during the implementation phase of projects. Other tasks you can expect depending on projects, skills, and affinities: Design of conceptual data models (UML) and state and sequence diagrams; API implementation and specification; Front-end design and specification; Assist the quality officers by drafting testing scenarios; and Take part in … stakeholders; Experience working with API-first technology , on the developing side or the integration (consumer) side; Experience with modeling techniques (BPMN diagrams, UML class, statemachine diagram and sequence diagrams); Experience with Scrum, Jira, Confluence, Strong analytical skills, with the ability to quickly understand and resolve issues, in More ❯
Key Requirements: Strong programming talent with expertise in low-level development HFT development experience, including a solid understanding of trading strategies, order books, and state machines Proficiency in Rust (C/C++ experience is also accepted if you have worked with Rust) Familiarity with crypto markets is a plus More ❯
Key Requirements: Strong programming talent with expertise in low-level development HFT development experience, including a solid understanding of trading strategies, order books, and state machines Proficiency in Rust (C/C++ experience is also accepted if you have worked with Rust) Familiarity with crypto markets is a plus More ❯
AI neuromorphic chips. You will be responsible for the design, simulation and verification of digital block implemented in RTL for various functions including control statemachine DSP, and multiple clock domain interface management. Their technology provides fast and easy conversion of trained Neural Networks into miniscule AI silicon More ❯
Greater Bristol Area, United Kingdom Hybrid / WFH Options
IC Resources
AI neuromorphic chips. You will be responsible for the design, simulation and verification of digital block implemented in RTL for various functions including control statemachine DSP, and multiple clock domain interface management. Their technology provides fast and easy conversion of trained Neural Networks into miniscule AI silicon More ❯
Experience developing AI games systems or defence or enterprise pattern of life simulations Extensive knowledge of game AI algorithms (e.g. pathfinding, steering, behaviour trees, state machines, animation blend trees, sentiment, knowledge representation) Experience with Unreal Engine, VR-Forces and VBS highly advantageous Job Benefits We make Hadean an awesome More ❯
Annapolis Junction, Maryland, United States Hybrid / WFH Options
Anonymous Employer
Cloud and Go cloud (IL2 - IL6) DoD Compliant Framework, Landing Zone, or similar deployments AWS Cloudformation, Stacks, CI/CD Pipelines, VPC/Networking, State Machines, EC2, S3, Athena, Redshift, CloudTrail, Config, CloudWatch, AWS GuardDuty, IAM/SSO/RBAC Understanding of OSI model and common networking practices (routing More ❯
create, and maintain complex character, creature, camera and object rigs that are efficient, flexible, and easy to use. Implement and maintain animation systems and state machines within Unity, ensuring smooth and polished in-game animations. Develop tools to streamline animation pipelines and workflows. Work closely with artists and programmers … and creating animation control systems in a 3D software package (e.g., Blender, Maya). Strong experience implementing animation systems within Unity, including Animator Controllers, State Machines, and Blend Trees. Proficient in C# and tool development. Solid understanding of real-time animation principles, constraints, IK systems, and retargeting techniques. Strong More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
create, and maintain complex character, creature, camera and object rigs that are efficient, flexible, and easy to use. Implement and maintain animation systems and state machines within Unity, ensuring smooth and polished in-game animations. Develop tools to streamline animation pipelines and workflows. Work closely with artists and programmers … and creating animation control systems in a 3D software package (e.g., Blender, Maya). Strong experience implementing animation systems within Unity, including Animator Controllers, State Machines, and Blend Trees. Proficient in C# and tool development. Solid understanding of real-time animation principles, constraints, IK systems, and retargeting techniques. Strong More ❯
involved in specification, implementation and verification of next-generation digital controllers for Swave's SLMs and processing units. RTL design of IP blocks from state machines to graphics processing.Simulation and verification of RTL blocks and toplevels using industry standard practices e.g. UVM. Liaising with the analog and algorithm teams … can show proven experience. You have excellent knowledge of Verilog & SystemVerilog and RTL design practices. You have a strong understanding of digital logic, finite state machines, pipelines, memory interfaces, and SoC bus protocols. You have experience in RTL design for mixed-signal ICs and are familiar with the design More ❯