7 of 7 Remote/Hybrid Memory Management Jobs

IOS Developer

Hiring Organisation
Project Recruit
Location
London, United Kingdom
Employment Type
Contract
Contract Rate
GBP Annual
Agile methods to the development of software on the backlog Understanding of Apple's design principles and interface, Accessibility guidelines Experience with performance and memory management tools - instruments Understanding CI/CD pipeline tools like GitLab Due to the volume of applications received, unfortunately we cannot respond ...

C++ Engineer

Hiring Organisation
McGregor Boyall Associates Limited
Location
London, United Kingdom
Employment Type
Permanent, Work From Home
time systems. What you'll be doing: Designing and building low-latency C++ applications Investigating and resolving production crashes Performing deep debugging (call stacks, memory issues, threading) Optimising multi-threaded, real-time systems Collaborating with engineers, QA, DevOps, and business users Mentoring junior developers and raising engineering standards What … modern C++ (11/14/17) Background in performance-critical systems Hands-on experience with debugging and crash analysis Solid understanding of concurrency, memory management, and optimisation Comfortable working in fast-paced, production-focused environments Hybrid working, long-term platform ownership, and genuinely complex engineering challenges. McGregor ...

RF Design Engineer

Hiring Organisation
Lynx Recruitment Limited
Location
London, United Kingdom
Employment Type
Permanent, Work From Home
Salary
£80,000
technology through personal projects, open source, or continuous learning outside work hours Desirable: Experience with systems programming (networking protocols, TCP/IP, multithreading, memory management) Low-level programming experience (embedded systems, device drivers, bare-metal) Familiarity with Linux/Unix environments Understanding of security principles OpenGL, real-time ...

Senior Unity Engineer

Hiring Organisation
Huckleberry Sport
Location
City of London, London, United Kingdom
implementing scalable and re-usable systems using C# and Unity across multiple areas of the game, including — but not limited to — addressables, package management, data binding, UI and general systems and editor tooling that support our games and their features and functionality. You will collaborate closely with other engineering … excellence. KNOWLEDGE, SKILLS & EXPERIENCE Extensive professional experience in video game development using C#. Deep proficiency in C# is essential, including a strong understanding of memory management, garbage collection, async programming, and performance. A strong experience and understanding of Unity. Experience with Unity’s UI Toolkit is beneficial ...

C++ Engineer, AOSP

Hiring Organisation
Zenovo
Location
Gothenburg, Sweden
Employment Type
Permanent
Bluetooth stack-level development and debugging Required Experience: 6+ years in Embedded C++ (modern standards) Strong low-level programming experience, including memory management and performance optimisation In-depth knowledge of AOSP build systems and structure Prior experience integrating CarPlay, Android Auto, or similar protocols Familiarity with real-time ...

Senior Gameplay Engineer

Hiring Organisation
Disney Experiences
Location
Glendale, California, United States
Employment Type
Permanent
Salary
USD Annual
requirements/goals between prototyping and production. Understands and implements the following concepts at a production-quality, AAA level:C++ code (Performance Impact, Memory Management, Inheritance, etc.) Client/Server architecture (Replication, Client-side Prediction, Movement Syncing, etc.) Game Mathematics (Linear Algebra, Vector Math, Kinematic Physics, Collision, etc. ...

Embedded Software Engineer III - Dalgety Bay, Scotland

Hiring Organisation
Kopin Corporation
Location
Dalgety Bay, Scotland, United Kingdom
define firmware-to-hardware interface requirements, timing expectations, and configuration sequences. Troubleshoot and debug system-level issues involving display timing, sensor data alignment, memory bandwidth, and peripheral communication. Apply knowledge of discrete filters, Fourier transforms, linear systems, and fixed-point arithmetic to practical signal-processing tasks. Participate in full … Strong proficiency in C/C++ for embedded systems. Experience with RTOS or bare-metal development, including interrupt handlers, timers, DMA, context switching, and memory management. Demonstrated experience developing low-level drivers and hardware interfaces (SPI, I2C, UART, GPIO, timers, DMA, display or sensor interfaces). Familiarity with image ...