Permanent Unity (Game Engine) Jobs

69 Permanent Unity (Game Engine) Jobs

Senior VFX Artist - Multiple Projects

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
in Rebellions games. Not only particle effects, but screen post effects, material effects, mesh destruction effects and UI effects developed in Rebellions propriety engine "Asura". You will be assisting the VFX lead in creating project specific processes and industry beating VFX for an exciting brand new I.P. … and willing to assist in VFX project bible materials Create a set of Key VFX concepts to sell the visual direction of the game Help to build a solid template library of assets that other members of the dev team can utilise Be a mentor and help get … example to your team regulars and juniors Requirements Extensive professional experience and knowledge of: 3D Studio Max Maya Blender Another VFX tool (Unreal/Unity/Proprietary) Photoshop Simulation software (EmberGen, Houdini, Cinema 4d, etc.) After Effects Great written and verbal communication is a must Be fully versed in more »
Posted:

Junior Game Developer(Unity Engine)

Nottingham, Nottinghamshire, East Midlands, United Kingdom
Ernest Gordon Recruitment
Junior Game Developer(Unity Engine) Nottingham £25,000 - £30,000 + Progression + Training + Benefits Are you a Junior Game Developer with experience working with the unity engine, looking to work for a forward-thinking startup company Building a … brand-new RPG Game? Do you want the opportunity to join one of the most exciting Tech startups around at the minute and want to progress into a senior Game developer and become the go-to developer in the company? On offer is a fantastic opening … for a Junior Game Developer to work alongside senior developers in a collaborative environment while being trained on gaming systems e.g. Combat modules, animation, balancing In this role you will be working within the software team your key tasks are developing software products and maintaining the existing game. more »
Employment Type: Permanent
Salary: £30,000
Posted:

Junior Software Developer

City of London, London, United Kingdom
Hybrid / WFH Options
Understanding Recruitment
for Junior Software Developers as you will have the chance to gain exposure to a variety of different technologies, such as Python, C++ and Unity in addition to the primary tech stack of C#, .Net and JavaScript. You will also be thoroughly supported with a clear roadmap for you more »
Employment Type: Permanent, Work From Home
Salary: £45,000
Posted:

Senior C++ Software Engineer

Cambridge, Cambridgeshire
Hybrid / WFH Options
IC Resources
base and tackling optical challenges. What's required? Strong C/C++ and Python skills Experience with a variety of: CUDA, OpenGL, Vulkan, DirectX, Unity Cross platform development - Linux, Windows, Android Interest/experience with parallel computing Bonus - An interest in the AR/VR fieldIf you are a more »
Employment Type: Permanent
Posted:

Senior Unreal Developer

Bristol, Avon, South West, United Kingdom
Hybrid / WFH Options
ADLIB Recruitment
location is most convenient to you. What youll be doing This is an exciting opportunity for someone with demonstrable experience working within Unreal Engine, to work alongside a cross functional team of specialists and contribute to the delivery of varied and greenfield projects. Youll help to scope, design … to work. Any experience with the following will be advantageous but certainly not essential: VR/AR frameworks and their implementation into Unreal Engine …/Unity. AEC industry or Serious Games. APIs associated with AEC industry. Databases, RESTful requests and connecting to other software within Engine. C# and Unity development. JavaScript, Vue.js, CSS and Web Development. What youll get in return for your experience. A competitive salary alongside flexible benefits that best suit more »
Employment Type: Permanent, Work From Home
Posted:

Games Design Tutor

East London, London, United Kingdom
Morgan Hunt UK Limited
professionally in a relevant creative industry/as an entrepreneur Experience with Autodesk Maya/Blender - animating, skinning, rigging, texturing, 3D modelling Experience with Unity/Unreal Engine - animation-to-engine pipelines Drawing and art skills Key Tasks: Plan and deliver exciting lessons supporting learner more »
Employment Type: Permanent, Part Time
Posted:

