Maya Jobs in England

9 of 9 Maya Jobs in England

3d Modeler/ 3D Generalist

City of London, London, United Kingdom
Think Specialist Recruitment
This is a hands-on role, ideal for a contractor who thrives in an agile, creative environment with a strong collaborative team culture. Candidates must have experience in using Maya, plus soft body modelling. Industry experience is not essential but you must be interested in utilising your modelling experience in a medical company. £18.40ph - £23ph depending on experience More ❯
Employment Type: Temporary
Salary: £18.40 - £23/hour
Posted:

3d Modeler/ 3D Generalist

London, South East, England, United Kingdom
Think Specialist Recruitment
This is a hands-on role, ideal for a contractor who thrives in an agile, creative environment with a strong collaborative team culture. Candidates must have experience in using Maya, plus soft body modelling. Industry experience is not essential but you must be interested in utilising your modelling experience in a medical company. £18.40ph - £23ph depending on experience More ❯
Employment Type: Temporary
Salary: £18.40 - £23.00 per hour
Posted:

Tech & VFX Artist - Talent Pool (EU)

london, south east england, united kingdom
Side
and tools development. Strong understanding of shaders, rendering pipelines, and material creation in game engines like Unreal Engine or Unity. Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush. Knowledge of optimization techniques for performance across platforms. Problem-Solving Skills: Strong analytical and debugging skills, with the ability to identify and resolve technical More ❯
Posted:

Senior VFX Artist

brighton, south east england, united kingdom
Hybrid/Remote Options
Electric Square
console titles. Shipped at least 1-2 commercial products of reasonable size, Extensive experience in UE5 Examples of photorealistic VFX work Strong skills in games development software such as Maya & games engines Understanding of shaders and the rendering pipeline as it relates to VFX. Understanding of Houdini, is a distinct advantage. An in depth knowledge of VFX principles and More ❯
Posted:

Senior Technical Artist

Southampton, England, United Kingdom
Kinetic Games
asset optimization. Solid understanding of performance profiling and optimization for multi-platform games. Excellent programming skills in C#. Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar). Strong communication skills, with the ability to explain technical processes to nontechnical team members. Ability to work independently and collaboratively in a fast-paced environment. More ❯
Posted:

Creative Production Lead

Manchester Area, United Kingdom
CONDUCTR
visual work, and high-end rendered content. Deep understanding of production pipelines, from offline rendering to Unreal Engine and virtual production workflows. Proficiency in relevant tools (Unity Engine, 3Dsmax, Maya, Blender, After Effects, or similar). Excellent communication and leadership skills, with the ability to collaborate across creative and technical disciplines. Passion for crafting cutting-edge visuals that merge More ❯
Posted:

VFX Artist Rainbow Six

newcastle-upon-tyne, tyne and wear, north east england, united kingdom
Hybrid/Remote Options
Ubisoft
/showreel of your best work, consisting of real-time VFX elements. Experience of modelling, texturing, and image processing. Working knowledge of Photoshop. Proficient in 3D software, such as Maya or 3DS Max. Understanding of basic vector math and art fundamentals (e.g. lighting, composition, colour theory). Joining Ubisoft, you'll be part of an inclusive global brand. With More ❯
Posted:

Lead Technical Animator

brighton, south east england, united kingdom
2K Czech
Job Title Lead Technical Animator Department Technical Art Location(s) Brighton (preferred), Brno, Prague Reports To Associate Director Technical Animation Job Type (Permanent, fixed term, internship) Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts More ❯
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Technical Animator - Character - Maya / Blender

Haverhill, England, United Kingdom
PIE Recruitment
to demonstrate at interview...Rigging/Skinning/Weighting Strong portfolio/showreel featuring both body and facial animation (keyframe and MoCap, keyframe is very important). Demonstrable proficiency with Maya and Blender Demonstrable experience in rigging and skinning (not auto rigging) An understanding of physics-driven animation, inverse kinematics (IK), and runtime animation systems. Experience with motion capture pipelines More ❯
Posted:
Maya
England
25th Percentile
£52,500
Median
£55,000
75th Percentile
£57,500