Senior Network Engineer
- Hiring Organisation
- Couch Heroes
- Location
- Stockport, Greater Manchester, UK
- Employment Type
- Full-time
player session management, and replication models are still being designed. You will be making foundational decisions about how the game handles player connections, distributes load, and maintains state across a persistent world. These decisions will define the game's technical ceiling for years to come. Your Role Server Architecture … Networking Design and implement the server architecture for a persistent MMO: dedicated server topology, zone distribution, player session management, and load balancing. Build and optimise Unreal Engine networking systems including replication, relevancy, bandwidth management, and client-server authority models. Architect systems for zone streaming and seamless world transitions ...