD
performance media/signal-processing experience (broadcast, streaming, game engines, AR/VR). SIMD/vectorization (SSE/AVX/NEON) and/or GPU compute (CUDA, Metal, Vulkan, DirectCompute) for acceleration. Cross-platform build & packaging (CMake, cross-compilation toolchains, SDK distribution). CI/CD & DevOps practices (GitHub Actions, GitLab CI, Jenkins) and automated quality gates. Testing frameworks More ❯
Posted:

Software Engineer (Codec/SDK)

London Area, United Kingdom
microTECH Global LTD
performance media/signal-processing experience (broadcast, streaming, game engines, AR/VR). SIMD/vectorization (SSE/AVX/NEON) and/or GPU compute (CUDA, Metal, Vulkan, DirectCompute) for acceleration. Cross-platform build & packaging (CMake, cross-compilation toolchains, SDK distribution). CI/CD & DevOps practices (GitHub Actions, GitLab CI, Jenkins) and automated quality gates. Testing frameworks More ❯
Posted:

Software Engineer (Codec/SDK)

london, south east england, united kingdom
microTECH Global LTD
performance media/signal-processing experience (broadcast, streaming, game engines, AR/VR). SIMD/vectorization (SSE/AVX/NEON) and/or GPU compute (CUDA, Metal, Vulkan, DirectCompute) for acceleration. Cross-platform build & packaging (CMake, cross-compilation toolchains, SDK distribution). CI/CD & DevOps practices (GitHub Actions, GitLab CI, Jenkins) and automated quality gates. Testing frameworks More ❯
Posted:

Software Engineer (Codec/SDK)

london (city of london), south east england, united kingdom
microTECH Global LTD
performance media/signal-processing experience (broadcast, streaming, game engines, AR/VR). SIMD/vectorization (SSE/AVX/NEON) and/or GPU compute (CUDA, Metal, Vulkan, DirectCompute) for acceleration. Cross-platform build & packaging (CMake, cross-compilation toolchains, SDK distribution). CI/CD & DevOps practices (GitHub Actions, GitLab CI, Jenkins) and automated quality gates. Testing frameworks More ❯
Posted:

Compiler Engineer

City of London, London, United Kingdom
microTECH Global LTD
Ability to analyse generated code down to the ISA level Computer architecture knowledge You might also have: Knowledge and experience with graphics/compute APIs such as OpenCL, CUDA, Vulkan, OpenGL or DirectX Experience with compilation specifically for GPUs. Backend compiler development (especially LLVM) An appreciation of multi-threaded and/or parallel computation and associated complexity More ❯
Posted:

Compiler Engineer

London Area, United Kingdom
microTECH Global LTD
Ability to analyse generated code down to the ISA level Computer architecture knowledge You might also have: Knowledge and experience with graphics/compute APIs such as OpenCL, CUDA, Vulkan, OpenGL or DirectX Experience with compilation specifically for GPUs. Backend compiler development (especially LLVM) An appreciation of multi-threaded and/or parallel computation and associated complexity More ❯
Posted:

Compiler Engineer

london, south east england, united kingdom
microTECH Global LTD
Ability to analyse generated code down to the ISA level Computer architecture knowledge You might also have: Knowledge and experience with graphics/compute APIs such as OpenCL, CUDA, Vulkan, OpenGL or DirectX Experience with compilation specifically for GPUs. Backend compiler development (especially LLVM) An appreciation of multi-threaded and/or parallel computation and associated complexity More ❯
Posted:

Compiler Engineer

london (city of london), south east england, united kingdom
microTECH Global LTD
Ability to analyse generated code down to the ISA level Computer architecture knowledge You might also have: Knowledge and experience with graphics/compute APIs such as OpenCL, CUDA, Vulkan, OpenGL or DirectX Experience with compilation specifically for GPUs. Backend compiler development (especially LLVM) An appreciation of multi-threaded and/or parallel computation and associated complexity More ❯
Posted:

