Remote Maya Jobs in the UK

11 of 11 Remote Maya Jobs in the UK

Senior Animator 12 Month FTC - Studio Elevation (Remote within the UK)

United Kingdom
Hybrid / WFH Options
nDreams Limited
that suit those worlds. Help define motion planning and the implementation process of various characters and their responsiveness. Expertise in animation software such as Maya, Blender, or equivalent. Experience using MotionBuilder. Experience with motion capture and rigging. Excellent communication skills. Ability to work collaboratively in a remote team environment. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Technical Artist

London, United Kingdom
Hybrid / WFH Options
Capgemini
skills and experience We are looking for: Experience developing with Unity at a high level Solid understanding of one or more 3D creation suites (Maya, Blender, etc) Experience and technical understanding of 3D model optimization and performance Experience writing, modifying, or optimizing shaders or other rendering effects. Experience with More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Hard Surface Artist

London, United Kingdom
Hybrid / WFH Options
Gunzilla Games
and ideas. Experience with creating PBR materials. Functional knowledge of articulation and mechanical aptitude. Proficiency in industry leading DCC tools such as Substance Painter, Maya, Blender, 3ds Max, ZBrush, Fusion 360, Mol, etc. Good communication and interpersonal skills and willingness to help everyone excel. Strong understanding of form and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Technical Assistant - ILM London

London, United Kingdom
Hybrid / WFH Options
The Walt Disney Company
i.e. C/C++) and scripting language experience (i.e. Python, Perl) a must. Understanding of, and experience with, 3D modeling/animation software (i.e. Maya) highly desired. Familiarity with film, video and animation post production and/or computer graphics techniques highly desired. Excellent verbal and written communication skills More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Tools Engineer

Sheffield, England, United Kingdom
Hybrid / WFH Options
Steel City Interactive
Knowledge, Skills & Experience Proven experience as a Tools Engineer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with Unreal Engine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. More ❯
Posted:

Production Support Engineer FTC

London, United Kingdom
Hybrid / WFH Options
Hogarth Worldwide Ltd
but it's not a must!) Knowledge of applications and plugins used by Hogarth Production - Adobe Creative Suite, Maxon Cinema4D, The Foundry Nuke, Autodesk Maya, Mudbox and Flame, Side FX Houdini, Blackmagic DaVinci Resolve. Experience of Render farms (software and hardware) and render managers (Deadline etc). Experience of More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Hard Surface/Creature Modeler (All Levels) - ILM London

London, United Kingdom
Hybrid / WFH Options
Disneyland Hong Kong
technical skills for the construction of complex hard surface assets. Proven experience in creating assets in a feature film or production environment. Proficiency in Maya and Zbrush. Ability to use node networks and procedural workflows is a plus. Strong organisational and time-management abilities to navigate schedules and meet More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Graphics Programmer

Middlesbrough, Yorkshire, United Kingdom
Hybrid / WFH Options
Double Eleven Ltd
advanced techniques like PBR, ray tracing, and GI in ways understandable to engineers, artists, and clients Communicate effectively with content creators using tools like Maya or Max to ensure asset pipelines align with rendering goals Adaptability to new APIs Shader development and optimisation experience Proven experience in cross-disciplinary More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Hard Surface/Creature Modeler (All Levels) - ILM London

London, United Kingdom
Hybrid / WFH Options
The Walt Disney Company
technical skills for the construction of complex hard surface assets. Proven experience in creating assets in a feature film or production environment. Proficiency in Maya and Zbrush. Ability to use node networks and procedural workflows is a plus. Strong organisational and time-management abilities to navigate schedules and meet More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Software Engineer (Creative Digital - Unreal / Python)

Glasgow, Renfrewshire, United Kingdom
Hybrid / WFH Options
FPSG Connect
problem solving, from diagnosis through to resolution. Work with production and development colleagues to maximise systems availability. Provide bug fixing and enhancement coding across Maya and Unreal Engine tools. Take ownership of the setup and usage of version control software Perforce. Seek opportunities to introduce automation solutions. Collaborate with … and Qualifications: Degree in Computer Science, Software Engineering, or a related field. Strong proficiency in Python coding. Familiarity with Unreal Engine, blueprints, UE C++, Maya, Adobe, FastAPI, and related technologies. Strong working knowledge of version control/source code management software such as GIT or Perforce. Proven track record More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

FCCS Systems Manager

London, England, United Kingdom
Hybrid / WFH Options
Codex
Job Description ORACLE FCCS SYSTEMS MANAGER - ORACLE EPM END USER Our client has an exciting opportunity to join their high performing consolidation team! Having recently gone live with Oracle FCCS, they are looking for an Oracle HFM/FCCS expert More ❯
Posted:
Maya
25th Percentile
£46,250
Median
£47,500
75th Percentile
£48,750