This is a hands-on role, ideal for a contractor who thrives in an agile, creative environment with a strong collaborative team culture. Candidates must have experience in using Maya, plus soft body modelling. Industry experience is not essential but you must be interested in utilising your modelling experience in a medical company. £18.40ph - £23ph depending on experience More ❯
This is a hands-on role, ideal for a contractor who thrives in an agile, creative environment with a strong collaborative team culture. Candidates must have experience in using Maya, plus soft body modelling. Industry experience is not essential but you must be interested in utilising your modelling experience in a medical company. £18.40ph - £23ph depending on experience More ❯
and tools development. Strong understanding of shaders, rendering pipelines, and material creation in game engines like Unreal Engine or Unity. Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush. Knowledge of optimization techniques for performance across platforms. Problem-Solving Skills: Strong analytical and debugging skills, with the ability to identify and resolve technical More ❯
brighton, south east england, united kingdom Hybrid/Remote Options
Electric Square
console titles. Shipped at least 1-2 commercial products of reasonable size, Extensive experience in UE5 Examples of photorealistic VFX work Strong skills in games development software such as Maya & games engines Understanding of shaders and the rendering pipeline as it relates to VFX. Understanding of Houdini, is a distinct advantage. An in depth knowledge of VFX principles and More ❯
asset optimization. Solid understanding of performance profiling and optimization for multi-platform games. Excellent programming skills in C#. Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar). Strong communication skills, with the ability to explain technical processes to nontechnical team members. Ability to work independently and collaboratively in a fast-paced environment. More ❯
visual work, and high-end rendered content. Deep understanding of production pipelines, from offline rendering to Unreal Engine and virtual production workflows. Proficiency in relevant tools (Unity Engine, 3Dsmax, Maya, Blender, After Effects, or similar). Excellent communication and leadership skills, with the ability to collaborate across creative and technical disciplines. Passion for crafting cutting-edge visuals that merge More ❯
newcastle-upon-tyne, tyne and wear, north east england, united kingdom Hybrid/Remote Options
Ubisoft
/showreel of your best work, consisting of real-time VFX elements. Experience of modelling, texturing, and image processing. Working knowledge of Photoshop. Proficient in 3D software, such as Maya or 3DS Max. Understanding of basic vector math and art fundamentals (e.g. lighting, composition, colour theory). Joining Ubisoft, you'll be part of an inclusive global brand. With More ❯
Job Title Lead Technical Animator Department Technical Art Location(s) Brighton (preferred), Brno, Prague Reports To Associate Director Technical Animation Job Type (Permanent, fixed term, internship) Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts More ❯
to demonstrate at interview...Rigging/Skinning/Weighting Strong portfolio/showreel featuring both body and facial animation (keyframe and MoCap, keyframe is very important). Demonstrable proficiency with Maya and Blender Demonstrable experience in rigging and skinning (not auto rigging) An understanding of physics-driven animation, inverse kinematics (IK), and runtime animation systems. Experience with motion capture pipelines More ❯