76 to 87 of 87 Replication Jobs in the UK excluding London

Data Engineer

Hiring Organisation
Fruition Group
Location
Nottingham, Nottinghamshire, East Midlands, United Kingdom
Employment Type
Permanent
Salary
£65,000
Transform, Load) processes to enable efficient data ingestion and transformation. Database Management: Support and optimise SQL databases, ensuring performance, reliability, and data integrity. SQL Replication: Manage and maintain SQL replication to ensure data consistency across systems. SSIS & Data Integration: Develop and maintain SQL Server Integration Services (SSIS) packages to support ...

MySQL DBA | £75,000 + Bonus | SAAS | Health Tech

Hiring Organisation
Opus Recruitment Solutions Ltd
Location
Wokingham, Berkshire, United Kingdom
Employment Type
Permanent
Salary
GBP 65,000 - 75,000 Annual
technical expertise genuinely makes a difference. The core requirement (what really matters) This role is all about two things: Expert level MySQL experience tuning, replication, scaling, performance engineering. Hands on experience managing large sharded databases understanding shard allocation, scatter/gather queries, and distributed performance. If you bring those … bonus. What you'll be doing Owning the performance and reliability of large sharded MySQL databases in production. Monitoring shard allocation, query behaviour, MySQL replication and overall DB health. Ensuring high availability through zero downtime patching and robust DR processes. Overseeing Prometheus/Grafana monitoring, alerting and dashboard optimisation. Supporting ...

Infrastructure DBA

Hiring Organisation
Opus Recruitment Solutions
Location
Reading, England, United Kingdom
zero‐downtime delivery across a large, distributed, sharded database estate. What You’ll Be Doing Monitoring and optimising distributed/sharded databases , shard allocations, replication health and overall performance Tuning and maintaining MySQL (replication, VReplication, patching, performance) Managing monitoring & alerting with Prometheus, Grafana and associated tooling Overseeing backups, restores ...

NSA Contract Project Manager - Plant Integration

Hiring Organisation
Mactech Energy Group
Location
Leiston, Suffolk, East Anglia, United Kingdom
Employment Type
Contract, Work From Home
contract scope, acting as the primary point of contact within the NSA team. - Ensure contractor deliverables meet NSA expectations in: - replication suitability & configuration rules - 3D model strategy, updates & contractual requirements - data & tools integration (CTS, Switch, etc.) - engineering product integration processes - Ensure SZC provides the required inputs and oversight in order … related contracts Stakeholder & Relationship Management - Build and maintain effective relationships with the SZC Engineering Integration team and the Contractor's Discipline leads (config, model, replication, digital, design change, etc.). - Act as the trusted counterpart to the Contractor's contract management team - Liaise with other parts of the NSA team ...

Lead Gameplay Developer

Hiring Organisation
Couch Heroes
Location
Belfast, UK
Employment Type
Full-time
including combat, traversal, abilities, player interaction, and progression mechanics. Architect gameplay systems for a persistent MMO context: server-authoritative logic, client prediction, ability replication, and state synchronisation across distributed server infrastructure. Collaborate closely with game design and level design to translate design intent into robust, tuneable, and extensible gameplay code. … codebase remains maintainable and extensible as the team and feature set grow. Profile and optimise gameplay systems for MMO-scale performance: tick budgets, replication bandwidth, ability processing in dense combat scenarios, and memory management. Collaborate with online services and network engineering to ensure gameplay systems work reliably under real-world ...

Lead Gameplay Developer

Hiring Organisation
Couch Heroes
Location
Worcester, Worcestershire, UK
Employment Type
Full-time
including combat, traversal, abilities, player interaction, and progression mechanics. Architect gameplay systems for a persistent MMO context: server-authoritative logic, client prediction, ability replication, and state synchronisation across distributed server infrastructure. Collaborate closely with game design and level design to translate design intent into robust, tuneable, and extensible gameplay code. … codebase remains maintainable and extensible as the team and feature set grow. Profile and optimise gameplay systems for MMO-scale performance: tick budgets, replication bandwidth, ability processing in dense combat scenarios, and memory management. Collaborate with online services and network engineering to ensure gameplay systems work reliably under real-world ...