UI Artist

Seattle, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … authoring specifications documents to visualize expected functionality such as interaction designs and animation states. Additionally, the role involves implementing UI assets within a game engine and producing UI artwork that aligns with established art styles. You'll collaborate with creatives to develop new visual styles while … or a demonstrated equivalent level of expertise. Bachelor's degree in a related field or a demonstrated equivalent level of applicable experience. Proficiency with Unity (or other game engines), Illustrator, Photoshop, Figma and resource management tools required. Good experience with Unity integrations such as layout components more »
Employment Type: Permanent
Salary: USD Annual
Posted:

UI Artist

Tacoma, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … authoring specifications documents to visualize expected functionality such as interaction designs and animation states. Additionally, the role involves implementing UI assets within a game engine and producing UI artwork that aligns with established art styles. You'll collaborate with creatives to develop new visual styles while … or a demonstrated equivalent level of expertise. Bachelor's degree in a related field or a demonstrated equivalent level of applicable experience. Proficiency with Unity (or other game engines), Illustrator, Photoshop, Figma and resource management tools required. Good experience with Unity integrations such as layout components more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Designer

Seattle, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … improve the development pipeline. Design and develop gameplay mechanics through scripting. What you'll bring Five (5) to seven (7) years of professional game development experience or a demonstrative equivalent level of expertise. Bachelor's degree preferred. Proficiency with Unity. Pokémon TCG knowledge is a plus. Exceptional work … especially within teams and with technical information. Ability to accurately identify and navigate risks through the product planning process. Experience with creating and supporting Unity Editor tools. Experience working with Perforce/version control. Experience with live and content supported projects. How you'll be successful Passion for Pokémon more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Designer

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … improve the development pipeline. Design and develop gameplay mechanics through scripting. What you'll bring Five (5) to seven (7) years of professional game development experience or a demonstrative equivalent level of expertise. Bachelor's degree preferred. Proficiency with Unity. Pokémon TCG knowledge is a plus. Exceptional work … especially within teams and with technical information. Ability to accurately identify and navigate risks through the product planning process. Experience with creating and supporting Unity Editor tools. Experience working with Perforce/version control. Experience with live and content supported projects. How you'll be successful Passion for Pokémon more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
efficacy of our content pipelines and workflows. The primary role is to develop tools, scripts, and plugins to facilitate art asset integration into the Unity engine. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization. … UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and … and technologies. What you'll bring Five (5) to seven (7) years of relevant professional experience or a demonstrated equivalent level of expertise. Professional Unity experience with a thorough understanding of the engine's framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
efficacy of our content pipelines and workflows. The primary role is to develop tools, scripts, and plugins to facilitate art asset integration into the Unity engine. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization. … UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and … and technologies. What you'll bring Five (5) to seven (7) years of relevant professional experience or a demonstrated equivalent level of expertise. Professional Unity experience with a thorough understanding of the engine's framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Designer

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … improve the development pipeline. Design and develop gameplay mechanics through scripting. What you'll bring Five (5) to seven (7) years of professional game development experience or a demonstrative equivalent level of expertise. Bachelor's degree preferred. Proficiency with Unity. Pokémon TCG knowledge is a plus. Exceptional work … especially within teams and with technical information. Ability to accurately identify and navigate risks through the product planning process. Experience with creating and supporting Unity Editor tools. Experience working with Perforce/version control. Experience with live and content supported projects. How you'll be successful Passion for Pokémon more »
Employment Type: Permanent
Salary: USD Annual
Posted:

UI Artist

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … authoring specifications documents to visualize expected functionality such as interaction designs and animation states. Additionally, the role involves implementing UI assets within a game engine and producing UI artwork that aligns with established art styles. You'll collaborate with creatives to develop new visual styles while … or a demonstrated equivalent level of expertise. Bachelor's degree in a related field or a demonstrated equivalent level of applicable experience. Proficiency with Unity (or other game engines), Illustrator, Photoshop, Figma and resource management tools required. Good experience with Unity integrations such as layout components more »
Employment Type: Permanent
Salary: USD Annual
Posted:

UI Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … authoring specifications documents to visualize expected functionality such as interaction designs and animation states. Additionally, the role involves implementing UI assets within a game engine and producing UI artwork that aligns with established art styles. You'll collaborate with creatives to develop new visual styles while … or a demonstrated equivalent level of expertise. Bachelor's degree in a related field or a demonstrated equivalent level of applicable experience. Proficiency with Unity (or other game engines), Illustrator, Photoshop, Figma and resource management tools required. Good experience with Unity integrations such as layout components more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Director

London, United Kingdom
Hybrid / WFH Options
Langham Recruitment
and guarantee regulatory compliance, establish and implement security methods and compliance requirements. Work directly with the teams responsible for product management, QA, and game development to offer exceptional multiplayer features and smoothly integrate online services into gaming experiences. Oversee vendor and technology partner relationships, making use of outside … C#. Thorough understanding of backend architectures for K8S, AWS, Azure, and/or GCP Knowledge of one or more game engines (Unreal, Unity, proprietary, Godot). Track record of success in managing technical teams and producing outcomes in a hurried, team-oriented setting. Working knowledge of chat … acts as an employment agency and is registered in England and Wales (reg (phone number removed)). Keywords: Online Services, Technical Director, AAA, Unreal, Unity, Python, C++, Golang, C#, AWS, Azure, K8S, GCP, Godot, CMS Systems more »
Employment Type: Permanent
Salary: £100000 - £120000/annum Up to £120k | Fully Remote | AAA G
Posted:

Mid/Senior Unity VR Engineer

Stafford, Staffordshire, West Midlands, United Kingdom
Searchability (UK) Ltd
Unity VR Engineer Exciting opportunity for a Unity VR Engineer join a Immersive Game Studio based in the Midlands! Salary up to £50,000 mid-senior level required. On site working style. Strong proficiency in Unity/C#. WHO ARE WE A studio formed to … offer unique experiences to users worldwide. WHAT WILL YOU BE DOING Working within an already established team, you will be a skilled and knowledgeable Unity Programmer who will be focused on building different style of games from VR/AR to apps. You will be able to architect, develop … and maintain robust systems and tools for gameplay and development. Unity VR Engineer Good commercial experience as a Unity Programmer. Strong professional experience Unity/C#. Experience across various different headsets - including Meta Quest and VIVE Focus 3. Strong professional experience within a VR/game more »
Employment Type: Permanent
Salary: £30,000
Posted:

C# developer - i gaming

West Midlands, Dudley, West Midlands (County), United Kingdom
Hybrid / WFH Options
CV Bay Ltd
who has developed solutions with C# , . NET and WPF and any experience with .NETCore, Win32 technologies, MVVM design patterns and Dependency Injection Methods (Unity/Unreal) would be advantageous. The company develop award-winning games platforms and systems for land-based and iGaming sectors. The studio is based … .NET Experience with WPF (Windows Presentation Framework) and Winforms Nice to have Knowledge of .NET 4 or .NET Core Experience with Dependency Injection Methods (Unity/Unreal) Previous experience working in an Agile environment Knowledge of other languages Exposure to test-driven development Relevant qualification (degree) Interested? Please submit more »
Employment Type: Permanent
Salary: £50000 - £60000/annum
Posted:

C++ Software Engineer

Cambridge, Cambridgeshire
IC Resources
base and tackling optical challenges. What's required? Strong C/C++ and Python skills Experience with a variety of: CUDA, OpenGL, Vulkan, DirectX, Unity Cross platform development - Linux, Windows, Android Interest/experience with parallel computing Bonus - An interest in the AR/VR fieldIf you are a more »
Employment Type: Permanent
Posted:
Unity (Game Engine)
10th Percentile
£27,500
25th Percentile
£31,375
Median
£41,235
75th Percentile
£52,500
90th Percentile
£65,000