Remote Game Development Job Vacancies

76 to 100 of 108 Remote Game Development Jobs

3rd Line Support Engineer

Manchester, Lancashire, England, United Kingdom
Hybrid / WFH Options
Lorien
3rd Line Support Engineer - Manchester City Centre - £45,000 + bonus The Company: Lorien Global are working in partnership with a games development company who're adding a new position into their digital services team, the role is for a 3rd Line Support Engineer to help them grow the team based in central Manchester. The Role: You'll … provide expert support for diverse online systems, troubleshooting complex issues escalated from the Service Desk. Diagnose faults, implement fixes, and escalate to specialist teams (Development, Infrastructure) when needed. This role offers exposure to new technologies and career growth. Key Requirements: Proven advanced support and troubleshooting skills. Essential: Strong experience with monitoring tools (Instana, Splunk, Solarwinds, Prometheus, Grafana). More ❯
Employment Type: Full-Time
Salary: £35,000 - £45,000 per annum
Posted:

Operations Engineer

Manchester, England, United Kingdom
Hybrid / WFH Options
ZipRecruiter
Job Description Operations Engineer - Manchester City Centre - £45,000 + bonus The Company: Lorien Global are working in partnership with a games development company who're adding a new position into their digital services team, the role is for an Operations Engineer to help them grow the team based in central Manchester. The Role: You'll provide expert … support for diverse online systems, troubleshooting complex issues escalated from the Service Desk. Diagnose faults, implement fixes, and escalate to specialist teams (Development, Infrastructure) when needed. This role offers exposure to new technologies and career growth. Key Requirements: Proven advanced support and troubleshooting skills. Essential: Strong experience with monitoring tools (Instana, Splunk, Solarwinds, Prometheus, Grafana). Windows & Linux More ❯
Posted:

Game Designer

London, England, United Kingdom
Hybrid / WFH Options
Push Gaming
Push Gaming is a dynamic and innovative game development studio specialising in creating top-quality, mobile-optimised online casino games. With a passion for gaming and a commitment to pushing boundaries, we are dedicated to delivering exceptional experiences to players worldwide. We are seeking a passionate and analytical Game Designer with deep experience inslot game mechanics, player psychology, and math modeling. This role is perfect for someone who understands slots and can feel what makes a game thrilling or disappointing. You’ll be responsible for designing engaging, data-driven slot games that balance player experience, regulatory compliance, and mathematical integrity. Location: Remote/hybrid in UK, Poland, Malta or Spain. Salary: Negotiable, depending … on experience. What you’ll be doing: Design slot game concepts from initial idea to final specs, including reel sets, symbol behaviours, bonus features, and overall game flow. Evaluate games from a player-first perspective, understanding emotional triggers, engagement loops, and what makes a game satisfying or frustrating. Collaborate with math designers to ensure the game More ❯
Posted:

Game Developer

United Kingdom
Hybrid / WFH Options
Level Up
America, and Asia and optional quarterly team syncs in Dubai. What You’ll Do Build robust gameplay systems and tight combat mechanics using Unreal Engine 5. Own the development of core gameplay features from prototype to implementation. Collaborate closely with a senior, hands-on team where your voice and craft matter . Work directly in-engine, this is … a deeply individual contributor role with a focus on clean code and elite execution. Be part of a no-nonsense, high-performance development culture: small team, big ambition . What We’re Looking For Deep mastery of gameplay engineering in Unreal Engine 5 . A track record of delivering high-quality gameplay, ideally on shooters or systems-heavy … optional if you have family/travel constraints). Join a stealth title with massive potential – and the talent to pull it off. No micromanagement. No fluff. Just exceptional game development. If you’re a world-class Gameplay Engineer and want to work on something that will push the genre and your skills , let’s talk. 📩 Drop me a More ❯
Posted:

