Bournemouth, Dorset, United Kingdom Hybrid / WFH Options
3 Sided Cube
applicable), and other object-oriented languages. Design and Development: Skills in UI/UX design, Auto Layout, Interface Builder, MVVM/MVC patterns. Core Development Skills: Experience with Core Data, networking, APIs, Git, app store processes. Quality Assurance: TDD, debugging, performance optimization, push notifications. Internationalisation and … Accessibility: Localisation, inclusive design. Technological Competency: CoreAnimation, Core Graphics, dependency management, reactive programming, multithreading. Bonus: React Native experience is a plus, especially for cross-platform support. What We Offer Flexibility: Remote or hybrid work, flexible hours, remote working budget. Holiday: 23 days plus More ❯
We’re working with a well-funded and top-rated VR game studio to help them hire a Animation Game Engineer Lead to architect and evolve their animation systems across character gameplay, social features, and AI-driven interactions. This is a hands-on role focused on … building, tuning, and scaling animation systems that feel great in fast-paced, physics-based multiplayer experiences. You'll collaborate closely with engineers and design leadership to deliver responsive, high-fidelity character motion—and take full ownership of the animation engineering domain as the studio grows. What … You'll Do Architect and implement coreanimation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own More ❯
We’re working with a well-funded and top-rated VR game studio to help them hire a Animation Game Engineer Lead to architect and evolve their animation systems across character gameplay, social features, and AI-driven interactions. This is a hands-on role focused on … building, tuning, and scaling animation systems that feel great in fast-paced, physics-based multiplayer experiences. You'll collaborate closely with engineers and design leadership to deliver responsive, high-fidelity character motion—and take full ownership of the animation engineering domain as the studio grows. What … You'll Do Architect and implement coreanimation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own More ❯
We’re working with a well-funded and top-rated VR game studio to help them hire a Animation Game Engineer Lead to architect and evolve their animation systems across character gameplay, social features, and AI-driven interactions. This is a hands-on role focused on … building, tuning, and scaling animation systems that feel great in fast-paced, physics-based multiplayer experiences. You'll collaborate closely with engineers and design leadership to deliver responsive, high-fidelity character motion—and take full ownership of the animation engineering domain as the studio grows. What … You'll Do Architect and implement coreanimation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own More ❯
We’re working with a well-funded and top-rated VR game studio to help them hire a Animation Game Engineer Lead to architect and evolve their animation systems across character gameplay, social features, and AI-driven interactions. This is a hands-on role focused on … building, tuning, and scaling animation systems that feel great in fast-paced, physics-based multiplayer experiences. You'll collaborate closely with engineers and design leadership to deliver responsive, high-fidelity character motion—and take full ownership of the animation engineering domain as the studio grows. What … You'll Do Architect and implement coreanimation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own More ❯
We’re working with a well-funded and top-rated VR game studio to help them hire a Animation Game Engineer Lead to architect and evolve their animation systems across character gameplay, social features, and AI-driven interactions. This is a hands-on role focused on … building, tuning, and scaling animation systems that feel great in fast-paced, physics-based multiplayer experiences. You'll collaborate closely with engineers and design leadership to deliver responsive, high-fidelity character motion—and take full ownership of the animation engineering domain as the studio grows. What … You'll Do Architect and implement coreanimation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own More ❯
We’re working with a well-funded and top-rated VR game studio to help them hire a Animation Game Engineer Lead to architect and evolve their animation systems across character gameplay, social features, and AI-driven interactions. This is a hands-on role focused on … building, tuning, and scaling animation systems that feel great in fast-paced, physics-based multiplayer experiences. You'll collaborate closely with engineers and design leadership to deliver responsive, high-fidelity character motion—and take full ownership of the animation engineering domain as the studio grows. What … You'll Do Architect and implement coreanimation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own More ❯
We’re working with a well-funded and top-rated VR game studio to help them hire a Animation Game Engineer Lead to architect and evolve their animation systems across character gameplay, social features, and AI-driven interactions. This is a hands-on role focused on … building, tuning, and scaling animation systems that feel great in fast-paced, physics-based multiplayer experiences. You'll collaborate closely with engineers and design leadership to deliver responsive, high-fidelity character motion—and take full ownership of the animation engineering domain as the studio grows. What … You'll Do Architect and implement coreanimation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own More ❯
swindon, wiltshire, south west england, United Kingdom
CultureMill Recruiting
We’re working with a well-funded and top-rated VR game studio to help them hire a Animation Game Engineer Lead to architect and evolve their animation systems across character gameplay, social features, and AI-driven interactions. This is a hands-on role focused on … building, tuning, and scaling animation systems that feel great in fast-paced, physics-based multiplayer experiences. You'll collaborate closely with engineers and design leadership to deliver responsive, high-fidelity character motion—and take full ownership of the animation engineering domain as the studio grows. What … You'll Do Architect and implement coreanimation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own More ❯
south west london, south east england, United Kingdom
CultureMill Recruiting
We’re working with a well-funded and top-rated VR game studio to help them hire a Animation Game Engineer Lead to architect and evolve their animation systems across character gameplay, social features, and AI-driven interactions. This is a hands-on role focused on … building, tuning, and scaling animation systems that feel great in fast-paced, physics-based multiplayer experiences. You'll collaborate closely with engineers and design leadership to deliver responsive, high-fidelity character motion—and take full ownership of the animation engineering domain as the studio grows. What … You'll Do Architect and implement coreanimation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own More ❯