An exciting opportunity for a GraphicsEngineer has arisen with a global leader in high-end mobile devices, based in Surrey. As a GraphicsEngineer, you will contribute to the design and implementation of cutting-edge graphics frameworks, optimise the Android graphics stack, and ensure class-leading visual performance and power efficiency. This is … a hybrid role, requiring you onsite 3 days a week. Experience of the GraphicsEngineer will include: 1-10 years of experience with C++ Experience with multi-threading Experience with graphics APIs, e.g. OpenGL, Vulkan, Metal or DirectX Bonus: shader programming If you are a GraphicsEngineer looking to shape the future of mobile graphicsMore ❯
An exciting opportunity for a GraphicsEngineer has arisen with a global leader in high-end mobile devices, based in Surrey. As a GraphicsEngineer, you will contribute to the design and implementation of cutting-edge graphics frameworks, optimise the Android graphics stack, and ensure class-leading visual performance and power efficiency. This is … a hybrid role, requiring you onsite 3 days a week. Experience of the GraphicsEngineer will include: 1-10 years of experience with C++ Experience with multi-threading Experience with graphics APIs, e.g. OpenGL, Vulkan, Metal or DirectX Bonus: shader programming If you are a GraphicsEngineer looking to shape the future of mobile graphicsMore ❯
Senior Engineer - Graphics Performance Optimization Staines-upon-Thames, Surrey (Hybrid - 3 days onsite) Permanent A global leader in smart devices and consumer electronics, driving innovation through cutting-edge R&D, is seeking a Senior Engineer - Graphics Performance Optimization. The team focuses on cutting-edge work in Android graphics, AI integration, and performance optimization, shaping the … next generation of mobile user experiences. Key Responsibilities: Enhance and optimize the Android graphics stack to improve gaming performance and power efficiency. Develop new features and extensions within the graphics framework. Apply Machine Learning techniques to drive advanced performance improvements. Own and resolve complex technical challenges, ensuring quality and timely delivery. Skills & Experience: Degree in Computer Science, Engineering More ❯
Senior Engineer - Graphics Performance Optimization Staines-upon-Thames, Surrey (Hybrid - 3 days onsite) Permanent A global leader in smart devices and consumer electronics, driving innovation through cutting-edge R&D, is seeking a Senior Engineer - Graphics Performance Optimization. The team focuses on cutting-edge work in Android graphics, AI integration, and performance optimization, shaping the … next generation of mobile user experiences. Key Responsibilities: Enhance and optimize the Android graphics stack to improve gaming performance and power efficiency. Develop new features and extensions within the graphics framework. Apply Machine Learning techniques to drive advanced performance improvements. Own and resolve complex technical challenges, ensuring quality and timely delivery. Skills & Experience: Degree in Computer Science, Engineering More ❯
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … prototype GUI applications for authoring and editing animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real … time tracking, projection mapping, and geometry-based visual algorithms. Background in simulation, graphics, or optimisation systems applied to physical prototypes. If you have graphics experience and you're looking for a new role within an exciting small company, please apply to learn more. If you're interested in this, or other opportunities across the UK, please contact Jack More ❯
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … prototype GUI applications for authoring and editing animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real … time tracking, projection mapping, and geometry-based visual algorithms. Background in simulation, graphics, or optimisation systems applied to physical prototypes. If you have graphics experience and you're looking for a new role within an exciting small company, please apply to learn more. If you're interested in this, or other opportunities across the UK, please contact Jack More ❯
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … prototype GUI applications for authoring and editing animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real … time tracking, projection mapping, and geometry-based visual algorithms. Background in simulation, graphics, or optimisation systems applied to physical prototypes. If you have graphics experience and you're looking for a new role within an exciting small company, please apply to learn more. If you're interested in this, or other opportunities across the UK, please contact Jack More ❯
london (city of london), south east england, united kingdom
IC Resources
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … prototype GUI applications for authoring and editing animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real … time tracking, projection mapping, and geometry-based visual algorithms. Background in simulation, graphics, or optimisation systems applied to physical prototypes. If you have graphics experience and you're looking for a new role within an exciting small company, please apply to learn more. If you're interested in this, or other opportunities across the UK, please contact Jack More ❯
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … prototype GUI applications for authoring and editing animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real … time tracking, projection mapping, and geometry-based visual algorithms. Background in simulation, graphics, or optimisation systems applied to physical prototypes. If you have graphics experience and you're looking for a new role within an exciting small company, please apply to learn more. If you're interested in this, or other opportunities across the UK, please contact Jack More ❯
Senior Engineer - Android Graphics Framework Up to £75 per hour Inside IR35 12-month contract West London, - Hybrid (3 days in office) For over 70 years, our client has been at the forefront of technological innovation, transforming industries and enhancing lives worldwide. With a diverse portfolio spanning consumer electronics, semiconductors, and digital media, they are committed to delivering … edge solutions that shape the future. Their UK operations play a pivotal role in driving advancements in mobile technology, AI, and next-generation user experiences. As a Senior Android Graphics Framework Engineer you will help drive high-performance graphics solutions for future mobile devices. You'll optimise rendering pipelines, integrate with new hardware platforms, and work closely … with cross-functional teams to deliver top-tier visual experiences. Required Skills & Qualifications Strong experience in computer graphics & middleware, particularly with Vulkan (preferred), OpenGL ES or similar. Deep understanding of graphics pipelines and modern mobile GPU architectures. Expert level proficiency in C and C++. Significant experience in real-time embedded software development (mobile devices preferred). Desirable Skills More ❯
Senior Engineer - Android Graphics Framework Up to £75 per hour Inside IR35 12-month contract West London, - Hybrid (3 days in office) For over 70 years, our client has been at the forefront of technological innovation, transforming industries and enhancing lives worldwide. With a diverse portfolio spanning consumer electronics, semiconductors, and digital media, they are committed to delivering … edge solutions that shape the future. Their UK operations play a pivotal role in driving advancements in mobile technology, AI, and next-generation user experiences. As a Senior Android Graphics Framework Engineer you will help drive high-performance graphics solutions for future mobile devices. You'll optimise rendering pipelines, integrate with new hardware platforms, and work closely … with cross-functional teams to deliver top-tier visual experiences. Required Skills & Qualifications Strong experience in computer graphics & middleware, particularly with Vulkan (preferred), OpenGL ES or similar. Deep understanding of graphics pipelines and modern mobile GPU architectures. Expert level proficiency in C and C++. Significant experience in real-time embedded software development (mobile devices preferred). Desirable Skills More ❯
As a Senior Engineer in the Staines-upon-Thames based Graphics Research Team, you will play a key role in developing high-performance graphics solutions for mobile devices. You will integrate solutions with new hardware platforms optimise the Android OS graphics stack, benchmark systems against competitors to ensure the best possible graphics on the market. … This is a fantastic opportunity to shape the future of mobile graphics and contribute to the next generation of mobile devices, while working with state-of-the-art technology. Key Responsibilities for the Senior Engineer Innovate and optimise real-time rendering pipelines for exceptional performance. Implement features and extensions for the Android Graphics stack (e.G., SurfaceFlinger, SKIA … HWUI). Analyse graphics workloads, identify bottlenecks, and improve performance and power efficiency. Develop middleware libraries based on graphics and compute APIs such as Vulkan and OpenGL ES. Evaluate new devices and collaborate with cross-functional teams to meet user experience requirements. Take technical ownership of significant project components, translating complex requirements into detailed designs and implementations. Required More ❯
Egham, Surrey, South East, United Kingdom Hybrid / WFH Options
Microtech Global Ltd
We need talented engineers with a strong low-level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry. This contract will be hybrid (3 days a week onsite, 2 remote), based near Egham. Its within IR35 but offering a good rate to offset that! The successful candidate will contribute … to new, high-performance graphics solutions, integrate our solutions with new hardware platforms, optimise the Android OS graphics stack, benchmark our systems against competitors, work with 3rd party software developers and generally ensure that we have the best possible graphics experience on the market. Role and Responsibilities Develop innovations to optimise real-time rendering pipelines and deliver … class-leading performance Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define More ❯
We need talented engineers with a strong low-level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry. This contract will be hybrid (3 days a week onsite, 2 remote), based near Egham. Its within IR35 but offering a good rate to offset that! The successful candidate will contribute … to new, high-performance graphics solutions, integrate our solutions with new hardware platforms, optimise the Android OS graphics stack, benchmark our systems against competitors, work with 3rd party software developers and generally ensure that we have the best possible graphics experience on the market. Role and Responsibilities Develop innovations to optimise real-time rendering pipelines and deliver … class-leading performance Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define More ❯
We need talented engineers with a strong low-level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry. This contract will be hybrid (3 days a week onsite, 2 remote), based near Egham. Its within IR35 but offering a good rate to offset that! The successful candidate will contribute … to new, high-performance graphics solutions, integrate our solutions with new hardware platforms, optimise the Android OS graphics stack, benchmark our systems against competitors, work with 3rd party software developers and generally ensure that we have the best possible graphics experience on the market. Role and Responsibilities Develop innovations to optimise real-time rendering pipelines and deliver … class-leading performance Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define More ❯
Cambridge, Cambridgeshire, England, United Kingdom
MicroTECH Global Ltd
We need talented engineers with a strong low-level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry. This contract will be hybrid (3 days a week onsite, 2 remote), based near Egham. Its within IR35 but offering a good rate to offset that! The successful candidate will contribute … to new, high-performance graphics solutions, integrate our solutions with new hardware platforms, optimise the Android OS graphics stack, benchmark our systems against competitors, work with 3rd party software developers and generally ensure that we have the best possible graphics experience on the market. Role and Responsibilities Develop innovations to optimise real-time rendering pipelines and deliver … class-leading performance Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define More ❯
Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
This role is for a senior graphics algorithm expert with a strong background in real-time rendering algorithms on GPU, or a background in other advanced use of graphics and rendering algorithms to join a team working at the forefront of 3D graphics algorithm development. The successful candidate will propose new ideas and develop new algorithms for … real-time rendering applications, especially for 3D games. You should have a strong understanding of graphics algorithms used in game engines (Unreal, Unity), e.g., deferred shading/lighting, physics based rendering, advanced image processing, voxel-based global illumination, screen space reflection, occlusion culling, shadow algorithms, anti-aliasing algorithms, etc. Experience in global illumination and ray tracing is also important. … Key Responsibilities: Propose new ideas and develop new graphics/rendering algorithms for mobile GPU. Analyze GPU applications to generate performance/power improvement, profile and optimise rendering code and GPU shaders. Publish research papers or patents for new graphics algorithms. Technical lead for the graphic algorithm team. Required: BSc or MSc in relevant discipline (CS, EE, etc. More ❯
As a Senior Engineer in the Staines-upon-Thames based Graphics Research Team, you will play a key role in developing high-performance graphics solutions for mobile devices. You will integrate solutions with new hardware platforms optimise the Android OS graphics stack, benchmark systems against competitors to ensure the best possible graphics on the market. More ❯
We need talented engineers with a strong low-level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry. This contract will be hybrid (3 days a week onsite, 2 remote), based near Egham. Its within IR35 but offering a good rate to offset that! The successful candidate will contribute … to new, high-performance graphics ... More ❯
A global tech giant based in Cambridge are seeking to bolster their team with a talented Graphics Rendering Engineer. Responsibilities: Work alongside cross-functional teams to implement and test rendering algorithms on mobile platforms. Identify and apply performance optimizations at the GPU subsystem and SoC level. Help shape the design and development of cutting-edge GPU solutions. Integrate graphics algorithms effectively into real-time rendering pipelines. Support ongoing improvements in rendering techniques and overall graphics performance. Requirements: Bachelor’s degree in Electrical Engineering (BSEE) or Computer Science (BSCS); advanced degrees (MS/PhD) preferred. Strong expertise in graphics algorithms and familiarity with game rendering workflows. Hands-on experience with graphics APIs (Vulkan, OpenGLES, Metal) and More ❯
A global tech giant based in Cambridge are seeking to bolster their team with a talented Graphics Rendering Engineer. Responsibilities: Work alongside cross-functional teams to implement and test rendering algorithms on mobile platforms. Identify and apply performance optimizations at the GPU subsystem and SoC level. Help shape the design and development of cutting-edge GPU solutions. Integrate graphics algorithms effectively into real-time rendering pipelines. Support ongoing improvements in rendering techniques and overall graphics performance. Requirements: Bachelor’s degree in Electrical Engineering (BSEE) or Computer Science (BSCS); advanced degrees (MS/PhD) preferred. Strong expertise in graphics algorithms and familiarity with game rendering workflows. Hands-on experience with graphics APIs (Vulkan, OpenGLES, Metal) and More ❯
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure … full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute … to internal documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies (desirable) Familiarity with More ❯
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure … full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute … to internal documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies (desirable) Familiarity with More ❯
watford, hertfordshire, east anglia, united kingdom
microTECH Global LTD
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure … full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute … to internal documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies (desirable) Familiarity with More ❯
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure … full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute … to internal documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies (desirable) Familiarity with More ❯