AI & Data Science Engineer – KTP Associate

Belsize Park, England, United Kingdom
Hybrid / WFH Options
The Knowledge Transfer Network Limited
sites: Electronic Arts Limited, EA Studios, Stoneythorpe, Southam, CV47 2DL. Or in central Birmingham, Alpha Tower, Suffolk St Queensway, Birmingham B1 1TT Generative AI is impacting every aspect of game creation within EA and the gaming industry overall. This KTP will ultimately improve game development cycle-time, enabling more iterations in the game creation lifecycle … that will both improve game quality and allow delivery of more features. This KTP is a great opportunity for someone who wishes to plan and deliver business change. You will work with senior University academics on a commercial project which puts theory and modelling into practice. Candidate Profile: Minimum Masters’ level degree in Artificial Intelligence (AI) with relevant practical … in an industrial setting. Automated annotation of data assets AI-enabled data classification and profiling Training LLMs, such as GPT-4 and Llama 2 Productivity assessment and optimisation in game development Project management Producing academic publications of the highest standards Technical writing and reporting Main responsibilities Elicit developers’ skills, requirements and preferences to build productivity scores requiring More ❯
Posted:

Associate Gameplay Programmer

Horsham, England, United Kingdom
Hybrid / WFH Options
SEGA
We have an excellent opportunity for a passionate game developer to join our Total War team as an Associate Gameplay Programmer. Based at our well-established studio in Sussex, UK, you will be working as an important member of the code team on our next unannounced Total War title. In this role, you will make a real impact on … Demonstrate strong problem-solving skills. Be self-motivated and eager to improve yourself and others. Communicate technical details clearly and effectively across disciplines. Have a passion for games and game development. Possess C# programming experience. Have industry experience in a similar role. Experience with the full game development lifecycle, from pre-production to post-release support. … Experience working within large codebases. Possess broad gaming experience and good game design sense. Be an avid gamer, ideally with an interest in strategy games. About Creative Assembly Creative Assembly creates deep, detailed games enjoyed worldwide for decades. We value contributions from all team members and support growth through skills development. Our locations include Horsham, UK, and Sofia, Bulgaria. More ❯
Posted:

Technical Director (Unannounced Project)

Guildford, England, United Kingdom
Hybrid / WFH Options
Wargaming
proudly backed by the global success of titles like World of Tanks. Based in Guildford, we are part of one of the world's leading free-to-play PC game companies, with the resources and experience to support ambitious, long-term development. We're currently building our next big project: a collaboration with a world-renowned name, an epic … scale military sci-fi fantasy, free-to-play game focused on delivering cinematic visual quality and a rich, immersive world. Now in the early stages of pre-production and prototyping, we're looking for a Technical Director to lead the technology strategy for our next major game. This is a complex and highly collaborative role, responsible for setting technical … and long-term planning. What are we looking for? Strong Unreal Engine experience with at least one shipped title as a lead programmer or technical director. Proven background in game programming, ideally across multiple systems or platforms. Experience working with networked multiplayer games, ideally MMO-scale. Solid understanding of PC and/or console game development More ❯
Posted:

Creative Director

United Kingdom
Hybrid / WFH Options
Companiongroup
Group is a AAA co-development gaming studio with a globally distributed and fully remote setup. It is renowned for overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive … disciplinary teams, you'll ensure that every feature, environment, and interaction aligns with a cohesive, player-first experience. Your leadership, hands-on experience with Unreal Engine, and background in game design and 3D art will help shape projects that resonate with players and partners alike. We're looking for someone who is adaptable to the needs of the team. … Someone who can confidently present game ideas, and the capabilities of the team, while also being able and willing to jump in and help get projects over the line. Responsibilities: Define and own the creative vision across Companion's co-development projects, ensuring alignment on tone, theme, art, narrative, and gameplay across all disciplines. Craft compelling player More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Creative Director

