Remote Maya Jobs in the North West

10 of 10 Remote Maya Jobs in the North West

Senior Game Artist - Remote - Job ID40586

Altrincham, Greater Manchester, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
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Senior Game Artist - Remote - Job ID40586

Leigh, Greater Manchester, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
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Senior Game Artist - Remote - Job ID40586

Bolton, Greater Manchester, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
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Senior Game Artist - Remote - Job ID40586

Bury, Greater Manchester, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
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Senior Game Artist - Remote - Job ID40586

Ashton-Under-Lyne, Greater Manchester, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
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Senior VFX Artist (Unity) - Remote

Altrincham, Greater Manchester, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
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Senior VFX Artist (Unity) - Remote

Bury, Greater Manchester, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
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Senior VFX Artist (Unity) - Remote

leigh, greater manchester, north west england, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
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Senior VFX Artist (Unity) - Remote

bolton, greater manchester, north west england, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
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Senior VFX Artist (Unity) - Remote

ashton-under-lyne, north west england, United Kingdom
Hybrid / WFH Options
Milky Tea Studios
and performance optimization. Establish and maintain efficient VFX pipelines. Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender). Stay updated with the latest tools, techniques, and trends in real-time VFX. Requirements 3-5+ years as a VFX artist … the games industry. Proven experience with Unity, including Shader Graph and particle systems. Shipped at least 1 game titles. Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance). Technical knowledge of game performance standards, asset optimization, and memory management. Personal Attributes Passion for high-quality More ❯
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