Remote Unreal Engine Jobs in Scotland

11 of 11 Remote Unreal Engine Jobs in Scotland

Senior Lighting Artist (UK)

Glasgow, Scotland, United Kingdom
Hybrid / WFH Options
Halon Entertainment
Ensure aesthetic continuity is maintained across all deliverables Generate final renders for approval Knowledge of Photoshop and After Effects is mandatory Basic knowledge of Unreal Engine is preferred – all lighting assignments will utilize Unreal Engine Requirements: 5+ years experience of lighting of CG characters and/… or scenes for cinematics, with some in Unreal Engine Solid understanding of lighting, particle systems, post-processes, material setup and general workflows inside UE A solid understanding of lighting of characters and scenes for cinematics Must possess a strong sense of visual quality, composition, color theory, lighting, perspective … and scale Proficiency with Maya, Substance, Photoshop and equivalent software Proficiency with Unreal Engine and Perforce (p4v), and excellent understanding of tools and development & implementation of lighting systems and post-process effects Thorough understanding of real-time, and pre-rendered lighting techniques (including vertex lighting, dynamic lights, subsurface More ❯
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Lead Software Engineer

Glasgow, Scotland, United Kingdom
Hybrid / WFH Options
JR United Kingdom
ability to complete tasks on time Excellent communication skills and openness to constructive feedback Problem-solving, debugging, and optimization expertise Knowledge of technologies like Unreal Engine, Unity, and proprietary engines Experience with platforms such as PC and consoles Flexible working arrangements supporting remote work and core hours Support More ❯
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C++/Unreal Engineer

Aberdeen, Scotland, United Kingdom
Hybrid / WFH Options
JR United Kingdom
of my clients on a remote basis. You will be supporting their clients on the latest projects and develop/optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on More ❯
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C++/Unreal Engineer

Glasgow, Scotland, United Kingdom
Hybrid / WFH Options
JR United Kingdom
of my clients on a remote basis. You will be supporting their clients on the latest projects and develop/optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on More ❯
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Head of Engineering (Spatial Computing XR AR)

Aberdeen, Scotland, United Kingdom
Hybrid / WFH Options
JR United Kingdom
senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Deep understanding More ❯
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Head of Engineering (Spatial Computing XR AR)

Glasgow, Scotland, United Kingdom
Hybrid / WFH Options
JR United Kingdom
senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Deep understanding More ❯
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Head of Engineering (Spatial Computing XR AR)

Edinburgh, Scotland, United Kingdom
Hybrid / WFH Options
JR United Kingdom
senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Deep understanding More ❯
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Designer (Games)

Glasgow, Scotland, United Kingdom
Hybrid / WFH Options
Blazing Griffin
party games or adventure games development as a plus. Strong understanding of mystery, detective, and adventure game genres. Proficiency in prototyping tools (e.g., Unity, Unreal, or similar) and design software. Excellent grasp of game mechanics, systems, and player engagement strategies. Ability to design with both technical and creative considerations More ❯
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Senior Visualisation Consultant

Glasgow, Scotland, United Kingdom
Hybrid / WFH Options
FTR Visuals
with a variety of 2D and 3D modelling applications is essential, including Photoshop, AutoCAD and 3ds Max (including V-Ray) Experience of using Revit, Unreal Engine and QGIS is desirable but not essential Ability to work to tight deadlines and under pressure without compromising on quality Willing to More ❯
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3D Artist Mid to Senior Level (Games)

Glasgow, Scotland, United Kingdom
Hybrid / WFH Options
Blazing Griffin
both realistic and stylised styles. Proficiency in industry-standard tools such as Maya, Blender, ZBrush, and Substance Suite. Experience working with the Unity game engine and implementing assets into game environments. Solid understanding of optimization techniques for console development. Strong knowledge of PBR workflows, UV mapping, and texturing. Excellent … a multidisciplinary team environment. Nice-to-Have Additional experience in other areas of art such as character modelling, VFX, 2D or animation. Experience with Unreal Engine. Knowledge of shader creation and material workflows. Familiarity with photogrammetry or procedural modelling techniques. Experience with lighting and rendering for real-time environments. More ❯
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3D Artist Mid to Senior Level (Games)

Glasgow, Scotland, United Kingdom
Hybrid / WFH Options
Impleo
both realistic and stylised styles. Proficiency in industry-standard tools such as Maya, Blender, ZBrush, and Substance Suite. Experience working with the Unity game engine and implementing assets into game environments. Solid understanding of optimization techniques for console development. Strong knowledge of PBR workflows, UV mapping, and texturing. Excellent … a multidisciplinary team environment. Nice-to-Have Additional experience in other areas of art such as character modelling, VFX, 2D or animation. Experience with Unreal Engine. Knowledge of shader creation and material workflows. Familiarity with photogrammetry or procedural modelling techniques. Experience with lighting and rendering for real-time environments. More ❯
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