CryEngine Jobs

12 of 12 CryEngine Jobs

Game Designer (Vehicle Specialist)

Manchester, Lancashire, United Kingdom
Cloud Imperium Games Limited German Branch
solving within available tools. Focused, motivated, and able to complete tasks on time. Team-oriented attitude. Pluses: Experience with vehicle-based gameplay. Background in Massively Multiplayer Games. Knowledge of CryENGINE/LUMBERYARD. Interest in science fiction themes. Diversity Statement CIG is committed to fostering a diverse and inclusive workplace, celebrating all backgrounds, lifestyles, and perspectives. We aim to build More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Game Designer (Vehicle Specialist)

Manchester, England, United Kingdom
Cloud Imperium Games Limited German Branch
solving within available tools. Focused, motivated, and able to complete tasks on time. Team-oriented attitude. Pluses: Experience with vehicle-based gameplay. Background in Massively Multiplayer Games. Knowledge of CryENGINE/LUMBERYARD. Interest in science fiction themes. Diversity Statement CIG is committed to fostering a diverse and inclusive workplace, celebrating all backgrounds, lifestyles, and perspectives. We aim to build More ❯
Posted:

Principal Rendering Engineer: MSquared

United Kingdom
Hybrid / WFH Options
Improbable Ltd
. Solid understanding of core real-time rendering algorithms (e.g., deferred rendering , shadow mapping ). Bonus points if you: Experience with commercial game engines , such as Unreal Engine or CryEngine . Deep familiarity with Unreal Engine's rendering systems, such as: Render Dependency Graph (RDG) Shader compilation pipelines Indirect drawing Nanite Lumen Niagara Temporal Super Resolution Custom GPU and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Graphics Programmer, Amazon Games

London, United Kingdom
Amazon
Games' commitment to creating and publishing incredible games, and we're on the lookout for talented folks to join us as we grow. BASIC QUALIFICATIONS - Experience with Unity, Unreal, CryEngine, Lumberyard or proprietary 3D game engine, or industry-equivalent technology (3D animation, simulation, etc) - Significant experience in C++ - Extensive experience developing systems and graphics for AAA video games - Experience More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Vehicle Content Designer

Manchester, Lancashire, United Kingdom
Cloud Imperium Games Limited German Branch
travel internationally if required. Pluses: Knowledge of multiple scripting languages or C-style programming. Experience with behavior tree AI. Level design experience. Experience in massively multiplayer games. Experience with CryENGINE/LUMBERYARD. Data analysis skills. Strong interest in science fiction themes. Diversity Statement CIG is committed to fostering an inclusive culture that celebrates all backgrounds and perspectives. We aim More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Principal Rendering Engineer: MSquared

London, England, United Kingdom
Hybrid / WFH Options
Improbable Ltd
. Solid understanding of core real-time rendering algorithms (e.g., deferred rendering , shadow mapping ). Bonus points if you: Experience with commercial game engines , such as Unreal Engine or CryEngine . Deep familiarity with Unreal Engine’s rendering systems, such as: Render Dependency Graph (RDG) Shader compilation pipelines Indirect drawing Nanite Lumen Niagara Temporal Super Resolution Custom GPU and More ❯
Posted:

Software Development Engineer, Amazon Games

London, England, United Kingdom
Amazon
Experience designing or architecting (design patterns, reliability and scaling) of new and existing systems - Experience in Games Industry (supporting title Development, Release, or Live Ops) - Experience with Unity, Unreal, CryEngine, Lumberyard or proprietary 3D game engine, or industry-equivalent technology (3D animation, simulation, etc) - Non-internship professional software development experience - Non-internship experience in design or architecture (design patterns More ❯
Posted:

Sound Designer

Manchester, England, United Kingdom
Cloud Imperium Games Limited German Branch
e.g. linear sound design (sound design for a trailer, animation, gameplay capture) and game audio implementation (design and implement audio into any of the free game engines (Unity, UE4, CryEngine). Diversity Statement CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space More ❯
Posted:

Sound Designer

Manchester, England, United Kingdom
Cloud Imperium Games
e.g. linear sound design (sound design for a trailer, animation, gameplay capture) and game audio implementation (design and implement audio into any of the free game engines (Unity, UE4, CryEngine). Diversity Statement CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space More ❯
Posted:

Level Designer

Manchester, England, United Kingdom
Cloud Imperium Games Limited
Design leads and balancing content based on playtesting. What do we expect from a Level Designer? Demonstratable knowledge of modern game engines (such as Unreal Engine 4/5, CryEngine or Unity) with examples of personal/professional work or group projects showcasing visual scripting and layouts. Able to easily work with others in a friendly and positive environment More ❯
Posted:

Vehicle Designer

Manchester, England, United Kingdom
Cloud Imperium Games Limited
and written skills. International Travel may be required as part of the role. Pluses: Knowledge and prior experience working with vehicle-based gameplay Massively Multiplayer Game experience. Experience with CryENGINE/LUMBERYARD Strong interest in science fiction-based themes. Diversity Statement CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles More ❯
Posted:

Level Designer

Manchester, England, United Kingdom
Cloud Imperium Games
Design leads and balancing content based on playtesting. What do we expect from a Level Designer? Demonstratable knowledge of modern game engines (such as Unreal Engine 4/5, CryEngine or Unity) with examples of personal/professional work or group projects showcasing visual scripting and layouts. Able to easily work with others in a friendly and positive environment More ❯
Posted: