Remote Visual Effects Jobs

1 to 12 of 12 Visual Effects Jobs with Remote Work Options

BIM Lead

Greater Bristol Area, United Kingdom
Hybrid / WFH Options
mustard | B Corp™
A leadership opportunity within a design-led practice in the Bristol area for a Revit-fluent BIM and Technology Lead. Are you currently sat working in a practice where you are delivering projects under somebody else's strategy and management more »
Posted:

Lead VFX Artist - Strategic Shooter

United Kingdom
Hybrid / WFH Options
Rebellion
UK, we are always open to discussing how we can support flexible/hybrid working options. We are on the lookout for a Lead VFX Artist to join our passionate and growing VFX team to work on a co-op strategy shooter game in development. The VFX team is responsible … , material effects, mesh destruction effects and UI effects developed in Rebellions propriety engine "Asura". You will be assisting the VFX Director in creating project specific processes and industry beating VFX for brand new titles having key involvement in and direct say in the construction and … looking for the challenge of providing strong leadership and mentorship to develop and nurture a team in their skills and career growth. Responsibilities Assisting VFX Director and Art Director's vision to bring VFX tasks of the highest quality to fruition. Be organised and willing to create VFX project bible more »
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Junior Systems Administrator

London Area, United Kingdom
Hybrid / WFH Options
Foundry
design, media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe. Clients and partners include major feature film studios and post-production houses such as Pixar … partners with these companies to solve complex visualisation challenges to turn incredible ideas into reality. The company’s products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials. Foundry software was integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade. Founded in 1996, Foundry is headquartered in London, with 300 staff more »
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Frontend Developer

United Kingdom
Hybrid / WFH Options
CATCHES
eCommerce sector, dedicated to revolutionizing online shopping experiences. With a focus on integrating advanced 3D rendering, Artificial Intelligence (AI), and Visual Effects (VFX) techniques, we aim to create unparalleled digital realms for luxury fashion and exclusive events. With pre-seed investment secured, Catches is poised for significant growth more »
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Expert VFX Artist (Web3 Games)

Brighton, England, United Kingdom
Hybrid / WFH Options
Super Glitch Games
Position & Context You will be responsible for all VFX at Super Glitch Games. You must be ambitious in your career, passionate about games, and self-motivated to create high-quality dynamic VFX that communicates critical information to the player with a visual flare that aligns with the game’s … aesthetic. Full-time On-site preferred; remote work possible. Competitive salary including bonus and incentive schemes. Requirements 5+ Years in VFX & Unreal Engine. A thirst for knowledge and always learning. Clear and professional communication. Genuinely excited about web3 and its application to games. Overlapping knowledge of complementary disciplines such as … sound design, player feedback, and artistic direction. Proven track record of creating stylized and player-driven VFX. Responsibilities Own all things VFX at Super Glitch Games. Create all VFX for our multi-platform games. Create dynamic VFX driven by physics and cosmetic variables. Create VFX tooling and templates. Ensure VFX more »
Posted:

Senior Tools Developer (Technical Director, Production Engineering)

United Kingdom
Hybrid / WFH Options
CATCHES
eCommerce sector, dedicated to revolutionizing online shopping experiences. With a focus on integrating advanced 3D rendering, Artificial Intelligence (AI), and Visual Effects (VFX) techniques, we aim to create unparalleled digital realms for luxury fashion and exclusive events. With pre-seed investment secured, Catches is poised for significant growth … such as VEX (Houdini) and MEL (Maya). Requirements: More than 10 years of experience in tool development or production engineering within 3D simulation, visual effects, animation, or a related field. Demonstrated expertise as an elite tool programmer, with extensive experience in VEX, MEL, or equivalent. Proven track more »
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Senior CGI/VFX Pipeline Engineer

London Area, United Kingdom
Hybrid / WFH Options
Taylor May Talent
Senior VFX/CGI Pipeline Developer About Us & The Role: Are you a passionate and experienced developer with a knack for streamlining workflows? My client is a leading innovator in the creative content industry, known for pushing boundaries and delivering exceptional projects. They're searching for a Senior CGI/… VFX Pipeline Develope r to join their growing team in London. You'll play a pivotal role in crafting and maintaining cutting-edge tools and processes to empower their artists across stills, animation, and interactive content. Responsibilities: Design, develop, and maintain production pipeline tools using a blend of established and … sharing. Stay ahead of the curve by exploring emerging technologies and trends in CGI production. Qualifications: 3+ years of experience as a CGI/VFX pipeline developer. Proven track record of developing and implementing production-ready tools. Strong coding skills in Python , MaxScript, and SQL. In-depth understanding of CGI more »
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Technical Artist

United Kingdom
Hybrid / WFH Options
Amiqus - Games Recruitment Specialists
a bridge between art and programming, effectively collaborating with both teams. Drive art optimization efforts, providing insights for informed decisions and ensuring content meets visual fidelity targets across a diverse range of platforms. Regularly communicate technical constraints and their rationale to … the art team. Desirable: Experience in optimizing for lower-end hardware. Familiarity with Unity workflows, including prefabs, particle systems, and asset management. Proficiency with VFX/Shader Graph (graph creation and custom tooling). 3D modeling knowledge. Deep understanding of Unity's Scriptable Render Pipeline (URP/HDRP). Compute more »
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Technical Artist

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Tacoma, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Renton, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
Employment Type: Permanent
Salary: USD Annual
Posted:
Visual Effects
10th Percentile
£30,300
25th Percentile
£31,500
Median
£50,000
75th Percentile
£81,250
90th Percentile
£107,500