London, England, United Kingdom
Hybrid / WFH Options
Companiongroup
Group is a AAA co-development gaming studio with a globally distributed and fully remote setup. It is renowned for overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive … disciplinary teams, you’ll ensure that every feature, environment, and interaction aligns with a cohesive, player-first experience. Your leadership, hands-on experience with Unreal Engine, and background in game design and 3D art will help shape projects that resonate with players and partners alike. We’re looking for someone who is adaptable to the needs of the team. … Someone who can confidently present game ideas, and the capabilities of the team, while also being able and willing to jump in and help get projects over the line. Responsibilities: Define and own the creative vision across Companion’s co-development projects, ensuring alignment on tone, theme, art, narrative, and gameplay across all disciplines. Craft compelling player More ❯
Posted:

Web Developer

London, England, United Kingdom
Hybrid / WFH Options
Companiongroup
Join our team of passionate individuals who strive to be one of the best game studios in the world. We are currently seeking experienced Web Dev Engineers who can contribute to our growth. As a fully remote studio with colleagues across the globe, we emphasise clear communication as much as our technical skills. Companion Group is an AAA co … development gaming studio with a globally distributed and fully remote setup. It is renowned for its ability to overcome the most intricate challenges in multiplayer game development and developing reliable multi-player games. We have become the primary choice for game dev studios aspiring to elevate their latest multiplayer titles, enabling scalability supporting large … web presence and allow users a dynamic and immersive web experience. Provide accurate development estimates and comprehensive reporting to support efficient team collaboration across web, backend, and game teams Skills: Demonstrate a strong understanding of coding processes, standards, and methodologies Possess at least 5 years of professional web development experience, showcasing your expertise Showcase your More ❯
Posted:

Lead Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
Tripledot Studios
crucial for meeting project goals and enhancing individual growth within the team. This position requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals. Key Responsibilities Technical: Design and implement the ‘Unity layer’ linking art and animation with the programmers’ codebase Construct new game features within Unity, including … Optimise new and existing features Create animations, particle effects, and custom shaders Managerial: Lead and mentor a team of experienced Technical Artists Take a proactive role in product development according to company goals Communicate and collaborate effectively with cross … functional teams Contribute to task planning and estimation with other Leads Skills, Knowledge & Expertise Technical: Expertise in the Unity engine, especially Unity UI Experience with different architectural approaches to game development Ability to write clean, performant C# code Experience working with Git and knowledge of its best practices Ability to create animations, particle effects and custom shaders More ❯
Posted:

Lead Environment Artist

London, England, United Kingdom
Hybrid / WFH Options
Stellar Entertainment Software
to apply for the Lead Environment Artist role at Stellar Entertainment Software Get AI-powered advice on this job and more exclusive features. The Studio We are a video game development studio with offices in The Studio We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands . Sitting … within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with … you feel. It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience. The Role We’re looking for an innovative Lead Environment Artist to join our talented team of artists. This is your opportunity to More ❯
Posted:

Lead Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
Tripledot Studios
crucial for meeting project goals and enhancing individual growth within the team. This position requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals. Key Responsibilities Technical: Design and implement the ‘Unity layer’ linking art and animation with the programmers’ codebase Construct new game features within Unity, including … Optimise new and existing features Create animations, particle effects, and custom shaders Managerial: Lead and mentor a team of experienced Technical Artists Take a proactive role in product development according to company goals Communicate and collaborate effectively with cross … functional teams Contribute to task planning and estimation with other Leads Skills, Knowledge & Expertise Technical: Expertise in the Unity engine, especially Unity UI Experience with different architectural approaches to game development Ability to write clean, performant C# code Experience working with Git and knowledge of its best practices Ability to create animations, particle effects and custom shaders More ❯
Posted:

2D Concept Artist

London, England, United Kingdom
Hybrid / WFH Options
Companion Group
Group is a AAA co-development gaming studio with a globally distributed and fully remote setup. We are renowned for overcoming the most intricate challenges in multiplayer game development, making us the primary choice for clients aspiring to elevate their multiplayer titles. Our expertise enables scalability, maximises player density, and crafts immersive gameplay experiences. Seamlessly … characters, and props with a strong sense of style, mood, and storytelling. Work closely with Art Directors, Environment Artists, and Designers to establish the look and feel of the game world. Translate narrative and gameplay goals into visually compelling concepts that enhance world-building. Iterate quickly on ideas, from loose sketches to refined 2D blockouts or paint overs. Help … maintain visual consistency across different aspects of the game. Support the art pipeline with references, visual targets, and style guides. Contribute ideas to shape the game’s art direction and identity. Your Profile A professional with 2+ years of experience as a concept artist or a portfolio with shipped AA/AAA titles. Proven ability to create environment art More ❯
Posted:

Data Engineer

Horsham, England, United Kingdom
Hybrid / WFH Options
Sega Europe
DLT PowerBI/Fabric SQL Server On a day-to-day basis, you will: Develop and maintain new and existing data pipelines. Collaborate on the implementation and ingestion of game telemetry for new products. Work with analysts, data scientists, and other data consumers to produce useful data models and efficient pipelines. Empower high quality data governance by keeping accurate … using modern data platforms like Databricks or Snowflake to do the above Experience working with large-scale, event-driven data sets Love gaming and is interested in supporting the game development process Passionate about helping enable teams to transform data into valuable insights Desirable Experience working with enterprise data warehouse or data lake platforms Experience working with … a cloud platform such as AWS Have used PySpark for data manipulation Previous exposure to game or IoT telemetry events and how such data is generated Knowledge of best practices involving data governance, privacy and security An understanding of Git source control, CI/CD pipelines and how to implement them in a data engineering setting About Creative Assembly More ❯
Posted:

Principal Economy Designer - Unannounced Project

London, England, United Kingdom
Hybrid / WFH Options
Scopely
features that delight players, using insights and data. Lead innovative economy design initiatives within the organization. Collaborate with product management, production, and creative teams to meet KPI targets. Develop game structures supporting long-term player engagement (5+ years). Create design documents, economies, progression systems, and feature designs. Iterate and improve economies and designs for live games. Prioritize feature … and optimization roadmaps in partnership with PMs and GMs. What We’re Looking For Deep passion for game development and design. Extensive experience as a Systems or Economy Designer. Experience working on both pre-launch and post-launch game environments. Expertise in modeling and maintaining complex economies (MMO, Strategy-MMO, RPG). Strong understanding of progression More ❯
Posted:

Senior Technical Artist

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
About the Company: Kinetic Games is a new video game development studio based in Southampton. We are a passionate team of developers using Unity to continuously improve and expand the horror experience of Phasmophobia, currently available on Steam, PS5 and Xbox Series X/S. About the Role: We are looking for a dedicated and skilled Tech … our visuals are not only stunning but also performant and technically optimized. You will play a key role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms. Your expertise will help push the visual quality of Phasmophobia while maintaining efficient workflows. Responsibilities: Collaborate closely with artists, designers, and programmers to create … to date with the latest tools, techniques, and best practices in real-time graphics and optimization. Participate in regular team meetings, providing technical insights and support to improve the game's visual quality and performance. Requirements: Professional experience as a Senior Tech Artist or similar role, on a shipped Unity title. Strong experience with Unity, including working with prefabs More ❯
Posted:

Data Engineer

London, England, United Kingdom
Hybrid / WFH Options
SEGA
while maintaining scalable and efficient pipelines. Our technology stack includes: AWS Kinesis Databricks DLT PowerBI/Fabric SQL Server Daily Tasks Develop and maintain data pipelines. Implement and ingest game telemetry for new products. Collaborate with analysts, data scientists, and other data consumers to create useful data models and pipelines. Maintain high data governance standards with clear documentation of … and lifecycle. Experience with Python for data manipulation and transformation. Experience with platforms like Databricks or Snowflake. Experience handling large-scale, event-driven datasets. Interest in gaming and supporting game development. Passion for transforming data into insights. Experience with enterprise data warehouses or lakes. Experience with AWS or similar cloud platforms. Experience using PySpark. Understanding of telemetry data from … in data engineering. About Creative Assembly Creative Assembly creates detailed and engaging games enjoyed by millions worldwide. We value our team members' contributions and support their growth with development opportunities. Our locations include Horsham, UK, and Sofia, Bulgaria. We offer various benefits, including: Flexible work arrangements, including remote work options (restrictions may apply). Enhanced leave policies, flexible More ❯
Posted:

Lead Engineer

Guildford, England, United Kingdom
Hybrid / WFH Options
Hypersonic Laboratories
to learn more. Base pay range At Hypersonic Laboratories , we're looking for a Lead of Engineering to take technical ownership of HELIX , our in-house open-world multiplayer game creation framework. The role is hybrid , involving 2 days a week at our Guildford , UK studio. Who are we? Hypersonic Laboratories is building HELIX , the ultimate open-world multiplayer … practices. Supporting with hiring to grow the engineering team according to project needs and studio values. What we will need from you 10+ years of professional experience as a game/engine programmer, including technical leadership on shipped titles or platforms. At least 3 shipped titles built with Unreal Engine . Deep expertise in Unreal Engine —including networking, gameplay … Passion for empowering creators through extensibility, modularity, and clean systems architecture. Nice to have Experience with UGC platforms , modding frameworks, or live service ecosystems. Experience building or contributing to game development tools for teams or communities. Previous work in fast-moving startup or small team environments. You thrive in fast-paced, collaborative environments where efficiency, agility, and More ❯
Posted:

Lead UX/UI Designer at Gameplay Galaxy

London, England, United Kingdom
Hybrid / WFH Options
HipHopTune Media
remote role. If you’re a qualified professional passionate about design and innovation, apply now to join this groundbreaking team. Creators of the globally popular Trial Xtreme bike racing game (300M+ downloads), Gameplay Galaxy is now developing Trial Xtreme Freedom, a revolutionary blockchain-based gaming experience. With $24M in funding, their diverse, fully remote team spans 20+ countries, driving … Designer who will be responsible for leading and designing intuitive and visually compelling user interfaces for our cutting-edge mobile gaming experiences. This role will work closely with our game designers, developers, and art team to create seamless and engaging user experiences that captivate our players and elevate our games. You’ll play a key part in shaping the … on in crafting and executing design solutions to deliver top-quality user experiences that align with the overall vision of the game. You’ll collaborate closely with product managers, game designers, and developers to define and implement innovative solutions for the product direction, visuals, and experience. You’ll create wireframes, storyboards, user flows, and prototypes to effectively communicate interaction More ❯
Posted:

Lead Engineer

Guildford, England, United Kingdom
Hybrid / WFH Options
Hypersonic Laboratories
At Hypersonic Laboratories , we're looking for a Lead of Engineering to take technical ownership of HELIX , our in-house open-world multiplayer game creation framework. The role is hybrid , involving 2 days a week at our Guildford , UK studio. Who are we? Hypersonic Laboratories is building HELIX , the ultimate open-world multiplayer sandbox. We are a diverse, experienced … practices. Supporting with hiring to grow the engineering team according to project needs and studio values. What we will need from you 10+ years of professional experience as a game/engine programmer, including technical leadership on shipped titles or platforms. At least 3 shipped titles built with Unreal Engine . Deep expertise in Unreal Engine —including networking, gameplay … Passion for empowering creators through extensibility, modularity, and clean systems architecture. Nice to have Experience with UGC platforms , modding frameworks, or live service ecosystems. Experience building or contributing to game development tools for teams or communities. Previous work in fast-moving startup or small team environments. Value alignment You thrive in fast-paced, collaborative environments where efficiency More ❯
Posted:

