51 to 75 of 97 NVIDIA Jobs in the UK

Embedded Software Engineer

Hiring Organisation
Cortech Talent Solutions Ltd
Location
Paisley, Renfrewshire, UK
Employment Type
Full-time
developing embedded software and firmware. Strong proficiency in Python programming for embedded systems. Experience working with microcontrollers and microprocessors (e.g., ARM Cortex-M, ESP32, NVIDIA Jetson). Knowledge of communication protocols relevant to IoT and industrial automation (e.g., MQTT, Modbus). Solid understanding of communication protocols (e.g., UART ...

Robotics Software Engineer - C++/ROS2

Hiring Organisation
Redline Group Ltd
Location
Cambridge, Cambridgeshire, East Anglia, United Kingdom
Employment Type
Permanent
Salary
£70,000
C++ (C++14 or later) Hands-on expertise with ROS2 (Robot Operating System 2). Experience integrating software with embedded or edge computing hardware (e.G. NVIDIA Jetson/Xavier). Exposure to ROS1 migration, simulation tools (e.G. Gazebo, RViz), and project tracking tools such as Jira. This role offers a competitive ...

Senior System Engineer (AI/ML)

Hiring Organisation
Computappoint
Location
Slough, Berkshire, UK
Employment Type
Full-time
prestigious academic institution. The role requires strong hands-on engineering expertise combined with solid consulting capabilities across AI/ML Engineering platforms, Ubuntu Server, NVIDIA Technologies (Run: AI, GPU Operator), Kubernetes containerisation, and High-Performance Computing (HPC) environments to ensure successful platform delivery and ongoing operational excellence. Key Responsibilities: Deploy … configure a complete AI/ML Ops platform, including Ubuntu OS, Kubernetes, NVIDIA GPU/Network Operators, and Run: AI orchestration Conduct knowledge transfer, installations, and validate platform performance against AI/ML development requirements Provide ongoing operational support and platform ownership, including monitoring, troubleshooting, and implementing updates/patches ...

Senior System Engineer (AI/ML)

Hiring Organisation
Computappoint
Location
London Area, United Kingdom
prestigious academic institution. The role requires strong hands-on engineering expertise combined with solid consulting capabilities across AI/ML Engineering platforms, Ubuntu Server, NVIDIA Technologies (Run: AI, GPU Operator), Kubernetes containerisation, and High-Performance Computing (HPC) environments to ensure successful platform delivery and ongoing operational excellence. Key Responsibilities: Deploy … configure a complete AI/ML Ops platform, including Ubuntu OS, Kubernetes, NVIDIA GPU/Network Operators, and Run: AI orchestration Conduct knowledge transfer, installations, and validate platform performance against AI/ML development requirements Provide ongoing operational support and platform ownership, including monitoring, troubleshooting, and implementing updates/patches ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Midlands, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Bradford, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Belfast, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Cardiff, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Leicester, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Nottingham, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Aberdeen, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Bristol, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Swindon, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
United Kingdom
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, "simulation-ready" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse : Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation : Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Telford, Shropshire, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Chesterfield, Derbyshire, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
High Wycombe, Buckinghamshire, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Woking, Surrey, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Dartford, Kent, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Worcester, Worcestershire, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
South London, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Stevenage, Hertfordshire, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Lincoln, Lincolnshire, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Bedford, Bedfordshire, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Colchester, Essex, UK
Employment Type
Full-time
between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting … proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset. USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs. Physics Simulation: Experience ...