Software Engineer - Compiler (LLVM)

City of London, London, United Kingdom
microTECH Global LTD
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
Posted:

Software Engineer - Compiler (LLVM)

london, south east england, united kingdom
microTECH Global LTD
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
Posted:

Software Engineer - Compiler (LLVM)

london (city of london), south east england, united kingdom
microTECH Global LTD
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
Posted:

Senior Software Engineer

London, United Kingdom
Hybrid / WFH Options
Platform Recruitment Limited
efficiency of graphics and compute workloads on cutting-edge GPU architectures. About you: 6 years+ as a Driver Engineer Strong C++ or C programming skills Experience with OpenCL or Vulkan Strong knowledge of GPU development Full details are available. Please don't hesitate to get in touch with max@ platform-recruitment. com to learn more. More ❯
Employment Type: Permanent
Posted:

Compiler Engineer (llvm)

London Area, United Kingdom
microTECH Global LTD
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
Posted:

Compiler Engineer (llvm)

City of London, London, United Kingdom
microTECH Global LTD
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
Posted:

Compiler Engineer (llvm)

london, south east england, united kingdom
microTECH Global LTD
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
Posted:

Compiler Engineer (llvm)

london (city of london), south east england, united kingdom
microTECH Global LTD
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
Posted:

GPU (Vulkan) SW Engineer

London Area, United Kingdom
microTECH Global LTD
showcase our technology to customers becoming instrumental in the growth of the company. Experience of working in video processing or equivalent performance sensitive or high-performance applications Experience developing Vulkan software, or other modern GPU APIs Significant experience in developing C/C++ code from the ground up and enhancing established code bases Willingness to learn new subjects independently and More ❯
Posted:

GPU (Vulkan) SW Engineer

City of London, London, United Kingdom
microTECH Global LTD
showcase our technology to customers becoming instrumental in the growth of the company. Experience of working in video processing or equivalent performance sensitive or high-performance applications Experience developing Vulkan software, or other modern GPU APIs Significant experience in developing C/C++ code from the ground up and enhancing established code bases Willingness to learn new subjects independently and More ❯
Posted:

GPU (Vulkan) SW Engineer

london, south east england, united kingdom
microTECH Global LTD
showcase our technology to customers becoming instrumental in the growth of the company. Experience of working in video processing or equivalent performance sensitive or high-performance applications Experience developing Vulkan software, or other modern GPU APIs Significant experience in developing C/C++ code from the ground up and enhancing established code bases Willingness to learn new subjects independently and More ❯
Posted:

GPU (Vulkan) SW Engineer

london (city of london), south east england, united kingdom
microTECH Global LTD
showcase our technology to customers becoming instrumental in the growth of the company. Experience of working in video processing or equivalent performance sensitive or high-performance applications Experience developing Vulkan software, or other modern GPU APIs Significant experience in developing C/C++ code from the ground up and enhancing established code bases Willingness to learn new subjects independently and More ❯
Posted:

DevOps Engineer

Greater London, England, United Kingdom
Hybrid / WFH Options
microTECH Global LTD
GPU and ML workloads at scale. Provision and optimise GPU cloud infrastructure (AWS, GCP, Azure) using Terraform/Ansible. Collaborate with GPU engineers and researchers to integrate CUDA, SYCL, Vulkan, and ML kernels into production workflows. Support secure packaging, deployment, and distribution of GPU-accelerated software to partners and clients. Evolve infrastructure to support hybrid AI/codec workflows, including … etc.). Proficiency in containerisation and orchestration (Docker, Kubernetes). Experience with cloud GPU infrastructure (AWS, Azure, GCP) and IaC (Terraform, Ansible). Familiarity with GPU workflows (CUDA, SYCL, Vulkan, OpenCL) or HPC performance optimisation. Strong scripting and programming skills (Python, Bash, C/C++ exposure a plus). Knowledge of monitoring, logging, and performance testing for GPU/ML More ❯
Posted:
Vulkan
London
Median
£80,000