Oxford, England, United Kingdom Hybrid / WFH Options
Rebellion
are always open to discussing how we can support remote and/or hybrid working options. We are on the lookout for a Senior VFX Artist to join our passionate and growing VFX team, to help work on a variety of thrilling unannounced projects we have in the works. The … VFX team is responsible for all visualeffects developed in Rebellions games. Not only particle effects, but screen post effects, material effects, mesh destruction effects and UI effects developed in Rebellions propriety engine "Asura". You will be assisting the VFX lead in … creating project specific processes and industry beating VFX for an exciting brand new I.P. This is a great opportunity to be a key part of the VFX team and have a direct say in the construction and pipeline requirements. Responsibilities Assisting Lead to bring Art directors vision of the Visualmore »
Oxford, England, United Kingdom Hybrid / WFH Options
Rebellion
are always open to discussing how we can support remote and/or Hybrid working options. We are on the lookout for an experienced VFX Artist to join our passionate and growing VFX Team, to work on a co-op strategy shooter game in development. The VFX team is responsible … for all visualeffects developed in Rebellions games. Not only particle effects, but screen post effects, material effects, mesh destruction effects and UI effects developed in Rebellions propriety engine "Asura". This is … a great opportunity to gain invaluable knowledge and mentoring from a team with several years of industry experience, becoming a key part of the VFX team, producing good real-time VFX on time and to budget. Responsibilities Create, design, and implement high quality real-time particle effects using both more »
Greater London, England, United Kingdom Hybrid / WFH Options
Foundry
We are a global company with a mission to advance the art and technology of visual experience. We know that creating an inclusive environment that values and encourages different perspectives is critical for our success, and the success of our people. We are learning, listening and taking action to … design, media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe. Clients and partners include major feature film studios and post-production houses such as Pixar … sequences on a wide range of feature films, video-on-demand, television and commercials. Foundry software was integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade. Founded in 1996, Foundry is headquartered in London, with 300 staff more »
a bridge between art and programming, effectively collaborating with both teams. Drive art optimization efforts, providing insights for informed decisions and ensuring content meets visual fidelity targets across a diverse range of platforms. Regularly communicate technical constraints and their rationale to … the art team. Desirable: Experience in optimizing for lower-end hardware. Familiarity with Unity workflows, including prefabs, particle systems, and asset management. Proficiency with VFX/Shader Graph (graph creation and custom tooling). 3D modeling knowledge. Deep understanding of Unity's Scriptable Render Pipeline (URP/HDRP). Compute more »
South East London, England, United Kingdom Hybrid / WFH Options
Foundry
Job DescriptionWe are a global company with a mission to advance the art and technology of visual experience. We know that creating an inclusive environment that values and encourages different perspectives is critical for our success, and the success of our people. We are learning, listening and taking action … design, media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe.Clients and partners include major feature film studios and post-production houses such as Pixar, ILM … sequences on a wide range of feature films, video-on-demand, television and commercials. Foundry software was integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade.Founded in 1996, Foundry is headquartered in London, with 300 staff and more »
and that there is equal access to opportunities for all.THE ROLE.We’re looking for a skilled PR and Content Marketing Executive, with experience in VFX, animation, media or technology, to Join our Brand & Content team. This newly created role will bridge the gap between our customers and our content strategy … and content strategy and support cross-functional initiatives.THE REQUIREMENTS. 3+ years’ experience working in a PR and/or content marketing role, ideally within VFX, animation or technology Influential, first-class relationship builder and seasoned negotiator Stellar written and verbal communications skills; excellent AP-style journalistic writing and editing practices … sequences on a wide range of feature films, video-on-demand, television and commercials. Foundry software was integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade.Founded in 1996, Foundry is headquartered in London, with 300 staff and more »
their breakthroughs in material capture technology, they empower creators worldwide to craft photorealistic 3D models effortlessly. The technology, endorsed by leaders in gaming, film, VFX, and fashion, has propelled this company to collaborate with industry giants and trailblaze new frontiers in 3D innovation.The diverse team of engineers, developers, designers, and more »
years' commercial development experience (C++ is a must)Strong Qt exposure (must)Exposure to graphical projects and/or industries (Gaming/Unreal/VFX/Video)Strong understanding of STLBonus if you have:Commercial C# exposureWorked on real-time graphicsWorked in video or audio processingPython scripting abilityComfortable with Linux more »
owners, designer-makers, managers and leaders along the way. Since 2022, we have been delivering government-funded Skills Bootcamps to upskill the games and VFX industries - and have been lucky to work with some incredible studios and their talent in that time. With more funding secured for 24/… number of studios who can access government-funded training, and grow our team. Your mission - Forge and nurture great relationships in the games and VFX industries, built on truly, deeply knowing what studios need from best-in-class training, married to an exceptional business development process. What you’ll be … Currently our preference is towards an initial 6-month contract engagement. What you’ll need - a demonstrated passion for the game and/or VFX industry, and a genuine interest in seeing clients succeed. an understanding of (or ability to quickly learn) skills needs - technical and soft - in games and more »
their breakthroughs in material capture technology, they empower creators worldwide to craft photorealistic 3D models effortlessly. The technology, endorsed by leaders in gaming, film, VFX, and fashion, has propelled this company to collaborate with industry giants and trailblaze new frontiers in 3D innovation. The diverse team of engineers, developers, designers more »
