system-level debugging. Technical Requirements: 3+ years of experience in C++ (C++17/20) with strong knowledge of memory management, concurrency, and performance tuning. Experience with GPU programming (CUDA), SIMD, and kernel-level development. Deep understanding of data structures, lock-free algorithms, and low-latency systems. Familiarity with Linux internals, system calls, and performance profiling tools. Background in platform engineering More ❯
new trading strategies. Their stack leverages cutting-edge HPC techniques for market data processing and order management. They are using highly modern C++: custom allocators, zero-copy messaging, and SIMD optimization. You'll work directly with quants to translate mathematical models into production trading systems and see the impact of your code on alpha generation. Some of the benefits include More ❯
new trading strategies. Their stack leverages cutting-edge HPC techniques for market data processing and order management. They are using highly modern C++: custom allocators, zero-copy messaging, and SIMD optimization. You'll work directly with quants to translate mathematical models into production trading systems and see the impact of your code on alpha generation. Some of the benefits include More ❯
and Asia What you’ll bring MSc/PhD (or equivalent experience) in Computer Science, EE, Imaging or related Expert-level C/C++ on Windows; strong performance profiling & SIMD experience Hands-on knowledge of DirectX 11/12 (or Vulkan/Metal) and shader programming Experience with image/video processing or real-time computer vision Clear thinking, problem More ❯
Mechanical Sympathy: You don't just write code; you feel the hardware's pain. You'll be expected to arrange memory layouts for cache-line perfection, manually vectorize with SIMD, and generally treat the CPU as a cherished (and highly predictable) friend. Wrestling with Concurrency: Go head-to-head with the gnarliest concurrency demons. You’ll implement lock-free queues More ❯
Mechanical Sympathy: You don't just write code; you feel the hardware's pain. You'll be expected to arrange memory layouts for cache-line perfection, manually vectorize with SIMD, and generally treat the CPU as a cherished (and highly predictable) friend. Wrestling with Concurrency: Go head-to-head with the gnarliest concurrency demons. You’ll implement lock-free queues More ❯
Greater London, England, United Kingdom Hybrid / WFH Options
Hunter Bond
real-time systems. Familiarity with network programming and protocols (e.g., TCP/IP, UDP) is a plus. Proficiency in Linux/Unix environments. Knowledge of hardware optimization techniques (e.g., SIMD, GPU computing) is a plus. If you are a C++ Software Engineer and satisfy the above requirements, please apply to have your CV considered or email rdelaney@hunterbond.com for more More ❯
rendering pipelines (Vulkan, Metal, and/or D3D12) Experience in GPU shader programming (GLSL, HLSL, and/or MSL) Experience working with vector instructions sets (AVX, SSE, NEON, WebAssembly SIMD) Proven ability to come up to speed and contribute quickly to a complex code base. Self-directed with prior experience owning and delivering features. Passionate about game engines, game engine More ❯