Permanent State Machine Jobs with Hybrid or Work from Home (WFH) Options

6 Permanent State Machine Jobs with Hybrid or WFH Options

Staff Control Systems Engineer

Oxfordshire, England, United Kingdom
Hybrid / WFH Options
EnviroTech Talent
/controls engineering or similar. 3+ years with development and/or design of control systems. Has previously built and tested a PID or state-machine control system. Experience doing FMEA of control systems. Experience with CAN bus communication. Model-based systems development with MATLAB/Simulink/ more »
Posted:

Staff Control Systems Engineer

East Hagbourne, England, United Kingdom
Hybrid / WFH Options
EnviroTech Talent
/controls engineering or similar. 3+ years with development and/or design of control systems. Has previously built and tested a PID or state-machine control system. Experience doing FMEA of control systems. Experience with CAN bus communication. Model-based systems development with MATLAB/Simulink/ more »
Posted:

Technical Artist

Tacoma, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and diagnose technical issues. Support the art team more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Renton, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and diagnose technical issues. Support the art team more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and diagnose technical issues. Support the art team more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and diagnose technical issues. Support the art team more »
Employment Type: Permanent
Salary: USD Annual
Posted: