Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and rendering pipelines. Experience with version control systems such as Git, Perforce and Plastic. More ❯
Knutsford, Cheshire, United Kingdom Hybrid / WFH Options
Warner Media, LLC
to provide support to junior team members generally taking an active role in leading the evolution of our technology. Requirements: Expert knowledge of C/C++ and shader languages (HLSL/GLSL) Good understanding of DX12 and/or Vulkan Unreal experience a bonus, especially interactions with the source code Comfortable debugging large codebases Experience with console development a bonus More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
a strong focus on optimization and debugging. Deep expertise in modern graphics APIs (Vulkan, OpenGL ES, DirectX, Metal). Proficient in C/C++ and shading languages (GLSL/HLSL). Skilled in GPU performance profiling and debugging using tools like RenderDoc, Nsight, and Arm Streamline. Proven ability to resolve complex performance and compatibility issues in production environments. Experience collaborating More ❯
Middlesbrough, Yorkshire, United Kingdom Hybrid / WFH Options
Radical Forge
Work within on our graphics engine and tools Ideal Applicant 3+ years game industry programming experience Strong knowledge of C++, graphics engine & shader programming models & dedicated languages such as HLSL Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts 3D math skills Passion for graphics programming and staying on top of current techniques Ability to write clear More ❯