Renderman Plugin Developer - Remote Europe
South East London, England, United Kingdom
Hybrid / WFH Options
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
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