Technical Account Manager II United States, Remote

London, England, United Kingdom
Hybrid / WFH Options
PlayStation
in-class experience working with PlayStation tools and platforms. Your language skills, technical insight, and relationship management expertise will play a critical role in strengthening partnerships and driving successful game launches in two of our most important markets. Responsibilities: Lead partner relationships and collaborate with other groups around the world to build consistency in our approach to service. Bridge … advisory panels. Frequent travel to Japan and Korea to visit SIE offices and partner locations. Qualifications: Proficiency in English and Korean languages. Engineering experience with hands-on exposure to game SDKs and ability to understand their content. Understanding of general development pipelines for games. Excellent communication (written and verbal) and interpersonal skills with an eye toward providing … efficiently tackle partner problems, identify technical expertise needed to tackle the problems. Undergraduate degree or equivalent experience in the industry. Preferred: Technical knowledge of the PlayStation platform. Direct console game development experience, i.e., contributed to the launch of a console title in a technical capacity. Familiar with working with a globally distributed group. Japanese language skills are More ❯
Posted:

Game Product Manager

London, England, United Kingdom
Hybrid / WFH Options
developrec
Technical (Game) Product Manager | London | 3-4 stage process | £70,000-€100,000 per annum I am working with a very well known Global technology software company who need a Technical Product Manager with Game Development experience to join their team. You will be working on a very technical, complex and game orientated product. Therefore … travel to other European offices. It is a 3-4 stage interview process & they are offering a salary of £70-£100,000 per annum + benefits. The Skills & Role: Game Development background is a must Good knowledge of Product Management and software development Worked on gaming platforms previously Experience with Unity, Unreal or Godot would … be perfect Product knowledge Developer Tooling experience is a bonus Fluent English required Experience collaborating with various teams and stakeholders within the business This includes, development, Sales, Marketing If you want to hear more please apply and or reach out to me on LinkedIn/Email and we can set up a call More ❯
Posted:

Head of Operations

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
About the Company: Kinetic Games is a new video game development studio based in Southampton. We are a passionate team of developers using Unity to continuously improve and expand the horror experience of Phasmophobia, currently available on Steam, PS5 and Xbox Series X/S. As we continue to expand our team and projects, we're committed … creativity - ensuring our people, tools, and systems are all working in sync. You’ll work directly with the CEO and collaborate closely with our HR Manager, Financial Lead, development department heads, and external partners. Whether it’s supporting studio strategy, overseeing vendor contracts, refining onboarding, or managing facilities; you’ll be at the operational heart of Kinetic Games. … Contribute to long-term strategy and scaling plans, policy development, and team culture initiatives. Organise and lead company team events Requirements: Experience leading operations in a hybrid game studio (ideally 20–100 people). Excellent organizational and problem-solving skills. Great communication; able to work across departments with clarity and empathy. Comfortable working with budgets, policies, and More ❯
Posted:

Senior Community Manager

London, England, United Kingdom
Hybrid / WFH Options
CCP Games
forefront while advocating for community-informed development. As a member of the CCP Community team, you’ll collaborate closely with Brand as well as the wider Publishing and Development teams to ensure EVE Vanguard grows in both reach and impact. We're looking for a proactive, self-motivated individual who thrives on collaboration and takes pride in delivering … as Discord, Reddit, Steam forums, Facebook, X, TikTok, and Twitch - supporting conversations, managing expectations, and strengthening trust in CCP. Campaigns, Events & Activations Support and lead initiatives such as in-game events, livestreams, AMAs, podcasts, social campaigns, and global events. Collaborate on execution and post-mortem analysis to improve effectiveness and engagement over time. Measurement & Reporting Track community sentiment, flag … dynamics is a huge plus. Experienced across major platforms (Discord, Reddit, Twitch, Steam, TikTok, etc.) and comfortable experimenting with emerging channels. Skilled at navigating and collaborating across Publishing and Game Development teams. Excellent communicator - able to balance transparency with professionalism and represent both community and studio perspectives. Proficient with tools for analytics, content scheduling, & community listening. Comfortable More ❯
Posted:
Game Development
25th Percentile
£25,000
Median
£37,352
75th Percentile
£42,500
90th Percentile
£56,250