to improve and optimize production workflows. Relevant animation/rigging experience. Colour theory concept understanding. Skills: Expert Knowledge in Python/TCL/MEL. Strong CG Generalist background. Proven Maya and Nuke Experience. Education: Strong artistic portfolio needed. Strong focused communicator with proven track record of applying logic and analytical thinking. Able to deliver consistent quality in a highly More ❯
a degree in a related field is desirable, and a relevant teaching qualification (or be willing to work towards). Experience and knowledge of specific games design packages including Maya, Substance Painter and Unreal Engine is essential. Recent or current vocational experience in Games Design and of teaching games development, digital graphics and animation would be advantageous. You must More ❯
games for the player. REQUIRED SKILLS Unity or Unreal experience: Solid understanding of Unity (preferred) or Unreal, including optimization techniques and engine-specific features. 3D authoring tools: Proficiency in Maya, Substance Painter/Designer, Marmoset, ZBrush, or similar tools, with a strong attention to detail and ability to bring art concepts to life. Shader creation: Extensive experience creating shaders More ❯