Principal Rendering Engineer: MSquared
United Kingdom
Hybrid / WFH Options
Hybrid / WFH Options
Improbable Ltd
. Solid understanding of core real-time rendering algorithms (e.g., deferred rendering , shadow mapping ). Bonus points if you: Experience with commercial game engines , such as Unreal Engine or CryEngine . Deep familiarity with Unreal Engine's rendering systems, such as: Render Dependency Graph (RDG) Shader compilation pipelines Indirect drawing Nanite Lumen Niagara Temporal Super Resolution Custom GPU and More ❯
Employment Type: Permanent
Salary: GBP Annual
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