Lead Gameplay Developer

Hiring Organisation
Couch Heroes
Location
Cheltenham, Gloucestershire, UK
Employment Type
Full-time
including combat, traversal, abilities, player interaction, and progression mechanics. Architect gameplay systems for a persistent MMO context: server-authoritative logic, client prediction, ability replication, and state synchronisation across distributed server infrastructure. Collaborate closely with game design and level design to translate design intent into robust, tuneable, and extensible gameplay code. … codebase remains maintainable and extensible as the team and feature set grow. Profile and optimise gameplay systems for MMO-scale performance: tick budgets, replication bandwidth, ability processing in dense combat scenarios, and memory management. Collaborate with online services and network engineering to ensure gameplay systems work reliably under real-world ...

Lead Gameplay Developer

Hiring Organisation
Couch Heroes
Location
Ipswich, Suffolk, UK
Employment Type
Full-time
including combat, traversal, abilities, player interaction, and progression mechanics. Architect gameplay systems for a persistent MMO context: server-authoritative logic, client prediction, ability replication, and state synchronisation across distributed server infrastructure. Collaborate closely with game design and level design to translate design intent into robust, tuneable, and extensible gameplay code. … codebase remains maintainable and extensible as the team and feature set grow. Profile and optimise gameplay systems for MMO-scale performance: tick budgets, replication bandwidth, ability processing in dense combat scenarios, and memory management. Collaborate with online services and network engineering to ensure gameplay systems work reliably under real-world ...

Lead Gameplay Developer

Hiring Organisation
Couch Heroes
Location
Slough, Berkshire, UK
Employment Type
Full-time
including combat, traversal, abilities, player interaction, and progression mechanics. Architect gameplay systems for a persistent MMO context: server-authoritative logic, client prediction, ability replication, and state synchronisation across distributed server infrastructure. Collaborate closely with game design and level design to translate design intent into robust, tuneable, and extensible gameplay code. … codebase remains maintainable and extensible as the team and feature set grow. Profile and optimise gameplay systems for MMO-scale performance: tick budgets, replication bandwidth, ability processing in dense combat scenarios, and memory management. Collaborate with online services and network engineering to ensure gameplay systems work reliably under real-world ...

Lead Gameplay Developer

Hiring Organisation
Couch Heroes
Location
Portsmouth, Hampshire, UK
Employment Type
Full-time
including combat, traversal, abilities, player interaction, and progression mechanics. Architect gameplay systems for a persistent MMO context: server-authoritative logic, client prediction, ability replication, and state synchronisation across distributed server infrastructure. Collaborate closely with game design and level design to translate design intent into robust, tuneable, and extensible gameplay code. … codebase remains maintainable and extensible as the team and feature set grow. Profile and optimise gameplay systems for MMO-scale performance: tick budgets, replication bandwidth, ability processing in dense combat scenarios, and memory management. Collaborate with online services and network engineering to ensure gameplay systems work reliably under real-world ...

Lead Gameplay Developer

Hiring Organisation
Couch Heroes
Location
Bath, Somerset, UK
Employment Type
Full-time
including combat, traversal, abilities, player interaction, and progression mechanics. Architect gameplay systems for a persistent MMO context: server-authoritative logic, client prediction, ability replication, and state synchronisation across distributed server infrastructure. Collaborate closely with game design and level design to translate design intent into robust, tuneable, and extensible gameplay code. … codebase remains maintainable and extensible as the team and feature set grow. Profile and optimise gameplay systems for MMO-scale performance: tick budgets, replication bandwidth, ability processing in dense combat scenarios, and memory management. Collaborate with online services and network engineering to ensure gameplay systems work reliably under real-world ...

Lead Gameplay Developer

Hiring Organisation
Couch Heroes
Location
Peterborough, Cambridgeshire, UK
Employment Type
Full-time
including combat, traversal, abilities, player interaction, and progression mechanics. Architect gameplay systems for a persistent MMO context: server-authoritative logic, client prediction, ability replication, and state synchronisation across distributed server infrastructure. Collaborate closely with game design and level design to translate design intent into robust, tuneable, and extensible gameplay code. … codebase remains maintainable and extensible as the team and feature set grow. Profile and optimise gameplay systems for MMO-scale performance: tick budgets, replication bandwidth, ability processing in dense combat scenarios, and memory management. Collaborate with online services and network engineering to ensure gameplay systems work reliably under real-world ...