years' commercial development experience (C++ is a must ) Strong Qt exposure ( must ) Exposure to graphical projects and/or industries (Gaming/Unreal/VFX/Video) Strong understanding of STL Bonus if you have : Commercial C# exposure Worked on real-time graphics Worked in video or audio processing Python more »
Aberdeen, Scotland, United Kingdom Hybrid / WFH Options
IKM Testing UK
3DS Max. Proficient in Adobe After Effects, Premiere and Photoshop. Good understanding of technical/engineering subject matter. S trong technical understanding of VFX pipeline and video production processes. Strong project management skills. Previous experience working in a 3D Animation production role. Excellent computer and digital media skills. Preferred more »
Aberdeen, Scotland, United Kingdom Hybrid / WFH Options
IKM Testing UK
/engineering subject matter. Experience using 3D modelling, animation and rendering software. Experience using Adobe After Effects, Premiere and Photoshop. Basic understanding of VFX pipeline and video production processes. Good computer and digital media skills. Preferred: Experience using 3DS Max. Experience using Vray. Previous experience working in a 3D more »
eCommerce sector, dedicated to revolutionizing online shopping experiences. With a focus on integrating advanced 3D rendering, Artificial Intelligence (AI), and VisualEffects (VFX) techniques, we aim to create unparalleled digital realms for luxury fashion and exclusive events. With pre-seed investment secured, Catches is poised for significant growth more »
onsite role only, based in our new studio near Kings Cross. London, Full-time Core Responsibilities: Assist compositors in the creation of high-quality visualeffects Collaborate with artists, supervisors, and clients to achieve project goals Learn and apply industry-standard software and techniques Maintain a high level … your work Requirements A strong portfolio showcasing compositing skills and creativity Strong knowledge of Nuke Familiarity with other industry-standard software such as After Effects or Fusion A strong understanding of compositing concepts and techniques Proficiency in compositing CG renders and use of AOV's to produce photo real … Good communication and interpersonal skills Collaborative and solution-forward attitude A keen eye for design and detail Strong time-management skills A passion for visualeffects and a willingness to learn and grow We actively encourage applications from women, the LGBTQ+ community, and people from ethnic minorities, as more »
Brighton, England, United Kingdom Hybrid / WFH Options
Super Glitch Games
Position & Context You will be responsible for all VFX at Super Glitch Games. You must be ambitious in your career, passionate about games, and self-motivated to create high-quality dynamic VFX that communicates critical information to the player with a visual flare that aligns with the game’s … aesthetic. Full-time On-site preferred; remote work possible. Competitive salary including bonus and incentive schemes. Requirements 5+ Years in VFX & Unreal Engine. A thirst for knowledge and always learning. Clear and professional communication. Genuinely excited about web3 and its application to games. Overlapping knowledge of complementary disciplines such as … sound design, player feedback, and artistic direction. Proven track record of creating stylized and player-driven VFX. Responsibilities Own all things VFX at Super Glitch Games. Create all VFX for our multi-platform games. Create dynamic VFX driven by physics and cosmetic variables. Create VFX tooling and templates. Ensure VFXmore »
and rendering for the fashion industry and beyond. We are looking for a seasoned Head of Operations with a robust background in Tech/VFX/Fashion (possible exceptions outside of this) as we move from pre- to post-revenue. This individual will drive our operations and ensure seamless execution more »
experience in motion graphics design, with a focus on UI/UX and web design. Proficiency in motion graphics software such as Adobe After Effects, Adobe Animate, or similar tools. Demonstrated expertise in Figma for UI/UX design and prototyping. Strong understanding of web design principles, including HTML … focused on providing innovative cloud solutions and infrastructure services. Our GPU cloud infrastructure solutions accelerate development in industries such as Artificial Intelligence & Machine Learning, VFX & Rendering, Data Science & IoT, and Computer Aided Engineering & MDO. We are dedicated to helping our clients navigate the complexities of the digital world and achieve more »
eCommerce sector, dedicated to revolutionizing online shopping experiences. With a focus on integrating advanced 3D rendering, Artificial Intelligence (AI), and VisualEffects (VFX) techniques, we aim to create unparalleled digital realms for luxury fashion and exclusive events. With pre-seed investment secured, Catches is poised for significant growth … such as VEX (Houdini) and MEL (Maya). Requirements: More than 10 years of experience in tool development or production engineering within 3D simulation, visualeffects, animation, or a related field. Demonstrated expertise as an elite tool programmer, with extensive experience in VEX, MEL, or equivalent. Proven track more »
provide creative and engaging content for a global audience. Generate additional video content tailored for social and digital platforms. Shoot and produce videos with visualeffects using tools such as Adobe Creative Suite and FCP software. Stay up to date with global business trends and innovations. Conduct research more »
to life, with the highest quality output no matter the media. They have a talented teams of Producers, Still and Moving Image retouchers, CGi & VFX artists, editors, motion specialists with After Effects, Flame etc., and this role focusses on very high profile TVC, social content and DOOH work for … of the quality of campaign assets, and make a significant and positive impact on projects. Key points: Overseeing all stages of post-production (Edit, VFX, CGI). VFX supervision on shoots. Collaborating with 3rd parties while managing innovative projects Managing the Junior team members. To be able to produce the more »
Tacoma, Washington, United States Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
Renton, Washington, United States Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
with Python and PyQt/PySide Problem solving abilities Communication and documentation skills Ability to priorities project needs and tasks Knowledge of animation or visualeffects for film, tv, or games Experience with 3D software Nice to Haves Experience developing for Maya or Nuke Experience developing for FTrack more »
Bellevue, Washington, United States Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »