|
5 of 5 Texturing Jobs in the North West
Altrincham, Greater Manchester, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
Bury, Greater Manchester, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
Bolton, Greater Manchester, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
Leigh, Greater Manchester, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
Ashton-Under-Lyne, Greater Manchester, United Kingdom Hybrid / WFH Options Humand Talent
Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with More ❯
|
|