Permanent Maya Jobs in the UK

1 to 25 of 29 Permanent Maya Jobs in the UK

Technical Artist (Mobile Game)

England, United Kingdom
Fashion League | Finfin Play
years of work experience in a similar role, specifically in mobile game development. Proficiency in industry-standard art software such as Adobe Creative Suite, Maya, 3D Studio Max, ZBrush, Blender or similar tools. A solid understanding of art integration with the Unity Game engine is required. Knowledge of scripting more »
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Graduate Technical Artist

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
technical issues related to art production Requirements Bachelor's degree in Computer Science, Gaming, Animation, or a related field Familiarity with packages such as Maya, 3DS Max, or Blender Basic knowledge of scripting languages like Python, C#, or MaxScript Passion for game development and willingness to learn and grow more »
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Graphics Software Engineer / OpenGL / WebGL

London Area, United Kingdom
European Recruitment
AR, VR. Good knowledge of C++. Experience with image processing. Experience and understanding of 3D model formats and software packages such as 3DS Max, Maya, Blender, etc. If interested in this role please apply here or send your email direct to je@eu-recruit.com By applying to this role more »
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VFX Artist - Strategic Shooter

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
environments, objectives, atmospheres, story, and style of the project Apply best practices, production pipelines and workflows Requirements Strong knowledge & experience with: 3D Studio Max Maya Blender Zbrush or Mudbox Photoshop or other 2D packages Houdini After Effects Easily able to translate concept and reference artwork into real-time particle more »
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Games Design Tutor

East London, London, United Kingdom
Morgan Hunt UK Limited
Effects/Premiere - modelling, concept art/textures Experience of working professionally in a relevant creative industry/as an entrepreneur Experience with Autodesk Maya/Blender - animating, skinning, rigging, texturing, 3D modelling Experience with Unity/Unreal Engine - animation-to-engine pipelines Drawing and art skills Key Tasks more »
Employment Type: Permanent, Part Time
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Licensing Artist

London, England, United Kingdom
Hybrid / WFH Options
DiverseJobsMatter
of internal and external asset creation. Requirements: Strong core art skills. Proficient in Adobe CC (Photoshop, Illustrator and After Effects). Proficient in Autodesk Maya and Z-Brush. Basic understanding of design systems and design software such as Figma/Sketch. Experience working with Unity or similar game engine. more »
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UX/UI Game Designer - Apple Vision Pro

London Area, United Kingdom
WongDoody
3D game development software is a plus. Even a basic understanding of game engines like Unity or Unreal Engine and 3D modelling software like Maya or Blender can be helpful. more »
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Senior Technical Artist

London Area, United Kingdom
DiverseJobsMatter
best practices within it C# scripting within Unity is essential – Python within 3D applications is a bonus Fluent in a range of software, including Maya and Substance Knowledge of Z-Brush, Houdini or Blender not essential but would be a bonus Ability to produce realistic assets, including environments, props. more »
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Senior VFX Artist - Multiple Projects

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
focus high and act as a great example to your team regulars and juniors Requirements Extensive professional experience and knowledge of: 3D Studio Max Maya Blender Another VFX tool (Unreal/Unity/Proprietary) Photoshop Simulation software (EmberGen, Houdini, Cinema 4d, etc.) After Effects Great written and verbal communication more »
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Lead Artist (permanent, in-studio, south-coast, UK)

Portsmouth, England, United Kingdom
Freejam
lighting, atmospherics, post-processes, PBR materials An understanding of building shaders with node graphs such as Unity Shader Graph The software we use are Maya, Photoshop, Substance, Illustrator, XD, Speedtree, ZBrush - any other tools that can help you produce higher quality art or be more productive are always welcome more »
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Senior Technical Animator

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
Technical Animator in the games industry Bachelor's degree in Computer Science, Animation, or a related field Expert knowledge of animation software such as Maya, MotionBuilder, and/or 3DS Max Strong understanding of game engines, including Unity and Unreal Engine Proficiency in scripting languages such as Python or more »
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Senior Environment Artist

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
excellent portfolio with recent examples of Environment Art Strong understanding of shape, form and composition. Excellent Proficiency with 3D industry standard tools such as Maya, 3DSMax, Blender Excellent proficiency with surfacing tools such as Photoshop and Substance Painter Proven abilities in producing optimized 3D assets for games Desirable Experience more »
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Senior VFX Artist

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
creativity and technical proficiency Strong understanding of VFX principles, including timing, motion, and visual aesthetics Proficiency with industry-standard content authoring tools such as Maya, 3ds Max, Houdini, or equivalent Experience working with game engines such as Unreal Engine or Unity, with a focus on VFX implementation and optimisation more »
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Principal Environment Artist

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
An outstanding portfolio showcasing recent examples of exceptional Environment Art Strong understanding of shape, form, and composition Proficiency in 3D industry-standard tools like Maya, 3DSMax, Blender Proficiency in surfacing tools such as Photoshop and Substance Painter Proven ability in producing optimized 3D assets for games Desirable Experience with more »
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3D Motion Designer

London Area, United Kingdom
Alexander Steele Recruitment
with focus on photorealism. Excellent communicator. Team player who can work independently or lead a team as required. Strong knowledge of 3DS Max/Maya or C4D, Corona/VRay/Redshift, After Effects, Photoshop. Understanding of film language and shot selection. Knowledge of SideFX Houdini. Knowledge of Tyflow more »
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Principal Technical Animator

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
the games industry Bachelor's or Master's degree in Computer Science, Animation, or a related field Expert knowledge of animation software such as Maya, MotionBuilder, and/or 3DS Max Strong understanding of game engines, including Unity and Unreal Engine Proficiency in scripting languages such as Python or more »
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Senior CGI Artist

United Kingdom
Hybrid / WFH Options
Marks, part of SGS & Co
ways of working, whilst continuously striving to increase the quality of work and efficiency in the studio You will have: • Expert knowledge of Autodesk Maya, V-Ray and Nuke • Excellent general CG skills, need to be able to come up with methods to achieve excellent results to (sometimes) obscure more »
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Principal Vehicle Artist

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
and artistic requirements Requirements Extensive experience in vehicle modelling and texturing Strong portfolio demonstrating exceptional skills in vehicle art Proficiency in 3D modelling software (Maya, 3ds Max, etc.) Thorough understanding of Physically Based Rendering (PBR) techniques Excellent communication and leadership abilities Track record of successfully leading a team Desirable more »
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Senior Technical Artist

Wakefield, England, United Kingdom
Rebellion
optimisation through performance profiling Requirements Strong understanding of art creation workflows. Excellent understanding of art fundamentals, such as composition. High level of experience within Maya, Blender or 3DS Max. Good understanding of runtime performance costs and how to optimise content. Knowledge of procedural content creation packages is a bonus. more »
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Game Art Teacher

Manchester Area, United Kingdom
The Manchester College
covering topics such as game design principles Instructing students in the use of industry-standard game development software such as Unity, Unreal Engine, Autodesk Maya, and Adobe Creative Suite Provide individualised support and feedback to students to enhance their learning experience Develop and update curriculum materials to align with more »
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Character Rigger

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
rigging and animation tools and pipelines Participate in artistic and technical reviews to ensure quality and consistency of game asset rigs Requirements Proficient in Maya or other industry standard 3D software Strong knowledge of rigging and deformations Experience with technical rigging and animation Strong problem-solving and troubleshooting skills more »
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Art Director PC/Console Games

England, United Kingdom
Big Planet Recruitment
responses using light, silhouette, colour, and composition. You are able to receive feedback and use the guidance to improve your work. Bonus: Experience using Maya, Zbrush, Substance Painter and Photoshop. Skilled in coordinating the art team's operations and content output. You are keen on innovative gaming technologies and more »
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Senior Lighting Artist

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
Lighting Artist in the games industry Strong understanding of lighting principles, color theory, and composition Proficiency with lighting tools and software (e.g. Unreal Engine, Maya) Experience with post-processing effects and techniques Ability to work collaboratively with other artists and give/receive feedback Excellent communication skills and attention more »
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Principal Lighting Artist

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
experience, with the ability to guide and inspire a team of lighting artists Deep knowledge of lighting tools and software, such as Unreal Engine, Maya, or equivalent Strong technical proficiency, with a solid understanding of advanced lighting techniques and optimization Excellent communication and collaboration skills, with the ability to more »
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Senior Technical Animator

Wakefield, England, United Kingdom
Rebellion
a technical focus on rigging and skinning. Excellent experience in Unreal Engine - physics, simulation, procedural setups, etc. Experience scripting, tools and pipeline development using Maya and MotionBuilder APIs. Knowledgeable in both keyframed and motion capture pipelines. Experience with Motion Warping and Control Rig. Knowledge of anatomy and body mechanics. more »
Posted:
Maya
10th Percentile
£33,600
25th Percentile
£42,000
Median
£52,500
75th Percentile
£107,500